Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Levelling Customizer
50 Comments
erolhakanayata Jun 24 @ 11:44pm 
Please update this mod
issue5 May 4 @ 1:00am 
somehow it still works in 1.2.12
RebelKillSwitch Sep 11, 2023 @ 12:04pm 
guess this is dead
Pokesus Nov 12, 2022 @ 12:39am 
Its REALLY GOOD for balance, there are skills that grows up incredible fast and other wich are a pain in the ass, this makes my games so good. ;)
I recommend it with "tournament exp" mod too.
Berfalmyr Nov 11, 2022 @ 2:30am 
@hall Thanks for the answer :) And thanks for your work on this mod !
hall 🐢  [author] Nov 10, 2022 @ 12:16am 
@Berfalmyr I updated it to v1.0.0. 1.0.1 should work fine as well but I haven't checked it yet. A little busy with life.
Berfalmyr Nov 9, 2022 @ 10:36am 
The mod seems to be working again, but still invisible on the steam workshop... can we use it without issue ?
Atlantika Oct 27, 2022 @ 1:24pm 
Sad to say MCMv5's update about a 2 hrs ago broke this mod, gota wait for it to be updated. Love the mod though keep it up Hall.
Mister k Oct 26, 2022 @ 12:16pm 
is there a way to enable picking both skills?
Sekulture Oct 26, 2022 @ 10:51am 
yes achievements are blocked by having mods or cheats on however
https://www.nexusmods.com/mountandblade2bannerlord/mods/4587
someone already created a fix for taleworlds' obvious mistake
Elf Oct 26, 2022 @ 5:07am 
Can you make it so that we get an attribute every level?
hall 🐢  [author] Oct 25, 2022 @ 6:05am 
@gwg What upgrade rate? Are you talking about smoothing level? All the bonus that comes from the mod can be seen if you hover over either your level XP bar or skill learning rate. You can see how much mod adds that way.

@G I actually don't know if achievements work with mods. I didn't do anything special with this mod so if it works with mods, should work with this one too.
GarethTheGoblin Oct 25, 2022 @ 5:18am 
Will this stop me from getting achievements?
gwg Oct 25, 2022 @ 4:08am 
friends,how to calculate the original upgrade rate,and if i change to 30,is it easier or harder to upgrade?
ŞizofreN Oct 24, 2022 @ 9:00pm 
hello my friend, you are very talented, good luck, do you have a chance to do it in Turkish?
hall 🐢  [author] Oct 24, 2022 @ 9:24am 
1.9.0 version will come after release tomorrow. I don't know what will change with release and since it is close, I prefer waiting for it.
BigNic Oct 24, 2022 @ 6:13am 
please make it work for 1.9.0 <3
ŞizofreN Oct 23, 2022 @ 1:11pm 
Update to 1.9.0
TJ the HedgeScout Oct 23, 2022 @ 8:55am 
Ah ok, i was just curious ^^;
hall 🐢  [author] Oct 23, 2022 @ 6:53am 
@TJ the HedgeScout do you mean skill limit? Learning limit is separate game mechanic. If you mean the 400 skill limit, nope. It is for all skills. What you can do is to not set any limits and simply set multiplier of skill to 0 when you reach your own limit. I have no plans to introduce separate limits since limit is there to prevent issues and I am not gonna support something that can be broken at any time.
TJ the HedgeScout Oct 23, 2022 @ 6:51am 
So that's why skills have "issues" past 400, OVERPOWERED!
hall 🐢  [author] Oct 22, 2022 @ 5:17am 
@________________________________ that is a funny one :D yeah skills definitely aren't designed to go over 400.
________________________________ Oct 22, 2022 @ 12:24am 
Today i learned that If you have steward above 400 troops are paying you for the service in your army.
hall 🐢  [author] Oct 20, 2022 @ 6:33am 
@Draecon For character level, to get actual linear progression, you need at least level 100 smoothing. That is not supported by the mod because as you go further above 40, the scaling slows down quite a bit and I found that to be not good for the experience of player. If you really want to make it easier, you can set it to 40 and then increase Levelling XP Multiplier by 0.1 every level or by 1 every 10 levels. I do think 40 is good enough though. For skills, level 40 should be close to linear.
Draecon Oct 20, 2022 @ 5:46am 
@Hall What smoothing level would you recommend for a linear (time wise) leveling?
Delinard Oct 20, 2022 @ 2:49am 
Yep I ran it on 1.9.0 no crashes on campaign map, you should add it to "Compatible Version"
hall 🐢  [author] Oct 19, 2022 @ 12:15am 
@Mr.Legacy should work on 1.9.0 too. Let me know if you have any issues.
YouTube/kvnlgcy Oct 18, 2022 @ 4:46pm 
Update to 1.9.0?
hall 🐢  [author] Oct 18, 2022 @ 9:33am 
@DevilMedic Nope. This mod is focused on keeping character valid in perspective of the game. So it can speed up or slow down gained XP. But giving extra points would make it a normally not achievable character. However people do request that feature quite a bit so I might add it once I am not busy with life.
DevilMedic Oct 18, 2022 @ 8:43am 
With this mod can I make it so i get an attribute point every level?
hall 🐢  [author] Oct 18, 2022 @ 5:14am 
@Manny le seul l'unique unfortunately no. I strongly suggest not going over 400 in any. But if you want to, one thing you can do is when you reach 300 Steward, set Steward multiplier to 0. That would make it so you don't get any XP for it.
Manny le seul l'unique Oct 18, 2022 @ 4:50am 
hello, do you know if there is some config files to adjust each skill limit to a category ? for exemple 300 for stewards and 2000 for one handed :3
great mod by the way
thx for everything
RainOfPain125 Oct 18, 2022 @ 1:58am 
oh my god thankyou so much. The only buzzkill about Bannerlord was in the inability to really become a master of all trades within the skill tree that left my game feeling weak and unfulfilling. Being able to tone down the MASSIVE exponential curve of required XP per level is great.
hall 🐢  [author] Oct 17, 2022 @ 12:13am 
@Draecon The exact formula of multiplier to the gained XP: (1 + (Smoothing Level / 1000)) ^ Character Level. For skills: (1 + (Smoothing Level / 10000)) ^ Skill Level. So basically it gives exponentially increasing multiplier to make game's exponentially increasing requirements less extreme.
Draecon Oct 16, 2022 @ 10:40pm 
Yes. Smoothing. I think I understand the general concept, I was wondering about the math behind.
hall 🐢  [author] Oct 16, 2022 @ 1:27pm 
@Draecon Do you mean smoothing?
Draecon Oct 16, 2022 @ 1:13pm 
It worked for me. No issues. What exactly does normalizing do?
davischance6 Oct 16, 2022 @ 8:07am 
not really sure how to upload save
hall 🐢  [author] Oct 16, 2022 @ 3:12am 
@@davischance6 Upload it to google drive or similar and share the link with me please
davischance6 Oct 16, 2022 @ 2:53am 
how do i upload it
hall 🐢  [author] Oct 15, 2022 @ 9:32am 
@davischance6 That is a strange issue. What is your game version? Can you upload your save somewhere for me to check please?
davischance6 Oct 15, 2022 @ 9:22am 
as soon as i upgrade any skills it stops me from being able to attack properly
davischance6 Oct 15, 2022 @ 9:09am 
any solutions
davischance6 Oct 15, 2022 @ 9:09am 
it wont let me attack enemies goes right throgh or minscule damage
hall 🐢  [author] Oct 15, 2022 @ 5:13am 
@Skoobeldoobel I will look into it but although I can't remember right now, there was likely a reason I avoided it before.
skoobeldoobel Oct 15, 2022 @ 4:04am 
Would it be possible to customizing amount of focus / attribute points per level? I realize it's technically the same as learning limit, but there's something to be said about the dopamine rush of point assignment lol
Barbarossa Oct 15, 2022 @ 12:26am 
tnx man
Shambeh-Bambeh Oct 14, 2022 @ 12:57pm 
Alright thanks a bunch.
hall 🐢  [author] Oct 14, 2022 @ 12:52pm 
@Shambeh-Bambeh anywhere after the required mods & base game modules would be fine.
Shambeh-Bambeh Oct 14, 2022 @ 12:50pm 
Thanks for this mod. Where do I place it in the placing order?