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@Abaci - In the short term, same as CK2 WtWSMS Beta; i.e., Rule of the Dukes, so late VIth century. Longer term, probably to Charlemagne's coronation, but that's a _long_ term goal.
@C-Thor: That's probably better fixed with overhauls to the year-in-implementation triggers for clothing, but that sort of overhaul is currently not a high-priority target. Or, at the very least, we're targeting that with a migration overhaul down the line.
Já que por algum motivo meus vassalos estão se matando em guerras na Roma Ocidental
Além de que
Eu não sei porque,mas,quando tenta colocar os territórios de jure da Itália na Roma Ocidental,eu não não consigo pegar algumas regiões
Vou ver se é algum bug por algum submod depois😅
Are you playing with additional mods? We cannot guarantee compatibility with other mods.
Otherwise, you'd need to file a bug report on the discord and provide more details and screenshots.
It was Sub-Roman Dynastic, but it happened even with Roman Dynastic in my new run. It did not just changed the succession law, this time, but also the centralization.
They were normal claims for counties made by the ecclesiast. Even if I had those claims, they were "invisible" when I tried to declare war.
We cannot guarantee any compatibility with other mods.
VIET *might* be alright (big *might*), but we cannot promise compatibility with any mod, as we're a TC mod and don't have dedicated compatibility subteam.
* Did you set the rule to allow Latin traditions to be accessible by non-Latin heritages? Otherwise they become inaccessible as heritages shift.
* Which government are you using? I think succession laws are re-evaluated shortly after death before succession, so if the government doesn't support primogeniture, I can see that happening.
* Cannot reproduce the CB issue. Are the claims for existing titles?
That should be fixed with the next mod version (after the DLC drops); it's a byproduct of our tributary coloring system that will be obviated with the new tributary mechanics.
With the new Admin government we're looking at revising the feudalization process, but we'll have to experiment with Admin government. If that goes well, we could potential add more off ramps, but we're trying to avoid adding things like merchant republics as that'd really require base game changes.
And if you're getting crashes, we'd be very interested in investigating those. Could you furnish us with saves relating to them?
(And before I may or may not be blasted for this the mod normally crashes before I could even get to feudalism with subroman so yeah)
"China did not exist before 867."
Seriously, not until we get through the laundry list of remaining features to do for Western Europe. Getting China/Japan/Korea/Southeast Asia/Indonesia to the same level as, say, Persia, is a monumental undertaking.
We'll be keeping the current map until we're ready to start expanding, which would be completed at some indefinite time in the future.
@BlueTh4nus: Thank you for the vote of confidence. Other start dates are projected, but we'd want more mechanics down before implementing them.
https://old.reddit.com/r/CrusaderKings/comments/114epem/crusaders_kings_3_mods_showing_up_in_launcher_but/
Try this Reddit Thread and let me know if it works (I am unable to recreate your issues). Top answer should fix it (I hope).
https://old.reddit.com/r/CrusaderKings/comments/114epem/crusaders_kings_3_mods_showing_up_in_launcher_but/
@Sungseon: We are not planning on doing any modding of the base map (i.e., extending to other regions), because that would require even more extensive work to support. And we're still working on getting the current map sufficiently correct for 476.