Victoria 3

Victoria 3

Army Needs Supplies
63 Comments
Aug 10, 2025 @ 10:41pm 
The UI is misalgined in 1.9.7
Apr 30, 2025 @ 1:57am 
If an army is cutoff from friendly territory and navy, will this mod make it where the army will get harsh penalties to organisation and other debuffs?
Mar 2, 2025 @ 12:31am 
update
Nov 30, 2024 @ 8:00pm 
Hope you update it, this should be integrated into the game
Maplover  [author]
Jul 12, 2024 @ 5:16am 
@everybody The mod is now updated for 1.7.5, so long time no update. thank u for waiting.
Maplover  [author]
Jul 12, 2024 @ 5:15am 
@Javedery U r welcome. the other mods also could be updated in soon
Jul 12, 2024 @ 5:14am 
thank u for the update:steamthumbsup:
Oct 17, 2023 @ 2:55am 
참 좋은 모드인데 1.2 업데이트 이후 이 모드를 쓰면 생산 방식 변경이 클릭이 안되는 버그가 있습니다. 확인부탁드립니다. 다른 모드도 잘 쓰고 있습니다. 건물 창에서는 안되지만 좌측 건물 리스트에서는 선택이 되어서 플레이 자체는 되지만 불편합니다.
May 1, 2023 @ 6:21am 
업데이트 되기 전까지 숨 참는다 훕!
Mar 15, 2023 @ 4:05am 
things will be weird nowadays in 1.2 that you can build the naval base anywhere~
Mar 14, 2023 @ 3:06pm 
update for 1.2? cant change production methods while this mod is active
Dec 30, 2022 @ 10:08pm 
회복률은 너무 사기인거 야전이랑 합치면 100퍼라 너무 사기 같은데 회복률을 사기손실 감소 팩터로 바꾸는건 어떨까요?
Dec 29, 2022 @ 9:29pm 
moral protection이 게임 자체에서 날라간 거 같네요
Dec 14, 2022 @ 5:18pm 
Kind of interesting since the pops in the army presumably have needs already. Steps in this direction will very likely be taken in vanilla eventually.
Dec 6, 2022 @ 12:28pm 
영어 로칼 이렇게 하는 게 더 자연스러울 것 같습니다. Harsh - Basic - Mediocre Standard - Plentiful - Affluent - Luxurious
Dec 2, 2022 @ 10:40am 
Weighing in here, I like the idea of your own modifiers, but I disagree that they should be always be negative. If anything there should be a temporary *buff*, something like a maximum of a 5% bonus and 25% temporary malus to to simulate troops appreciating receiving a good food. And a temporary larger malus when you go down for them feeling sad when the good food is gone before getting back to business. ie. MRE's suck, but you get used to it. Also, man do you feel like a million bucks eating good grub after wandering the desert. I would additionally argue that a permanent malus for being under normal and bonus for being over make sense, but it should be very small, like .5%-1% per step either way. At least for professional troops. Conscripts should have the effects waaaay amplified since they are not in the war by choice.
Nov 30, 2022 @ 9:25am 
You could make your own modifiers that just subtracts the bonus you would get from food for a while.
Maplover  [author]
Nov 25, 2022 @ 7:31pm 
@captain5555555555 It's worth thinking about. However, changing supply items can cause quite a bit of confusion in managing supplies, so I deliberately didn't subtract the equipment replacement penalty.
Nov 25, 2022 @ 2:34pm 
I like this mod but a big problem I have with it is getting readjustment period when changing supply levels. My army should be confused when they get a band new cannon but there is no reason they should get -75% offence/defense because I switched out their raw rice with steaks.

Removing this line from all PMs will solve this problem:
timed_modifiers = {
pm_offense_defense_readjustment
}


It would also be nice if the supplies also changed attrition rate since having better food should help with starving to death
Nov 25, 2022 @ 2:09am 
Maplover  [author]
Nov 24, 2022 @ 7:25am 
@Jun 3113 ui 창을 더 늘러야 되는데 방법을 모르겠음 현재로서는 호환 안된다고 봐야할 듯
Nov 24, 2022 @ 7:22am 
혹시 https://steamcommunity.com/sharedfiles/filedetails/?id=2887104190&searchtext=all 이모드랑 같이사용할려하면 칸이겹치는데 어캐 해결해야됨?
Maplover  [author]
Nov 23, 2022 @ 3:15am 
@Smiley good feedback to consider. Bonus is not 'add' but 'mult'. u know food supplies are import for soldiers. u can edit my mod file for ur self when something is not ur taste.
Maplover  [author]
Nov 23, 2022 @ 3:11am 
@Jackson P. Vanilla already has hospital options for military?
Maplover  [author]
Nov 23, 2022 @ 3:10am 
@DEMETRIUS7 It's just supplies. if u want what u want, just raise wages for soliders.
Maplover  [author]
Nov 23, 2022 @ 3:09am 
@lucent Ok I will consider it for futher updates
Maplover  [author]
Nov 23, 2022 @ 3:09am 
@牛奶大魔王 I added.
Nov 22, 2022 @ 9:45am 
Hi, i really love this mod. Just some feedback, the only bonuses and minuses you get, should be Morale Damaga/protection and Training Rate, but they should give you much bigger bonuses ~ 5% per level.
Straight up Offence an Deffence should not be given from non combat equipment, same for power projection since that just seems to show how advaced the Army seems and now how well its equiped.
Of course its your mod and you decide for yourself, but i dont think its a bad idea to consider.
Nov 18, 2022 @ 8:17am 
Hi, really great mod! I want to translate to portuguese, but i don't know how, there's a tutorial or sometihng? And if i figure out how to do it, can i do it?
Nov 15, 2022 @ 10:04pm 
opium might be included as some point, as morphine was often given to wounded soldiers.
Nov 15, 2022 @ 2:15pm 
thanks! How about higher levels of supply increase the standard of living of beneficiary groups? also lower levels makes them more radical and higher levels makes them more loyal
Nov 15, 2022 @ 1:29am 
Good idea, however numbers look a bit OP. Afaik %Recovery is really conclusive for battles so 25 may be too high. Following for future updates though, thanks for the efforts.
Nov 14, 2022 @ 7:40am 
greeting ! I am fan of your mods ,I want more Chinese player to use your mod。so I've translated your mod,and could you add in description?

here's my Chinese translation:
https://steamcommunity.com/sharedfiles/filedetails/?id=2880069248
Maplover  [author]
Nov 14, 2022 @ 12:06am 
@Guiu They tend to distribute the best supplies, as finances and technology allow.
Maplover  [author]
Nov 14, 2022 @ 12:04am 
@OPPOSITE 테스트 결과 비슷한 문제가 발견되서 이동 수단은 요구하지 않는 걸로 패치하겠읍니다
Maplover  [author]
Nov 14, 2022 @ 12:03am 
@snow ball similar opinion with perrinravkaross
Nov 13, 2022 @ 7:49pm 
the costs are already paid via wages tho..
Nov 13, 2022 @ 5:14pm 
이동수단 품귀가 많은 거 같아요 ㅋㅋ 후반에 왤케 쉽게 밀리지 보니까 품귀 페널티 군대가 많았어요. 근데 대부분 이동수단이었음
Nov 13, 2022 @ 10:35am 
@Legion, Duke of Rockford
Whenever soldiers are on deployment their food is provided for the such as MREs and chow halls and while a small part of it does come out of their pay the food provided for them is provided by the government at least that's the way it is in the american military
Nov 13, 2022 @ 6:53am 
Very interesting and I think much needed addition. How does the AI interact with this? Are they able to use these options too?
Nov 13, 2022 @ 2:08am 
This is awesome!
Nov 12, 2022 @ 10:45pm 
Interesting but don't soldiers and officers already buy their own food and other needs themselves out of the wages they are paid? Might be somewhat redundant as you already are indirectly paying for their own needs, other than weapons and such, via wages you set. Actually, I wonder if they still buy their own needs while mobilized and deployed elsewhere? Something to ask the devs about, perhaps.

Not that I think this is not a viable mod. On the contrary, I think it is an interesting idea. Just want to point this out. :)
Nov 12, 2022 @ 10:00am 
Hello! I have made a russian localization of your mod, you can give a link to it in the description, if it doesn't bother you: https://steamcommunity.com/sharedfiles/filedetails/?id=2886452170
Nov 12, 2022 @ 5:38am 
@Maplover Hello. Please add Luxurious supplies without coffee, but with tea.
Maplover  [author]
Nov 12, 2022 @ 4:38am 
[DAO] Encoded29 yeah ai use well
Nov 11, 2022 @ 8:55pm 
@Encoded29, I imagine so, I made a similar mod for myself which affects the AI, so I'd assume this would as well.

You can always download it and check.
Nov 11, 2022 @ 8:11pm 
does ai use this?
Nov 11, 2022 @ 5:53am 
@Maplover 해군 버그 수동으로 테스트할때 모드 따로 빼논거로 쓰고있었네;; 개인적으로 원본의 10% 정도 써보니까 유지비 두배급으로 엄청 많이쓰던데 얼마로 패치함?
Maplover  [author]
Nov 11, 2022 @ 3:32am 
@Rei 보급품 요구량 감소 패치 이후에도 그럼?