RimWorld
RW - Weapon Modularization
152 Komentar
Slippin' Jimmy 14 Jul @ 12:40pm 
@THE_m00n

Excellent. Very excited.
THE_m00n  [pembuat] 14 Jul @ 11:56am 
@Slippin' Jimmy On progress
Slippin' Jimmy 14 Jul @ 11:50am 
1.6?
THE_m00n  [pembuat] 29 Mei @ 3:18am 
@SharkyZ Yes, It will make many bugs that game will unplayable.
SharkyZ 7 Mei @ 6:49pm 
what happens if i load this with performance optimizer? will my game explode?
THE_m00n  [pembuat] 29 Nov 2024 @ 2:16pm 
@Flekser358 I don't know Russian, but by the translate result, the answer of your question is select a colonist, right click mach table
Flekser358 29 Nov 2024 @ 2:10pm 
репа конечно, но как пушки модифицировать?
THE_m00n  [pembuat] 21 Agu 2024 @ 3:52am 
@シスコン使徒 很抱歉,只能支持使用了这个框架制作的mod提供改装功能,因为你这要求的工作量也就要个上万年吧。
シスコン使徒 20 Agu 2024 @ 4:47am 
尚未用的咨询下, 这是提供所有默认和其他mod武器的改装支持? 还是仅仅只是该mod自带的武器能改装?
THE_m00n  [pembuat] 9 Agu 2024 @ 5:07pm 
@Layla有段时间没搞了,而且我发现这类功能可以用blender来辅助贴图定位。
Layla 9 Agu 2024 @ 2:04am 
好好好。感谢佬。对了。听叶子说你是还有一个可视化编辑贴图渲染的小工具嘛?
THE_m00n  [pembuat] 8 Agu 2024 @ 8:59pm 
@Layla github上面有文档,你可以去看一下。大部分xml modder需要用到的功能都有介绍。
https://rw-nodetree.github.io/RW_ModularizationWeapon/docs/index.html
Layla 5 Agu 2024 @ 9:50pm 
好好好。。大佬加油。这个框架确实可拓展性非常高。。
THE_m00n  [pembuat] 5 Agu 2024 @ 8:53am 
@Layla 不出意外的话,后面我可能还会用这个框架做其它东西。毕竟泛用性比较好(甚至可以自己开发一个独立的载具框架)。
Layla 5 Agu 2024 @ 2:05am 
好好好。。感谢解答。。我的意思是像叶子那个引擎工业一样。保留node tree不变。只是把它复制一份整合进这个模块化框架里?
THE_m00n  [pembuat] 4 Agu 2024 @ 11:32pm 
@Layla至于玩家有人有这种想法。。。。说实话你要是去看一下有些人连安装个steam都去要请人帮忙就不会觉得奇怪了。
THE_m00n  [pembuat] 4 Agu 2024 @ 11:30pm 
@Layla Node Tree那玩意是节点化物品框架。因为这种数据结构框架泛用性极强,因为它实现了大多数游戏引擎常用的ECS框架。只要是希望一个物品可以被多个物品附加,那就就可以用Node Tree框架来快速实现。而且Node Tree框架在c#层面还融入了一系列的前端开发思维,比如声明式渲染,事件传递,节点更新标记之类的东西进去。
Layla 4 Agu 2024 @ 10:15pm 
叶子介绍来的。框架很棒。可挖掘的潜力非常大。体验了很喜欢。我目前也正在用你的框架制作武器MOD。呃。。不过介于现在玩家群体不知道哪个龟孙带的节奏。多一个前置跟要了亲命一样。。所以冒昧提个小小建议。看看能不能把node tree也一起整合进来。可能会好一点?
Sylar 10 Mei 2024 @ 11:19pm 
这个mod 打上就不能读存档了 Initializing camera 会一直卡在这里 现在 hsk 没法玩呀
THE_m00n  [pembuat] 1 Mei 2024 @ 8:07pm 
@angelbeelzebub 你直接把仓库源码下载下来,源码里面就有编译好的文件,本身就是可以运行的mod。
THE_m00n  [pembuat] 1 Mei 2024 @ 8:06pm 
@Zakhad has it working normally for now?
Zakhad 1 Mei 2024 @ 5:22pm 
@[cn]nuclear so far the update is working for me, but i haven't super extensively tested like a couple hours in with raids and pawns generating.
angelbeelzebub 1 Mei 2024 @ 2:31pm 
剛才發現 工作坊不會即時更新MOD 所以我現在不確定 是哪天的版本開始有問題
剛用新的版本也是一樣狀況
Zakhad 那個連結的版本 我無法載入 可以進入遊戲 但沒有配件欄
因為我不會操作github選版本 只能退到4/12那個版本 可以正常進行遊戲
THE_m00n  [pembuat] 1 Mei 2024 @ 9:17am 
@Zakhad I have updated game, try again.
THE_m00n  [pembuat] 1 Mei 2024 @ 9:10am 
@angelbeelzebub又更新了,再试试看
angelbeelzebub 1 Mei 2024 @ 8:57am 
這個版本配件無法使用 有配件但無法安裝 不管舊槍 還是刷新槍 都沒配件
Zakhad 1 Mei 2024 @ 7:28am 
Yes i also have this problem based on the machine translation of what angelbeelzebub mentioned i had to backtrack to a local version rather than a steam one from

https://github.com/RW-NodeTree/RW_ModularizationWeapon/tree/83db8079b3c7158ea1bfb78f3940f524ea9a10fa

Which does allow me to load the save anything later would keep my game forever loading, i haven't checked the most recent version but i checked with versions up until the 28th of April 2024

for it to work i also use HSK, we also have a smallish CN community over there.
THE_m00n  [pembuat] 1 Mei 2024 @ 6:28am 
@angelbeelzebub 现在已经更新了好几版了,再试试看?
angelbeelzebub 1 Mei 2024 @ 1:14am 
在下是1.4的 hsk mod 集合 4月26下午七點之前的存檔可以正常進去遊戲
THE_m00n  [pembuat] 1 Mei 2024 @ 12:18am 
@angelbeelzebub Initializing camera 这个加载流程不像是游戏原版就有的,你看看是什么mod要做这个操作?
angelbeelzebub 30 Apr 2024 @ 10:27pm 
1.4 新開檔 存檔後讀檔會卡 初始化遊戲 Initializing camera 這邊
關mod 可以正常讀檔 槍的配件就沒了
刷新有配件的槍 存檔 讀檔 就會卡 初始化遊戲 Initializing camera 這邊
THE_m00n  [pembuat] 17 Apr 2024 @ 9:08pm 
@击空明兮凌云志 我测试后没有这个问题,你要不确认一下是怎么触发的?
击空明兮凌云志 17 Apr 2024 @ 8:10am 
确实,CE里面有脚架的机枪不兼容,开火前的瞄准时间会变得无限长
南瓜树 15 Des 2023 @ 6:07am 
打上mod后,ce里的机枪开不了火啊
THE_m00n  [pembuat] 1 Des 2023 @ 10:50am 
@Misstrd.T More details?
Misstra.T 29 Nov 2023 @ 4:54am 
The modular assault rifle magazine capacity is only 1, with STANAG and drum mag. Is this a bug ?
THE_m00n  [pembuat] 28 Nov 2023 @ 7:56am 
@TeH_Dav This is a framework. it dose NOT add any weapon. Is a foundation of modification weapons mod.
TeH_Dav 28 Nov 2023 @ 6:58am 
Question for clarification; does this make existing weapons able to be modified, or can you only modify weapons specifically added by this mod?
Tec 22 Okt 2023 @ 3:20am 
think ive found the issue. It seems if anyone has a custom Rimworld location, using "savedatafolder" launch argument, this is when the error occurs. Probably a directory location error not taking into account that option.
Tec 22 Okt 2023 @ 2:51am 
im on windows 10? But ill try doing that
THE_m00n  [pembuat] 21 Okt 2023 @ 12:22pm 
@Tec,it is looks like the shader not load. Try to packing up the Unity Asset Bundle by your self? I don't have any Apple console, sorry.

Unity version 2019.04f3
Tec 1 Okt 2023 @ 10:33am 
Alright, ive found i get an error whenever i spawn any modular weapon. Tried with vanilla rimworld. As it throws an error on any modular weapon spawn, any scenario that has a modular weapon will fail to load because of this error. I posted on the RW Modular Weapon Github.

System.NullReferenceException: Object reference not set to an instance of an object
at RW_ModularizationWeapon.CompModularizationWeapon.PostFX (UnityEngine.RenderTexture tar) [0x00119] in <ab06989ddff84597883b6b203ec5e52e>:0
at RW_NodeTree.CompChildNodeProccesser.PostFX (UnityEngine.RenderTexture tar) [0x00024] in <b0bf797805f14abbba7d55e5cc479e67>:0 System.NullReferenceException: Object reference not set to an instance of an object
at RW_ModularizationWeapon.CompModularizationWeapon.PostFX (UnityEngine.RenderTexture tar) [0x00119] in <ab06989ddff84597883b6b203ec5e52e>:0
at RW_NodeTree.CompChildNodeProccesser.PostFX (UnityEngine.RenderTexture tar) [0x00024] in <b0bf797805f14abbba7d55e5cc479e67>:0
MØri 26 Sep 2023 @ 4:48am 
Hello, do you have a guide how to add new weapons into this mod?
Tec 15 Agu 2023 @ 4:32am 
hmm, seem to be having an issue loading a map of a new world. Existing saves load fine. Posted the error on the github.
Tec 14 Agu 2023 @ 8:55am 
Got some new errors from the latest. I posted an issue on the github for this mod.
Malhavoc 25 Jul 2023 @ 9:17am 
So, how does one disable the comp caching optimization? I open Performance Optimizer options, and I don't see that option anywhere.
THE_m00n  [pembuat] 17 Jul 2023 @ 8:43pm 
@Narkesha OK...It looks I need roll back to the old version for now...
Narkesha 17 Jul 2023 @ 1:41pm 
For some reason when im trying to use this mod, i can only get weapons with attatchments if the someone brings them to me. The UI completely dissapears if i try to customize my own. This worked perfectly fine a month ago.
THE_m00n  [pembuat] 15 Jul 2023 @ 8:18pm 
@Vile Heathen, that is tough, the resource of previous version has been deleted. If I want, I need to recompile for that. Also, I'am trying to fix that bug from this version, is not complex.
Vile Heathen 15 Jul 2023 @ 7:38am 
Would you be able to upload the previous version? I'm another MacOS user whose game is broken since the latest update. The versions on github are not compiled. Thank you for the excellent mod!