Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Modular Laser Bolt v2.11d
29 Comments
RustyDios Aug 7, 2023 @ 11:18am 
Is there a chance of getting these to NOT shoot at flying EnemyCrew ?
(remove TargetType = Crew from the AutoTargets of the Turret)
RustyDios Jul 19, 2023 @ 10:44pm 
It should be .. "compatible version numbers" might still be wrong (which is what the game uses to decide if it should be auto-disabled or not)
Silverwolfss Jul 19, 2023 @ 9:46pm 
does this work with the new update it says that it's incompatible
MrSerRyan Jun 28, 2023 @ 8:05pm 
So in altering the numbers of the stats file(purely for my own amusement) the most recent update is having a CTD issue after alterations to the numbers were made, however making no adjustments at all to any numbers the mod runs fine. Is there a way around this CTD issue? Lasers are inherently ass and in changing their numbers so that they are less ass so that they are viable for late game outside of having 60 lasers on a ship which also crashes my game. I'm honestly just trying to crash less while making cool ships that aren't so covered in guns that I get 5 frames or less, or crash the moment they begin firing. You may DM me with any answers if you have them.
swefpifh  [author] Jun 28, 2023 @ 12:17am 
Thanks to RustyDios for helping me solve this problem :)
HarveyBird Jun 25, 2023 @ 8:16am 
Thank you.
swefpifh  [author] Jun 24, 2023 @ 10:27am 
@HarveyBird : No problem of my side
swefpifh  [author] Jun 24, 2023 @ 7:48am 
@HarveyBird : Some of the original files have had their names changed, so the mod calls non-existent files. I need to update all the mods. I'll do it as soon as possible.
HarveyBird Jun 24, 2023 @ 7:07am 
I just tested the regular laser and same thing with the crash, so all the lasers involved with this mod seemed to have an issue once being built.
HarveyBird Jun 24, 2023 @ 6:54am 
Hello, i've noticed when building deck lasers onto my ship the game will immediately crash. I haven't tried any other weapons systems. it all loads fine, it only crashes when crew are building them. Thank you.
Khyron1 Apr 24, 2023 @ 8:04am 
great mod. thank you.
the amazing autistic Mar 3, 2023 @ 12:13pm 
Oh, okay. Sorry for wasting your time then, good luck with the rest of your mods
swefpifh  [author] Mar 2, 2023 @ 10:17am 
@the amazing autistic :
Indeed, the Heimdall cannons are designed to overload the shield modules directly, even if the shield is active.
the amazing autistic Mar 2, 2023 @ 10:06am 
NVM, after further testing it seems to be the Heimdall-XL turrets from Modular Laser Beams which is causing the issue, not the bolts. my bad
the amazing autistic Mar 2, 2023 @ 9:52am 
Seems to be a glitch with the Heavy Deck Laser and the Large Circular Shields from your Modular Shield mod where the cannon damages the generator through the shield.
I am Thaco Feb 20, 2023 @ 8:39pm 
@Icy Skye

That is a bug in base game, turn power off and back on
Icy Skye Feb 14, 2023 @ 12:03am 
Nah, they're just continually firing at the last position from the end of the battle, and not changing their firing angle, and it doesn't stop, ever (until intervention is made, that is).
swefpifh  [author] Feb 13, 2023 @ 8:54pm 
@Icy Skye:
Yes, turrets firing on hostiles crew too
Icy Skye Feb 13, 2023 @ 8:32pm 
My Baldr Roof-mounted lasers really like continuing to fire after combat, at a maybe 1/8 chance. Have to literally toggle them off/on to get them to stop.
unlikeaboss Jan 15, 2023 @ 1:09am 
B A L E R T U R R E T
unlikeaboss Jan 15, 2023 @ 1:09am 
i have to. forgive me
swefpifh  [author] Dec 21, 2022 @ 1:23pm 
@Coffee : Thank you ;)
Coffee Dec 21, 2022 @ 1:17pm 
Sounds superb! Love the way you stylize your mods' pages and your mods!
swefpifh  [author] Dec 21, 2022 @ 1:10pm 
@Coffee : I've been working on a way to change the colour of the lasers in my "Laser Beam" mod for a week now and I uploaded it today. It is also planned that this mod will be updated with the same process.

After that, I won't use any external mod, I add my own codes ;)
Coffee Dec 21, 2022 @ 1:04pm 
Is it possible to integrate the colour switch utility, as used by coloured shields mod?

Very nice to have either way, ultimately
Cobalt60 Dec 10, 2022 @ 8:57am 
Wow. Beautiful work. Thanks!
RustyDios Dec 9, 2022 @ 6:31pm 
I appreciate the mod-link. Many thanks.
Also the link-image you use looks great.
Serialblack Dec 1, 2022 @ 1:36pm 
very nice! have a unicorn ;)
PirateSee Nov 28, 2022 @ 2:27am 
ah the laser gun equivalent of my prisms mod. looks nice!