Stormworks: Build and Rescue

Stormworks: Build and Rescue

Industrial DLC Improved Resource Trading
132 kommentarer
kyr8 19. okt. kl. 2:40 
If it's just the ones in the base game, then you probably have two add-ons that replace the Default Resource Trading add-ons.
supremetryhard 18. okt. kl. 21:12 
does it spawn 2 of the buers and sellers for anyone else
kyr8 14. okt. kl. 10:52 
From what I know, the problem with Stormworks sometimes happens with my add-ons too I guess it's probably optimization or a bug with the markers.
Zizo  [ophavsmand] 6. aug. kl. 10:09 
Hello @Darkness, sometimes the map labels are weird and do not appear all the time, this intesifies when their number increases with labels from other addons and missions. As far as I know there is no fix for this.
Darkness 9. juli kl. 0:42 
I've noticed that sell/buy point seem to dissapear from the map at distance, is there a way to fix this?
Mystik The Mad Hatter 11. dec. 2024 kl. 10:05 
@Alex are you sure you disabled the standard trading addon
Alex 27. nov. 2024 kl. 12:57 
Not sure if i did something wrong but it seems like resources buy/sell points spawned ontop of earch other. Have a fish vaccum with many arms etc.
SpaceMechanic[NeWB] 10. okt. 2024 kl. 20:01 
Think we have a compatibility issue between our mods. Trying to figure it out. Care to chat about it see if we can figure out a compromise, cause they go so well together!
axocad13 9. sep. 2024 kl. 14:15 
cool grate job
Zizo  [ophavsmand] 26. aug. 2024 kl. 8:35 
Hello @Dundee, this addon does not replace the "default_resource_storage" addon. This replaces the "default_resource_trading" addon. If you don't have storages at the owned properties, it's because you disabled the wrong addon.
Dundee 21. aug. 2024 kl. 18:01 
Added this to our server but now none of the owned properties have any sort of fuel storage, any ideas?
Zizo  [ophavsmand] 15. aug. 2024 kl. 6:48 
Hello @Erios, gantries improvement is possible. The issue is usually in the player vehicle design as tank suffer from backpressure and vacuum. If you are slowly loosing flow while transfering fluids, the problem is not the gantry.
Erios 30. juli 2024 kl. 1:06 
Is it possible to modify the LUA to handle more than one tank on sell points, and then update the pumps so there is one dedicated pump per tank, instead of all the lines feeding to one pump that goes to the single tank? If not, maybe adjust the tank so there are two pumps, going into both sides of the large tank, and split the four input lines into 2 to each pump? Also some rope anchors on the base would be nice. Might make them a bit bigger but would help a lot. I think most of the pump choking is because all 4 inputs are going into a single large electric pump.
nfsplatinum 23. juli 2024 kl. 11:43 
Does this solve the issue where the game's default gantries will randomly vanish and not reload?
Zizo  [ophavsmand] 14. juni 2024 kl. 7:55 
Hello @Goose, the changes to the fishing gatries are rope anchors and fishind rods.
Hello @[DPDN] Leet, haven't tested but I don't see why it wouldn't be compatible with Stormlink.
Zizo  [ophavsmand] 14. juni 2024 kl. 7:51 
Lol, follow installation instructions.
[DPDN] Leet 29. maj 2024 kl. 14:26 
Is this compatible with Stormlink?
Goose 23. maj 2024 kl. 8:55 
What exactly was changed about the fishing gantries?
Murphy 5. maj 2024 kl. 21:19 
Is this going to be updated for the commercial fishing update?
Zizo  [ophavsmand] 1. maj 2024 kl. 8:16 
Hello @a horse brain, as of current ingame fluid dynamics, the limitation is on the player creation for how fast fluid is being pumped in/out.
SodaDone 29. apr. 2024 kl. 13:23 
Small question, as it's not exactly clear by the description. Does this have upgraded fluid traders?
catmaster 27. apr. 2024 kl. 17:58 
You need to disable base game resource trading
Daquan Baton 8. apr. 2024 kl. 20:03 
Looks like this is duplicating all of the gantries multiple times and they're all clipping into each other and glitching out.
gamers2000 22. mar. 2024 kl. 20:55 
Turns out it was all gantries that were gone, they show up now on the map at 0,0, but noclipping through the floor doesn't show them.
gamers2000 22. mar. 2024 kl. 20:42 
Are there no longer any diesel sell points?
Felipe_Vieiraah 20. mar. 2024 kl. 8:15 
The add-on is Amazing!! But the Fuel Gantrys are duplicated...
rossouw_ 2. mar. 2024 kl. 4:39 
Почему все спавниться в одном месте по 4 крана в месте?
jeremism30 14. feb. 2024 kl. 8:44 
Thank you for putting together this awesome mod. It is very much appreciated by many people.
Rigben 14. feb. 2024 kl. 8:10 
I learned today that only words The Nameless knows are actually real.

@The Nameless The average really depends on the type of fish you are catching at your current location. For example if you stay somewhat close to land and get lots of small fish you will average somewhere around 50-60 on 120 fish. However this sample size is to small to get a reliable average and you are apparently judging your average off of 1 small hopper with 27 fish for 1000.

Also the fact that you used a helicopter to transport your fish you were likely rod fishing. My starter trawler (under 20k) makes 250-300% profit per trip after you take out fuel costs.
ianmarian 13. feb. 2024 kl. 21:50 
@The Nameless Maybe prices are imbalanced for the main game where you fish with a rod, but in this mod you can fish while doing missions. Even if you only do fishing it's still so much better than main game. Think that you catch a fish every 2 seconds doing nothing, just sailing your boat.
The Nameless 13. feb. 2024 kl. 18:46 
I do when it's not doing what you say it's supposed to do. What really gets me is that you just deny all possibility of that without the slightest thought. Are you in fact a Blizzard executive?
Zizo  [ophavsmand] 13. feb. 2024 kl. 16:40 
If you consider features you don't like glitches, please do move on.
The Nameless 13. feb. 2024 kl. 13:03 
Yeah, no, I'm pretty sure it's glitched and not averaging 100 at all. Also no idea what 'ponderated' is supposed to mean, not sure where you dug up that word, I've never heard it before in my life and I've read enough books to fill a library. And not a small one. But if you don't wanna hear it that's fine, I'll just chalk it down to 'tried it, didn't like it, quit using it' and move on. Ciao.
MeowBoxie 12. feb. 2024 kl. 16:07 
I think the balance for fish is just fine, It's far too high without this mod you can make millions in no time which is no fun. With 500 fish in the arctic I was able to make $23,913 in profit and it really didn't take long to catch in a smallish $21k boat with 4 medium hoppers.
Zizo  [ophavsmand] 12. feb. 2024 kl. 5:51 
Refer to the table linked in the other addon's description for fish value, the ponderated average is 100. If you don't like that I gave the option to untick "rebalanced prices" at game start.
The Nameless 12. feb. 2024 kl. 0:18 
$80 for all 8 I mean. Not $80 each.
The Nameless 12. feb. 2024 kl. 0:17 
Nope. Full hopper, well under $1000. There must've been almost every kind of fish I ever caught. I checked with the last 8 random fish. $80.
Zizo  [ophavsmand] 11. feb. 2024 kl. 23:04 
The average fish price, ponderated by their rarity in my ither addon, is still 100$. If you only caught small fish you just had bad luck, but in the long run the payout is the same.
The Nameless 11. feb. 2024 kl. 22:13 
Nerfs the price of fish down to $10? Realistic I guess but not fun. Especially since the gantry still *says* $100, so I go out there in a helicopter expecting to make a solid profit even after fuel and wind up getting skunked.
Zizo  [ophavsmand] 7. feb. 2024 kl. 11:45 
Hey Rigben, thanks for the report. A fast-charger must have decided he preferred to be a hopper for some reason. Fixed it just now.
Rigben 7. feb. 2024 kl. 11:37 
On Industrial Island East side at Zizos Gas Station (the one with the NPC) I have floating hoppers above ground in the wall. It is a cluster of 4 hoppers with 2 green corners, I don't have any other environmental addons active.
jeremism30 6. feb. 2024 kl. 22:52 
How did I miss this one? This is awesome. Thanks Zizo for your hard work.
Zizo  [ophavsmand] 3. feb. 2024 kl. 9:26 
Hello Razz, Rigben is right, also sometimes stuff don't show up on the map until you teleport there and wait for it to load.

Hey MeowBoxie, thanks for the report. Fixed now, the addon inherited the issue from the default resource trading and I didn't notice :(
Rigben 3. feb. 2024 kl. 4:05 
@Razz you probably have to start a new game. Stormworks only "loads" things when you create a save then that's how it stays (for environment stuff). A save from before fishing rod update that save will not have fish sell points on map.
MeowBoxie 2. feb. 2024 kl. 19:30 
Seems the yellowfin tuna doesn't want to sell and just gets stuck in the sell hopper for some reason, Haven't had this happen with any other fish so far.
♿Razz 2. feb. 2024 kl. 17:57 
and on top of that some worlds that are made dont even have the fish sell points and others do im so confused
♿Razz 2. feb. 2024 kl. 17:49 
the hoppers at some fish selling points are to far under the ground
superosh 2. feb. 2024 kl. 2:37 
Many thanks for the quick fix, I can confirm that after a re-subscribe(was still needed) + new game-start, the gantries are shining again :-)
The fishing-buyer are there, too.
Ultra-fast fix and once again, many thanks for all your value work.
Zizo  [ophavsmand] 2. feb. 2024 kl. 0:54 
Hello superosh, thank you for reporting the issue. I didn't notice but while adding the fish markets I messed up the ore refining gantries, my bad.
I've fixed it now.
As for the fish buyers you should have had them, but maybe try again now that I reuploaded.
superosh 1. feb. 2024 kl. 6:00 
Strange, after starting new games again and again, I have the fishing buyers, but the other improvements are messed-up.
As mentioned before i.e "Empires" and at "Uran_Wind" uranium-processing I have only some white hoppers standing near the train-tracks, but no place process the uranium/ores.

Somehow the this mod seems broken for now.