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Doesn't break the crew's voices! There's only music here that doesn't affect the crew's voices...
quite sad. it's a major part of the game hearing the communication from officers / uboat
Yes, it works in release 2025.1
Of course it works, in release 2024!
Yes and no =). If 2 mods are used to replace background music, then the music will play from the mod that has a higher priority in the list of mods. If another mod is installed that replaces any game sounds, then both mods will work.
What exactly should be updated in this mod? =)
The upcoming Uboat update will feature significant improvements to the crew's audio and speech. I think in the next update of my mod there will only be tracks from SH. Speech sounds will be removed.
At the moment, I don’t see any point in removing or adding anything until a global sound update for Uboat comes out. We wait...
In SH3,4,5, they also added sounds from the Das Boot movie with the help of mods and I didn't like it. Therefore, in my fashion there are only original and classic sounds from the great series of silent hunter games that take me back to a carefree childhood ).
I should be bored to death with it, after years of SH3. But it was done so well before and now improved with extra Daz Boot sounds, what;s not to like ??.
I didn't change those sounds. Stock sounds are quite satisfied.
The lower the mod in the mod list, the more priority it has. If you do not use other sound mods, then the order of installation of this mod does not matter.
I did not change the weapon settings in the mod, I only changed the sounds of anti-aircraft guns and deck guns.
I think the mod is compatible with other sound mods, but you will need to correctly set the loading priority of the mods.
Yes I know. The game uses 1 sound to fire all deck guns, both from our submarine and destroyer deck guns. Here you can only remove the "LOS" speech for all guns or leave it as it is (((.
Teaser here: https://youtu.be/SCNjqlVVFck
See changelog for changes.
Yes, I planned to change some of the sounds of the submarine. The sounds of engines, propellers, sonar and maybe something else. If I can do this, I will definitely add it in one of the next updates.
Thanks man for the feedback! Work to improve the mod will be continued for sure.
It will be even better soon! More different tracks at different depths and under different circumstances... All problems have been solved and I continue to develop.
This version of the mod 1.0, which is downloaded from you and other people from Steam, is working, everything is fine. My local new version of the mod is 1.1 - and it doesn't work for me at all. Therefore, I do not update my mod on Steam yet, so that you do not lose the music from SH completely =). Somewhere I made a mistake in the Unity editor. I hope to find the cause of the conflict soon and resume work on a new version of the mod). But I'm glad that you liked the first version of the sound mod and came in handy in your search for Enigma). The mod will continue to improve for sure!
OK! There were difficulties with the project in Unity. I'm trying to contact the developers. Since after the update there will be no music from my mod at all. Therefore, I am not updating it yet, until some problems that arose in the Unity editor =(.
I look forward to further development!
Yes, we can say there is no combat music at the moment. I'm still thinking about how best to implement it, since it is very loud and active in SH, which can cause some discomfort in a submerged position. Or do this music only on the surface!?
Yes, all music is good in its own way. There are a lot of warm memories with the music from the SH series of games, this is my youth). Without SH's music, no submarine game can capture that dark and happy atmosphere. Thanks for the feedback. Soon I will make an update where I will add about 20 more tracks from SH4 and SH5.