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Can set the priority to the highest so that the muzzle flash is visible even in bright environments?
They feel kinda off without snow
-decent Computer (can run infernum)
-single player
-large 28+ modpack (calamity, thorium, fargo, stars above, wotg, and a few others)
I found that having this mod on, even toggling everything off in the config, causes many small sounds to stop working (walking on blocks stops working but doors opening still works)
the only thing that seems to bring sounds back in terraria overhaul but it mentions how "audio frequency is out of range" and how it might crash
"no reason to"
I don't mean to be rude, but it's because I personally don't need any other features.
mods that alter the vanilla game system tend to conflict with other mods and destroy the game.
because it caused me a lot of pain in FO New vegas.
Can this stand alone as a separate mod?
Minor Issue
Launch Terraria with Calamity and Wombat's General Improvements
Progress until Goblin Army (200hp, pre-boss)
Locate the Goblin Tinkerer
Buy 500 Spiky Balls
Navigate to the Underworld
Obtain 80 Spikes from the Hell Cages structures
Craft the Metal Monstrocity Weapon
This causes a progression break, allowing the player to obtain a post-skeletron weapon, pre-boss
Suggestion:
Add 'Brittle Spikes' Tile, which does not drop the spike item upon destruction
Aside from that, please don't take this as a personal attack nor am I pressuring you to make the changes I suggested, it is your mod at the end of the day. I appreciate and respect that you take the time out of your day to develop this mod for the community for nothing in exchange. The majority of the features your mod offers are amazing, especially the fireflies in the Underground Jungle.
would it be feasible to utilize this in Ceremonial Candles?
I'm having this problem after the latest update, halp.
If that was intended consider this a suggestion to change it to include tables & etc..
all fargo users can now freely toggle exotic gold to grind gold dust