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The reason I made this mod is because I didn't like MGE's duplicated tooltips. Then I updated it some with the intention to make this a dependency for a content mod I was working on.
I lost interest in modding for this game so it is no longer being developed, and neither is this mod.
There is no such thing as objectively better and I never claimed this mod was, only in relation to the tooltips, which doesn't seem to be the case anymore.
Suck it up or cry me a river. I don't care
The new trinkets are also rather far from Vanilla's idea of balance so it's rather odd that this is described just as "creates further merged trinkets" and "better than merge everything" (since the two have very different stances on the merged trinket effects - the other mod simply condenses the effects on a single trinket).
As an example - one of this mod's top tier trinkets increases "all damage" by 666% whilst there's no vanilla trinket with a damage value over 50% and the highest "all damage" goes (without conditions) is 15%.
And yes, this mod is compatible with Merge Everything. We do effectively the same thing, but I have fixed the duplicate tooltips (which does sadly remove translations, unless someone would translate it themselves). We also have a few differences in crafting recipes/merges.
That said, there will just be 2 of the same/similar item you can craft with the vanilla items
I will also try to add some more combinations, this could take up some time as I have not at all kept updated with this game.
I'm sure you're right, but your mod and "Toggle Buffs" control work fine after my fix.
your patch class have to be static, so you need to wrap it to non-static class. I made PR on github
java.lang.IllegalAccessError: failed to access class com.jubiman.mmt.patch.PlayerControlPatch$1 from class necesse.entity.mobs.PlayerMob (com.jubiman.mmt.patch.PlayerControlPatch$1 and necesse.entity.mobs.PlayerMob are in unnamed module of loader 'app')
at necesse.entity.mobs.PlayerMob.tickControls(PlayerMob.java:1196)
at necesse.engine.state.MainGame.lambda$frameTick$7(MainGame.java:400)
at necesse.engine.gameLoop.tickManager.PerformanceTimerManager.recordPerformance(PerformanceTimerManager.java:105)
at necesse.engine.gameLoop.tickManager.Performance.record(Performance.java:10)
at necesse.engine.state.MainGame.lambda$frameTick$8(MainGame.java:399)
full message wont be allowed (more than 1k letters)
I have pushed a new version which should fix it (I have not crashed with a single trinket, single and multiplayer).
If it is not updating, try unsubscribing, waiting a minute and resubscribing to the mod. This should force steam to install the new version.
If the new version crashes, please send me a log of what crashes (Either the message you get or a log file), since I cannot reproduce it.
I am running multiplayer just fine
As for being used by with other mods: I am currently working on a mod that might require this mod to be balanced, but this is still in an early development phase. This mod itself is not intended to be balanced, but turns you into a power creep.
There is a reason Fair (the game developer) doesn't add these 'all-in-one' trinkets as it is not balanced, and neither is this mod supposed to be.
If you think this mod is cheating, just don't use it.