Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Will try to look into it this week but no promises
just imagine the thousands of treaties u could do with every nation
@regarding your pink face events, that sounds like a vanilla bug to me, if you encounter that again I would need the event names since its not every event from what I read
Personally I tested this mod as a standalone without better politics and still had the issue.
I would give you a better direction but I'm busy with other stuff, maybe try the modding discord ?
They will pinpoint what to edit faster than I can.
Usually with this mod and aggro at max the are at least 3 or 4 military powers per continent that try to overrun neighbours in the "early" game.
Good job updating the mod @Caracus
@Sanosuke they can hardly publish a fixed 1.8 version if I havent published that version yet ;)
@Mon thank you very much. I had an exlusion for the charater templates as that cause issues some patches ago if you didnt have the tags they are targeting. So I had to have a version of the default template which they changed enough from 1.7 to 1.8 so that some new characters created were missing values. Ive removed the exclusion now and wont need to maintain the default template anymore.
But I get what you did.
Which is really consistent with all the character mods having issues.
Not sure what is up with that or why it seems to happen too on shatter mods... but it's Paradox so probably something is borked in the vanilla game...
Will see when I have time to update it.
I've been told this constantly failing buffering has severe effects on performance, can cause memory leaks which are even worse for performance and can corrupt save files, that it also increases the likelyhood of crashes (I've suffered dozens and eventually hit a brick wall with my previous save game) and that these adverse effects are more pronounced the further one progresses in the game.
I don't know why or how this happens, but since this is both my favorite mod and apparently the murderer of God knows how many playthroughs of many... Oof.
This patch mod makes you start with same tech/literacy/wealth
- Formables now require pan-nat to form. States that contained only one cultures were a bit too eager to just assume whatever possible. This should keep the windows for ambitions open and give the multi culture tags more time breathe as forming any formable removes other primaries as you know from vanilla.
- Changed startup laws, its now hereditary instead of appointed bureaucrats and state religion instead of freedom of consciousness, this should improve performance by a bit
- Consolidated all 600+ history/population files into a single one to improve maintainability and probably loadup times