Garry's Mod

Garry's Mod

Amber Metro
102 Comments
Notispadiko May 28 @ 9:49am 
very pretty, i like it
The-Aman20 May 31, 2024 @ 1:14am 
Love the Chicago buildings!
BlazeTheCatMan Apr 10, 2024 @ 11:31am 
here are some suggestions
1 some doors againts the buildings can still open but have no door frames if you don't want them to have rooms you should lock them and instead of having sticking out of the wall put them in a door frame and there are some that are locked but they are not in a door frame
2 you should fix some of the bottles that are falling off the buildings when you spawn into the map
these are just suggestions as i am kinda of a perfectionist when it comes to mapping
tbh this map is my favorite so far as it really pretty! you did good on this map otherwise! :)
cantcurestoopid Oct 19, 2023 @ 12:37am 
alright, i love the map man :)
Coco Grimalkin  [author] Oct 18, 2023 @ 2:13pm 
no
cantcurestoopid Oct 18, 2023 @ 9:45am 
Is there a navmesh?
joey12313 Oct 14, 2023 @ 3:08pm 
good idea you make good map
Coco Grimalkin  [author] Oct 14, 2023 @ 12:49pm 
yeah, theres NPC nodes in the map
joey12313 Oct 14, 2023 @ 1:51am 
ai nodes?
デꜱeɴtıɴeʟ Oct 4, 2023 @ 6:49am 
I don't know. I install this map from .rar (Probably old version or glitch)
Coco Grimalkin  [author] Oct 2, 2023 @ 6:06pm 
I haven't updated or changed the map since release, maybe some bug or glitch happened to your garry's mod?
デꜱeɴtıɴeʟ Oct 2, 2023 @ 1:29pm 
Oh you removed the kill block in the place the props falling every 30s. This place was my favorite
:(
デꜱeɴtıɴeʟ Oct 2, 2023 @ 1:17pm 
Finally i found this map. I been playing for literally 24/7. (I didn't afford garry's mod) It was in 2022 december :tbu:
Insert05 Jun 27, 2023 @ 12:22pm 
lol
Coco Grimalkin  [author] Jun 27, 2023 @ 11:31am 
UUUUUGHHH
Insert05 Jun 27, 2023 @ 8:05am 
navmesh upd??!!?!
Coco Grimalkin  [author] Jun 19, 2023 @ 12:25pm 
What do your textures look like? are you missing textures or are they very bright/reflective? If they are showing up as the latter, type mat_specular 0 into the console and it should disable reflections.
AndrewBlacksmith Jun 19, 2023 @ 10:21am 
Got some bugged textures. Can someone help me?
Coco Grimalkin  [author] May 11, 2023 @ 6:16pm 
well said glebster
xlebio May 11, 2023 @ 12:08pm 
ffdfdf!
xlebio May 11, 2023 @ 12:08pm 
vvvvddffdf?
Crispy_Bongo Mar 17, 2023 @ 1:44pm 
One of the most okay looking Garry's Mod maps i've ever seen, and i've played for like 2 days!
BillyTheButt-Plumber Mar 6, 2023 @ 9:54pm 
One of the most beautiful Garry's Mod maps i've ever seen, and i've played for like 14 years!
Trooper_025 Dec 11, 2022 @ 12:14pm 
very pretty lighting, absolute vibe
Coco Grimalkin  [author] Dec 2, 2022 @ 9:00pm 
thanks!
Kamm Dec 2, 2022 @ 3:50pm 
this looks great, Procyon!
Coco Grimalkin  [author] Dec 2, 2022 @ 1:39pm 
nah bro I'm done working on this map I'm moving on
zanta Dec 2, 2022 @ 7:11am 
Navmesh?
TheSniperCatt0 Nov 22, 2022 @ 12:57am 
I read this as "Amber Heard"
npc_player Oct 12, 2022 @ 9:15am 
damn, I've seen something like this in my dreams
Coco Grimalkin  [author] Oct 10, 2022 @ 10:41am 
it was, but vide didn't pack the cubemaps for some reason, don't know why.
NextKurome76TheSoldier Oct 10, 2022 @ 3:06am 
something tells me that buildcubemaps hasnt been used before release
Coco Grimalkin  [author] Oct 9, 2022 @ 11:16pm 
popeyes
The Mafia Oct 9, 2022 @ 10:40pm 
ar ar ar ar ar
Gab Sabnel Oct 9, 2022 @ 9:50am 
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TheDarkSentinel Oct 9, 2022 @ 4:43am 
cubemaps are super shiny and white
Alexscott20 Oct 8, 2022 @ 11:47pm 
hes doing his best to update it. I've waited months, you guys can wait weeks. Patience.
Alfraido Oct 8, 2022 @ 5:09pm 
The areaportal fix doesnt work on this map, and yes ive generated nav mesh very successfully, but it feels like the navmesh is better when the map maker themself sets it up the way they like it. And ai nodes allow for things like ZINV, i dunno. its a good hide and seek map, theres a lot of pointless stuff like the bombs and some random buttons do nothing but i mean oh well.
Coco Grimalkin  [author] Oct 8, 2022 @ 4:36pm 
I mean, I could make some of the doors have enter-able rooms, but that would take much more time than the current update. Do you all want me to fix all the bugs and stuff in the map and update it or do that while also expanding some areas? If so, which areas should I expand. I could also update the map with all the bug fixes and stuff but I really don't want to keep working on this map afterwards so I can't guarantee I'll make another update with expanded rooms after that.
Alfraido Oct 8, 2022 @ 1:00pm 
You should totally make all the doors have enterable rooms, fix area portals, and add ai nodes & navmesh.
Crispy_Bongo Oct 8, 2022 @ 12:18pm 
@random guy (official idiot) I know...
killerfishfromsandiego Oct 8, 2022 @ 9:21am 
does it have a navmesh? you already know why
ZenKazzy Oct 8, 2022 @ 6:41am 
i though the map was really large i got baited so hard
~WiFiEmoPurrletarianNekoGirl~ Oct 8, 2022 @ 2:46am 
Very nice map, but doors are weird. Some of them (more like alot) have issues with going black when opened.

Even with areaportal fix.
chunchengchai Oct 8, 2022 @ 2:38am 
крутая карта
Jcav shield Oct 7, 2022 @ 9:10pm 
its purple and black :C
Anothuor Oct 7, 2022 @ 8:50pm 
scamber turd
play it on beatrun it rocks
Mihacappy Oct 7, 2022 @ 2:43pm 
Suurepärane kaart! Lihtsalt kuubikaardid vajavad parandamist, ma lihtsalt väldin neid sellel kaardil mat_specular 0-ga
MikeCo Oct 7, 2022 @ 12:02pm 
Yep, that's the second thing I've thought about. Thanks for informing me!