Tabletop Simulator

Tabletop Simulator

Dungeon Universalis- Complete!
53 Comments
blakeaustin25 Apr 27, 2024 @ 5:33am 
Hello, I've been trying to use this mod, but there are some questions/bugs I've found.

Question to anyone at large that is willing to answer: Where is the Dark Lord Reserve Counter board? I cannot find this anywhere in the mod.

Question for the dev: Are you still updating this mod? Your last post was fall 2023.

Bug: The Great Cat and Bear minis are presumably not self-select enabled. I went through the LUA modding code, but I couldn't find the self-selection line in the OnLoad. There was an OnLoad(Save State) function, but it didn't seem like the right one. You can drag these 2 minis out of the bag, but the only functionality is the menu above the HP bars.

Bug: I presume the PDF link is still missing from over a year ago. Any thoughts on just removing it for the time being?
KingofWakanda Mar 20, 2024 @ 12:20am 
Hello it appears that the stage does not load into the mod. Any ideas for a solution? Thanks
tabqwerty Feb 17, 2024 @ 1:05am 
The 3D furniture and some other items just fall through the table and you can't locate them after that.
Corwyn Jan 20, 2024 @ 2:45pm 
Hello MrBarlow,
I just tried your mod, but some error msgs popped up. (pdfs)
If you like and have the time, could you look into it?
Much appreciated!
Thank you.
Stay_Frosty75 Nov 2, 2023 @ 7:42am 
Hi MrBarlow! Thanks for the reply. I knew instantly what you were talking about, but for some reason it seems to be missing from your mod. At least for me anyway! But I copied that tool from another DUN mod (the no scripting one), and it works just fine. I'm really loving this game, thanks for the help and creating this mod.
MrBarlow  [author] Nov 1, 2023 @ 7:08pm 
Hi Stay_Frosty75! Hope all is well. In the mod, you’ll see the hp bar creator. It looks like a black board with some options you can utilize for how the bars look on it…I can’t remember the name of it. Make sure your color is black, flip that thing so it is face down then place a model that has HP bars on it on the backside of that HP bar creator board to erase the script on that model.
Stay_Frosty75 Nov 1, 2023 @ 11:42am 
MrBarlow can you please tell me how to turn off the HP Bars? I just can't wrap my head around the scripting, I don't enjoy using them.
MrBarlow  [author] Jul 15, 2023 @ 10:39pm 
Yeah, that would be sweet...
Snake Plissken Jul 15, 2023 @ 7:23pm 
Would be cool if there was a way to script the quests to click a button to add the next room, but I imagine that would be a TON of work.
MrBarlow  [author] Jul 5, 2023 @ 11:26am 
@snake Plissken the best way to do that is to utilize the Dungeon Universalis App in combination with using the DUN mod. It's an android app. that you can utilize on your PC by using a program called BlueStacks (Android emulator for PC). With a little setup it works really well. Instead of dropping the pre-constructed mission or quest bags on the stage you would utilize the "tiles" bag, and the "furniture" bag to create your dungeon as you solo or co-op play.
Snake Plissken Jul 4, 2023 @ 8:47am 
Any updated way for solo players to reveal the map of the dungeon without spoiling the layout by swapping to GM mode?
MrBarlow  [author] Jun 28, 2023 @ 5:02pm 
I’ll take a screen shot for you
MrBarlow  [author] Jun 28, 2023 @ 5:01pm 
Hi Waite.Sam! That means take one premade character bag out of the bag and drop it on the “stage” that is located on the table extension that is on the opposite side of the campaign map
waite.sam Jun 28, 2023 @ 1:43pm 
The premade character bag says "drop on stage". What exactly does this mean?
MrBarlow  [author] Jun 25, 2023 @ 10:09pm 
Just completed a total revamp of the mod and each default campaign, Epic Event and Independent Quest. Please let me know if you find any issues and enjoy!
MrBarlow  [author] Jun 25, 2023 @ 5:03pm 
hey Snake, fixing that today
Snake Plissken Jun 25, 2023 @ 7:58am 
It seems like with the update I can no longer load the campaign quests. Gives me a message about duplicate.
zyablitsin Jun 6, 2023 @ 9:29pm 
@MrBarlow I use TTS Mod backup. You can write me your questions.
MrBarlow  [author] Jun 5, 2023 @ 11:47am 
Can someone explain the TTS Mod backup and how it works?
Magma May 21, 2023 @ 4:42am 
Backup your best mod with the soft TTS Mod Backup.
;)
Magma May 21, 2023 @ 4:40am 
MrBarlow  [author] Apr 21, 2023 @ 3:04pm 
Well damn! The sky tools stage is now broken... Unfortunately I don't see a replacement for it. I'll have to go back to the drawing board here...
Goldendice Apr 21, 2023 @ 2:26pm 
The asset link for the stage (
https://sites.google.com/site/rolesystemssky/stage3.png?attredirects=0
) appears to be broken.
MrBarlow  [author] Apr 13, 2023 @ 9:29am 
Gotcha! Just re-uploaded. Try now.
robertcain8291 Apr 12, 2023 @ 8:27pm 
hey sorry not exactly sure how to do that the pieces that highlight are the stage and like 5 tokens that try to load under the drawer for the dark player near the bag that says skybox
MrBarlow  [author] Apr 12, 2023 @ 8:18pm 
Hi @robertcain8291! Can you tell me what links show broken?
robertcain8291 Apr 12, 2023 @ 8:13pm 
hello was just trying to check out the game and when i load in the stage and about 4 or 5 other items around dark player area have broken links
MrBarlow  [author] Apr 12, 2023 @ 3:12pm 
Hello! The stage is right in the middle of the Dark Player's play area. Make sure you are the black player so you can see everything.
Demiskeleton Apr 6, 2023 @ 8:22pm 
I'm confused where the "stage" is we drop the bags at?
MrBarlow  [author] Apr 1, 2023 @ 4:38pm 
@Snake Plissken no problem! Currently the mod is setup to be played with a Dark Player so that's why the black player can see the whole dungeon.
Snake Plissken Apr 1, 2023 @ 4:23pm 
@MrBarlow Awesome! I think that will work. Let me know if there's anyway to reveal without switching to the black player. Want to avoid seeing the dungeon myself if possible! Great mod! Thanks for your hard work!
MrBarlow  [author] Apr 1, 2023 @ 4:12pm 
@snake plissken: Yep! use the stage to load the quest. As the "black" player, you can see the quest layout but the other players can't. right click on the tile, door, explore token, exit, etc... and make it visible to players.
Snake Plissken Apr 1, 2023 @ 4:01pm 
Is there a way to load the quests while keeping it hidden and using the app to reveal the dungeon?
Blasted Feb 21, 2023 @ 8:14pm 
Great mod. How do you get the summon cards? Like the water creature
MrBarlow  [author] Jan 20, 2023 @ 5:39pm 
@Pink Rose: Thank you! Updated with the new character sheets and thank you again Magma for the new and much cleaner map!
Pink Rose Jan 20, 2023 @ 5:11pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=2921111523
Dungeon Universalis English Character Sheet
MrBarlow  [author] Jan 20, 2023 @ 3:47pm 
@Pink Rose. Yes, that would be great. I found the english ones I had before didn't keep changes made on them
between saves for some reason...
Pink Rose Jan 20, 2023 @ 2:26pm 
I don't know what happened to my comment. Do you want English character sheets that were photoshopped from the Spanish versions?
MrBarlow  [author] Jan 20, 2023 @ 1:46pm 
updated map and added location markers that are removable for those that prefer the map to be more of a mystery...:)
Pink Rose Jan 20, 2023 @ 8:10am 
I have an English character sheet if you want.
{LINK REMOVED}
MrBarlow  [author] Jan 18, 2023 @ 5:02pm 
@magma: Thank you!!! @SlayerHeX: Thank you very much!
SlayerHeX Jan 17, 2023 @ 10:05pm 
This mod is excellent. Hopefully you keep working on it!
dbqp Jan 4, 2023 @ 3:25pm 
The new update is looking really good, nice work!

The performance is way better and the few campaigns I tested are loading perfectly. The character creating instructions are also very clear. You've done an outstanding job organising everything!

I'll keep testing to see if I find any issues. Thanks for all the effort you've put into this so far.
MrBarlow  [author] Dec 31, 2022 @ 10:20am 
Updated Mod significantly: Took away the "faction table". All enemy models are included in each mission. This should get rid of the duplicate object errors. Included a simple table for the placement of campaign bags after they are additively loaded. Simplified character creating bag with more instructions and clarification. PLEASE CONTINUE TO GIVE FEEDBACK!
Towns, Castles and City setups coming soon!
Magma Dec 30, 2022 @ 4:18pm 
it is the same error in Dark Player
Magma Dec 30, 2022 @ 4:12pm 
Hello
Bug report :
When I load the M1 mission bag, I have a lot of duplicate items. I have to delete the duplicated cards and miniature to load the M1 bag. it same for other bags

I specify that I don't do it in Black MJ player because I want to do it solo.
MrBarlow  [author] Dec 27, 2022 @ 8:06am 
Dbqp: let me look into the dup. item error. I would be happy to help you with the mod if you ever want it. Easiest way I can think of to explain my thought on the mechanics behind it. I sent you a friend request.
dbqp Dec 26, 2022 @ 9:57am 
Thanks for the mod, MrBarlow, looks incredible.

Would you mind if I asked a few questions though?

- The minis seem to tank my framerate (I think it's the minis). Is it possible to hide them when not in use?

- I don't really understand the Stage concept and how to let players select characters. Do they pick the items out of the bags that appear when the main bag is dropped on the stage? The bags themselves are locked in place. So I assume they just take stuff out for the pre-made characters.

- I don't understand how to get a campaign to load. I subscribed to workshop item with missions 1-5. Then I loaded the main mod and did an additive load on the missions mod. Some bags then appeared on the table. I moved them to the side and dropped the red one on the stage. However, all I got was a duplicate object notice and a button that says "Get Dupe". Pressing the button put a mini on the table, but nothing else happened. What should I have done here instead?
MrBarlow  [author] Dec 17, 2022 @ 4:57pm 
Thank you FrZ!