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1. go to setting and set shader to normal (sacrificed graphics, your gun and all shiny thing are not shiny anymore)
2. turn off some of your mod, mainly are weapons and character. Open console type "memory" (with out quotes) look for this line 1817.81 MB: total, maintain the memory below 1900MB (best is 1850 MB and below)
When i load into first map and check it load 1988 MB: total, lucky i didn't get crash in mid play but get crash while loading next chapter. I choose method 1 and play the rest without problem
Turned off most of my mods and it ran successfully.
I do think there's too much darkness.
I do have the brightness problem. But this still feels a little too murky. ( Yes I've turned the brightness up )
I do appreciate the effort to create some characters, and a plot.
L/5
bug map
다른 애드온 끄고 하세요
3/10
2 pointers that needs to improve are Indication of what to Collect at the Finale cause there's no Hint or whatsoever the guy needs, secondly is the finale truck, again no indication of weather to hop onto vehicle or still waiting for Rescue.
Not a bad campaign and the voicework got a chuckle from me
https://www.gamemaps.com/guide/133
You might want to highlight the paintings, the safety truck, and the truck that needs the gas cans (Yes I am aware that the gas holes are highlighted, but it is unnoticeable from far away, perhaps highlight the truck instead?), other than that, great campaign..