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bug吗
- [Tutorial] How to disable mods mid-save and some fixes
- Constantinople strait fix
- xT data overflow fix
- Expedition (at least according to patch notes)
- Doctrine of Lapse
- Rounded Numbers Fix
- OpenMarketFix
- Fixed the display bug of the construction sector
绝大部分时候是可靠的,但我试图annex all极限种田后终于还是溢出叻(○` 3′○)
By the way, he also provided a similar hotfix for credit which apparently can also go into overflow. I didn't see anything about credit in your mod which make me wonder if that was already taken care of by the static modifier for gold reserve. Perhaps that also adjusts the credit limit.
Can you include this mod? https://steamcommunity.com/sharedfiles/filedetails/?id=2890360218
It is a confirmed bug that will be fixed in 1.1:
https://www.reddit.com/r/victoria3/comments/yzbxe4/comment/ix51ckc/?context=3
是因为他们不玩大清么。美国人口后期也爆炸啊
The bug fixes for this type of mod are already fully covered by the fully integrated mod and do not need to be specifically integrated/enabled. Only some are listed here.
- Bug fix (it itself is just a modpack, nothing new)
- Stuck Expedition Fix (Expeditions Fix includes its functionality and works better)
- Various political power overflow repairs and gold reserve overflow repairs
- Interim Fix Patch Temporary repair patch (P's original version has been repaired)
- AI raw materials and aggressive patches (P's original version has been fixed)
- 100 Stars Achievement Fix (P's original version has been fixed)
- Berlin meeting achievement repair (reduce error) (P's original version has been repaired)
- [Tutorial] How to disable mods mid-save and some fixes
- Rounded Numbers Fix
- Subject Tax Fixes (fixes inconsistency between actual tax rate and text description of subject countries)
- Protectorate_fix etc
- Map the Western Frontier FIXED (Fixed the bug that the variables were not cleared after the end of the American Western Expedition, and integrated other American mods to fix this and cleared more variables)
- East India Company - Doctrine of Lapse FIX (fixes mismatch between East India Company decision cooldown and text description)
Other fixes:
- Chinese character name fix. (Aixinjue Luo Minning, Luo Bingzhang, Yuan Shikai)
- The localization repair of the unified candidate country judgment conditions (the original version has a bug caused by labeling CountryFormation as COUNTRYFormation)
- Fixed the display bug of the construction sector
- Expeditions Fix (fixes the bug that the expedition generals are trapped forever. Modification: reduce the difficulty of the original western US expedition that is almost impossible to succeed)
- xT data overflow fix: including xT's gold reserve cap overflow fix ("fixes" the gold reserve cap overflow at the cost of changing the gold reserve from 20% of GDP to 100% when GDP is too high. Modification: Implemented the original on_action Changed to journal_entries implementation to improve compatibility) and xT's political power overflow fix (both wealth and votes political power changed to ~5% of vanilla)
- Journal Entries for Engines Fixed
- Fix code error in city types (fix missing closing brace in gfx\map\city_data\city_types)
1. This mod is a complete integration of several bug fix mods. Do not activate the original mod after enabling this mod.
2. Only integrate the bug fixes of the original version.
3. Only integrate bug fixes that everyone considers to be bugs, such as variable name typo, conditional error, parentheses mismatch, numerical overflow, garbled text, mismatch between code and text description, correction of incorrect display digits, and event/log errors In effect, the BUG of historical places and famous names is misspelled.
- Fixes that are just "unreasonable" but don't have explicit text/code bugs won't be added to this mod. Things like combat width modification, trade price inversion modification, removal of clouds, or removal of city models will not be added. You can additionally subscribe to those repair mods.