Europa Universalis IV

Europa Universalis IV

Royal Eagle UI [Rebuild]
53 Comments
Tigurus 티이럴  [author] Jun 4 @ 8:15am 
Thank you CoYoT3! Most honour should go to you for creating the mod in the first place. :guardian:
CoYoT3 Jun 2 @ 2:52pm 
Well done Tigurus !
I am proud of you taking care of my baby. I am glad you keep this mod alive for the community. :mailedfist:
Tigurus 티이럴  [author] Apr 17 @ 2:07pm 
Thank you Antak! I am glad you enjoy the mod.

@clark, I fear I am unable to help much with other mods due to work and my experience with modding itself.
Antak Apr 15 @ 10:16am 
Very grateful for the updates and the work you've been doing, this mod is so underrated it's criminal.
Clark Crente Mar 24 @ 11:31am 
Also, feel free to join our discord https://discord.gg/jpPVXsQg
Clark Crente Mar 24 @ 11:31am 
Actually, I've came to ask if you would available to help with Caesar Universalis, I'm about to drop the Beta version soon and also would want to work with the UI, please.

As I don't have much experience and had other parts of the mod to take care (aka bug testing, checking game's flow over time and flavour like the plague) would ask if you could help in any way with that aspect.

It is not that fancy, actually, just changing the color palette to what Tinto Talks shared and to change some details like the red/green banners to rectangulars with baroque patterns. I know how to do on photoshop most of the stuff but the lackness of experience modding it and the most basic files to begin with also adds with the others tasks.

As we have people helping here and there, another one would really make things roll and I would really appreciate any kind of help :)

Thanks for taking your time to answer me quicky!
Tigurus 티이럴  [author] Mar 24 @ 9:30am 
Hey clark, that is correct. Did you find a bug?
Clark Crente Mar 23 @ 7:25am 
Hello, sir, how are you?

If you don't mind, are you still working on this mod?
Antak Jan 11 @ 11:50am 
Oh really? I thought there was work to be done given your last message below in may, but if it's all good then awesome!
I'll check it out when i get some time in the game and will make sure to notify if I encounter any issue!
Tigurus 티이럴  [author] Jan 11 @ 5:34am 
Hey, the mod works with the newest patch. I haven't seen that many bugs or haven't heard of them, so I can't really update it. If there are suggestions or wishlists, I like to hear it.
Antak Jan 9 @ 7:50pm 
Still hoping for an update
Tigurus 티이럴  [author] May 31, 2024 @ 1:02pm 
Hey Sykhasamann, I somehow didn't receive your message. Yes, I am busy with updating it. I didn't had the time previously because of work. So I am planning to do it this weekend.
Generally, the mod still works.
Sykhasamann May 20, 2024 @ 10:59pm 
@Tigurus Tirel An update coming soon?
I can't get enough of this mod :D
Tigurus 티이럴  [author] Mar 6, 2024 @ 11:17am 
@summary, Hey thank you for the fixes.
I haven't been playing with special units to notice them missing.
There are a few more bugs I need to fix soon for this mod before 1.37 drops.

Steam shows that you put a link on my profile but it won't show. Can you drop me the link through chat?
Summary Mar 6, 2024 @ 8:12am 
@Tigurus Tirel

Noted some errors with the 1.36 patch.

- Autonomous missionary conversion in the Religion Tab is missing
- Qizilbash and other special unit banners missing in the unit panel and the reorganize windows.

Hit me up on discord for the fix, I have fixed both and took the liberty of changing swapping the colours of the Qizilbash (Brown-Red to Purple, to match Eranshahr) and the Rajputs (Purple to Brown-red, to match Rajputana)
Tigurus 티이럴  [author] Nov 11, 2023 @ 1:30pm 
Hey, Yeah i haven't updated it yet to 1.36. Hopefully within the next few days I will be able to
Prince_Featherwing Nov 10, 2023 @ 1:16pm 
Now that the game has been updated to version 1.36 it appears as though the estates window is bugged. Attempts to assign estate privileges produces strange exclamation marks underneath the autonomy, influence, and opinion modifiers.
Tigurus 티이럴  [author] Jun 30, 2023 @ 7:47am 
I am glad that you enjoy the mod :)
RICKENJACK Jun 27, 2023 @ 8:42pm 
You're a legend, thank you for resurrecting this mod.
oV3r_l0Rd0644 Jun 5, 2023 @ 12:12pm 
Thank you.
Tigurus 티이럴  [author] Jun 5, 2023 @ 8:38am 
Hey Casper, Thank you.
I think it does because the mod wants version 1.35.1 and the game has been updated to 1.35.2. It can still be used though. Next update I will try to fix that but it will be too much of a hassle to update only the Descriptor file.
oV3r_l0Rd0644 Jun 5, 2023 @ 5:35am 
Hello, first of all congratulations excellent mod. How come with the latest version it tells me "some active mods are made for other game versions"? Thank you
Antak Jun 2, 2023 @ 4:45pm 
This worked like a charm, thanks a lot ! I had tried to remove events_BG_top on its own, but it wasn't working, so thanks a lot for the solution !
Tigurus 티이럴  [author] Jun 2, 2023 @ 8:05am 
Hey Antak, I think the easiest way to remove that, is to go to the Mod folder and delete: 1) Interface/Eventwindows.
2) And GFX/events_BG_top
Antak Jun 2, 2023 @ 5:31am 
This may go against your wish to preserve changes made to the vanilla UI, but could you provide a version without the new event overlay (with the eagle and Atlas statues), or indicate how i could do that myself ?

It's the only part of the mod I dislike !
Very grateful for your revival of it :)
Alatriste May 9, 2023 @ 8:13am 
I will do! Thanks!
Tigurus 티이럴  [author] May 9, 2023 @ 7:43am 
Hey, yeah as long as you atleast credit CoYoTe. As he made it the original version including the fonts.
Alatriste May 9, 2023 @ 6:33am 
Yeah, I figured it out. Thanks for responding! I hope you don't mind if I upload my own mod, taking elements from this mod.
Tigurus 티이럴  [author] May 8, 2023 @ 9:04am 
Hey Vengeance, you'd have to edit the CORE.gfx/gui and several other .gui files to the font that you would like. And of course transfer the Font Folder to the other ui mod.
Alatriste May 7, 2023 @ 6:34pm 
Hello! How do I transfer the font alone from this ui mod to another ui mod? Greatly appreciate it!
Tigurus 티이럴  [author] Apr 28, 2023 @ 8:37am 
Hello, yes I am busy with updating it to patch 1.35 I think I could have it done either this weekend or next week. I hope.
YAN HUA Apr 23, 2023 @ 11:27am 
Could you update it?
Tigurus 티이럴  [author] Mar 11, 2023 @ 12:33pm 
Heyhey, I could see if I could make an easy way to remove the Font as optional but I am not sure.
Dkota, I cannot reproduce the crash when I open Government Reforms. Maybe there is another mod that conflicts with it?
animefan95 Mar 11, 2023 @ 12:12pm 
Crashes when I try to open the government reforms window.
Exend Mar 10, 2023 @ 3:35pm 
Could you make a version without the modified font? The UI itself looks great but the font is out of place and overall terrible.
Tigurus 티이럴  [author] Mar 8, 2023 @ 1:54am 
If you can send the error log by Steam chat, that would be great.
Orpheus Mar 7, 2023 @ 9:27am 
I understand, no problem! I will share the crash files with you. Do you want link to the files here or in steam chat?
Tigurus 티이럴  [author] Mar 7, 2023 @ 8:26am 
Hey, When patch 1.35 hits, I will try to rebuild the mod. Trying to make an existing mod compatible is quite a challenge. So my sincere apologies.
Can you send me the Crash/Error Log? I will check if I can fix it quickly.
Orpheus Mar 7, 2023 @ 7:52am 
Hello again Tigurus Tirel! I think I found another issue but it's very mysterious. It's very random but the issue seems to crash the game after a war and/or a coalition forms. First it crashes randomly, then I load up the save again and can go a month or two before it crashes again, then I load up the save from the new crashed date and can play for a month or two again before it crashes yet again. I removed Royal Eagle UI to test and then it worked perfectly, no crashes. I'm using Royal Eagle UI, Graphical Map Improvements and WappenWiki flags at the moment and I have a crash log if that could help. I have no idea what can cause this.
Orpheus Mar 5, 2023 @ 7:44am 
I just tested it and it worked like a charm! You're a legend Tigurus Tirel! Thanks! :)
Tigurus 티이럴  [author] Mar 4, 2023 @ 2:54pm 
Hey Orpheus, fixed the issue. Thanks for telling me :)
Orpheus Mar 2, 2023 @ 12:18pm 
Thanks a lot for keeping this UI alive! I noticed that when I press "Support Rebels" the game crashes and I'm guessing it might be because of this mod? I don't really use it just accidentally pressed it and noticed it crashes the game.
PeaceMG Feb 25, 2023 @ 9:11am 
Big thanks, brother. As for ViolenS' problem, you might want to contact the team behind Trade Goods Expanded and see if they have any suggestions on that front.
Tigurus 티이럴  [author] Feb 25, 2023 @ 7:39am 
Heyhey, I fixed the issue with Autonomous Sieging. it should work now.
Sorry for the late reaction, new pc and lots of work made me not have time to work on it.
I don't think I know how to make that work ViolenS45. I might try to make it compatible in version 1.35 as that should be out soon probably.
Dan Murphy Feb 21, 2023 @ 10:25pm 
Any chance of a compatability patch for the macrobuilder in Trade Goods Expanded? Love this mod and hate playing without it. :(
PeaceMG Dec 4, 2022 @ 8:03pm 
Attempting to use Autonomous Sieging immediately crashed the game upon adding this mod.
Antak Oct 2, 2022 @ 4:05am 
Will check it out, thank you for the quick fixes :)
Tigurus 티이럴  [author] Oct 1, 2022 @ 2:51am 
Hey! it should not use the correct window and the icons should be aligned now :)
There are still a few things that are not correct but I noticed that for most things, I would have to reverse engineer everything from stratch and I am not that experienced sadly.
Antak Sep 30, 2022 @ 2:44pm 
Regarding the misaligned acceptance indicators, i think the only ones concerned are for diplomatic actions like proposing an alliance, and when the AI would accept.
It's slightly misaligned and you can see a bit of the red cross for refusal on the side.
I can confirm however that the Estates interface is still the same as the one used in the screenshots on this page. No problems with it, it juste is imo too small and the use of scrolling to get to the 5th and 6th privilege is cumbersome.
Tigurus 티이럴  [author] Sep 30, 2022 @ 9:18am 
Hey Antak! Thank you. The estate interface I did change. I guess it has not been uploaded properly. It should use the new 1.34 interface.
At which window are the acceptance indicators misaligned? I will change that then as well.