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need update
..example
TournamentsXPanded4113b.7z
Date uploaded
19 Jan 2023, 1:43PM
File size
383KB
Unique DLs
11.5k
Total DLs
14.2k
Version
v4.1.13b
To clarify: Does re-rolling also generate new items for the prize selection? I wonder because, most of the times using prize selection lists the same items, lots of helmets, almost never a horse.
Brandon PLS update this end "You Keep What You Kill"
Mod crashes every time I try to use select prize or re roll prize, so until it's fixed no point in having it
Environment Info:
Using V1.2.8
Also subscribed to:
Balanced Tournament Armor
Quick Nearby Tournaments (I have also reproduced the bug without this mod enabled)
Bug Description:
When I press the "Select Prize" Option the game crashes
When I press the "Reroll Prize" Option the game crashes
I would love any help with this, your mods seems great!
Exception information
Type: System.Reflection.TargetInvocationException
Message: Exception has been thrown by the target of an invocation.
Source: mscorlib
CallStack:
at object RuntimeMethodHandle.InvokeMethod(object target, object[] arguments, Signature sig, bool constructor)
at object System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(object obj, object[] parameters, object[] arguments)
at object System.Reflection.RuntimeMethodInfo.Invoke(object obj, BindingFlags invokeAttr, Binder binder, object[] parameters, CultureInfo culture)
at object TaleWorlds.Library.Common.InvokeWithLog(MethodInfo methodInfo, object obj, params object[] args)
at void TaleWorlds.Library.ViewModel.ExecuteCommand_Patch1(ViewModel this, string commandName, object[] parameters)
to my knowledge the rewards are also level based (so you dont get op items at the start)