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(remove TargetType = Crew from the AutoTargets of the Turret)
Indeed, the Heimdall cannons are designed to overload the shield modules directly, even if the shield is active.
That is a bug in base game, turn power off and back on
Yes, turrets firing on hostiles crew too
After that, I won't use any external mod, I add my own codes ;)
Very nice to have either way, ultimately
Also the link-image you use looks great.