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I am proud of you taking care of my baby. I am glad you keep this mod alive for the community.
@clark, I fear I am unable to help much with other mods due to work and my experience with modding itself.
As I don't have much experience and had other parts of the mod to take care (aka bug testing, checking game's flow over time and flavour like the plague) would ask if you could help in any way with that aspect.
It is not that fancy, actually, just changing the color palette to what Tinto Talks shared and to change some details like the red/green banners to rectangulars with baroque patterns. I know how to do on photoshop most of the stuff but the lackness of experience modding it and the most basic files to begin with also adds with the others tasks.
As we have people helping here and there, another one would really make things roll and I would really appreciate any kind of help :)
Thanks for taking your time to answer me quicky!
If you don't mind, are you still working on this mod?
I'll check it out when i get some time in the game and will make sure to notify if I encounter any issue!
Generally, the mod still works.
I can't get enough of this mod :D
I haven't been playing with special units to notice them missing.
There are a few more bugs I need to fix soon for this mod before 1.37 drops.
Steam shows that you put a link on my profile but it won't show. Can you drop me the link through chat?
Noted some errors with the 1.36 patch.
- Autonomous missionary conversion in the Religion Tab is missing
- Qizilbash and other special unit banners missing in the unit panel and the reorganize windows.
Hit me up on discord for the fix, I have fixed both and took the liberty of changing swapping the colours of the Qizilbash (Brown-Red to Purple, to match Eranshahr) and the Rajputs (Purple to Brown-red, to match Rajputana)
I think it does because the mod wants version 1.35.1 and the game has been updated to 1.35.2. It can still be used though. Next update I will try to fix that but it will be too much of a hassle to update only the Descriptor file.
2) And GFX/events_BG_top
It's the only part of the mod I dislike !
Very grateful for your revival of it :)
Dkota, I cannot reproduce the crash when I open Government Reforms. Maybe there is another mod that conflicts with it?
Can you send me the Crash/Error Log? I will check if I can fix it quickly.
Sorry for the late reaction, new pc and lots of work made me not have time to work on it.
I don't think I know how to make that work ViolenS45. I might try to make it compatible in version 1.35 as that should be out soon probably.
There are still a few things that are not correct but I noticed that for most things, I would have to reverse engineer everything from stratch and I am not that experienced sadly.
It's slightly misaligned and you can see a bit of the red cross for refusal on the side.
I can confirm however that the Estates interface is still the same as the one used in the screenshots on this page. No problems with it, it juste is imo too small and the use of scrolling to get to the 5th and 6th privilege is cumbersome.
At which window are the acceptance indicators misaligned? I will change that then as well.