Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

The Deranged Industries: Efficient Factories
16 Comments
Dondelium  [author] Oct 25, 2024 @ 10:03pm 
@WikolSk I had no idea that ETT mod existed let alone this mod would need a patch for it. So, at current, no. I will update the description if that changes.
WikolSk Jan 7, 2024 @ 5:13am 
Hi just asking will there be ETT (Extended Tech Tree) patch? I would really like that to be a thing! Mby also tiberium factories? :P
kokiller Dec 3, 2023 @ 7:09pm 
can you add the https://steamcommunity.com/sharedfiles/filedetails/?id=2946411143 mod for the factoring machinplant
Dondelium  [author] Oct 5, 2023 @ 10:05am 
@Rabbit Could you provide me the list of mods you're using? I cannot replicate the crash you're dealing with locally.
Rabbit Oct 5, 2023 @ 7:09am 
I don't know if its the mod being "outdated" according to the game or a conflict with another mod but every time I launch the game it crashes and the log points to this one specifically:steamsad: and the game works after disabling it. last time i played it worked fine with my current mod set, it was before the chain gun update:steamsad:
Shadow Jan 3, 2023 @ 9:17am 
I'm liking the look of this mod. Hope I can convince friends to use it.
sir Evans Nov 29, 2022 @ 1:51am 
@Good_Oatmeal
It's Bigger Storage (x10) :)
sir Evans Nov 28, 2022 @ 10:50am 
@Good_Oatmeal
I actually use the other one storage mod, not the Optimal Storage. But I think the result will be the same, actually. The other mod has a limiter on resource drop from destroyed/scavenged parts and it is increadibly useful that it is there - I changed it back to 100% once and was swamped by thousands of bullets. Game lagged and stuff took over 5 minutes on 8x to pickup.

@Dondelium
Huh, thanks mate. I was about to write that you shouldn't bother, because yours mod does more stuff and mine just overrides vanilla for rebalance, but... well, seems like it is a good thing you did checked :)

Cool Stuff. I'm gonna link your mod in mine for people who are curious :)
maomaotu Nov 25, 2022 @ 11:21pm 
小型超光速推进器将进行修改,以提供:

--跳跃效率从50%到90%。

--效率范围为5-30至20-60。

--将Hyperium存储量从20增加到40。



这提供了更好的覆盖范围,因此您不需要在整个船上安装太多的超级硬盘。



这改变了最初的游戏小超空间。
Dondelium  [author] Nov 25, 2022 @ 11:48am 
@sir Evans @Good_Oatmeal. I checked, we both took very different approaches to our factory mods. They should stack, and not override one another. I also don't think the free ammo will interfere with my mod as I don't actually change any of the vanilla ammo factories.
Dondelium  [author] Nov 25, 2022 @ 9:55am 
@sir Evans Thanks for the insight, I was unaware how exactly Cosmoteer does mod load order.

On a side note, I am gonna look into your mod, and see if there's a way for me to set mine up so that they work along-side one another.
sir Evans Nov 25, 2022 @ 3:41am 
I think the order in which mods will overwrite each other is:
- my Efficient Factories
- Dondelium's Efficient Factories
- free ammo and missile production.
sir Evans Nov 25, 2022 @ 3:39am 
From what I understood from discussions with other modders is that mods uploaded the last will override changes from mods that were put in workshop earlier.

Meaning that Dondelium mods will potentially overwrite any changes from mine.

So until there is working mod loader, I guess you will have to choose, Good_Oatmeal :D

Anyway, if you worry about resources for production, get 10x storage mod, it will occasionally spawn AI ships with hundreds of raw resources.
Dondelium  [author] Nov 25, 2022 @ 12:04am 
@Good_Oatmeal Yeah, I tested that change, it's not happening.
eragon2017 Nov 16, 2022 @ 3:23am 
Thank you so much
Mr Blue Nov 16, 2022 @ 3:12am 
this is OP