Kenshi
Leader of Dreg
28 Comments
MbaBey Jun 24 @ 12:07pm 
This mode is really what is wanted in Kenshi. I hope the developers pay attention to this in Kenshi 2.
Hulubulo Sep 4, 2024 @ 4:43am 
Please update/revive/expand upon this mod! It's one of a kind and adds a mechanic to Kenshi I think should have been there all along. Really fantastic stuff! When it works....
MizKai Apr 3, 2024 @ 6:26pm 
is this still being updated?
BenjaTiddy Dec 1, 2023 @ 4:00pm 
I would consider making the guy a member of the 'drifters' faction, instead of mongrel. The guy supposedly hasn't been in town so long, and that would make more sense considering I have saved Mongrel countless times but everyone loses their shit when I kidnap a random drunk with a 1000 cat bounty.
BenjaTiddy Dec 1, 2023 @ 3:57pm 
I have the reactive world mod turned on. After many attempts, I have tried turning the guy into Max and it doesn't seem to work.
The_WatcherTM Oct 6, 2022 @ 3:11am 
So i went to Dreg and talked to the Sherrif and said I will go get the bastard and turn him in, then went to the city in the midst of the fog and yet I am confused on how to acquire the old leader without pissing off the op skeleton in the city amidst the fog?
SoulResperz Sep 16, 2022 @ 3:12pm 
cant turn in old leader , i get the money from delivering into cage but no other dialogue
Smith James Sep 15, 2022 @ 3:24pm 
So How do I go about capturing Calor? Do i have to get all of mongrel mad at me?
Infinity Aug 31, 2022 @ 8:01am 
That is a very valid concern.
So what I've noticed from my time in LiTA mod, the battles will only occur when the town (and thus, attacking npcs) are rendered in. So usually only when the player is near. I think this is more due to engine limitations rather than intent however.

An alternative might be to take a more cheesy approach - have a dialogue option (questline continuation?) to trigger a raid on the town with the captain of the guard, so the player will have time to prepare.

"Commander, the town needs your help, blah blah... accepting triggers a raid in 12 hours"

Of course this is me just throwing ideas out there. Very different from actually programming and implementing, I'm aware. I hope I'm not coming off like I expect you to add such features just because I asked hahah... at any rate this mod is a gem and I'm glad to have found it :)
Taco  [author] Aug 30, 2022 @ 5:00pm 
I agree I think it is possible to create something like that, this mod does not integrate ai attacks on the town. I think it might be tricky to strike a balance between giving the player a nice challenging battle, and having the risk of the town being wiped off the map while the player is away, and not able to help.
Infinity Aug 29, 2022 @ 3:46am 
This looks really neat! Appreciate you sharing it with us. I'm excited to give it a go during my next playthrough.

One question however: Do base raids still only occur to the player outpost? Or do bandit factions and such now raid your town once you become leader/move in?

I think that would be a neat addition to the immersion of the mod, having to defend your newly christened town from the occasional bandit raids. :)

I know that another mod (Lost in the Ashlands) has a similar function for faction wars; where the Holy Nation, for example, will send armies to attack UC towns. That being said, it is certainly possible to program such raids against non-player owned locations. Though I'm not sure if that would be too much to implement for the scale of this mod. Looking forward to playing it regardless!
Taco  [author] Aug 27, 2022 @ 8:04pm 
what did the dialogue say when you spoke to her holding him?
LlanwBancYouTube Aug 27, 2022 @ 7:39pm 
the bounty quest part is bugged, after kidnapping the guy, i took him back to the main city and talked to the law person, no reaction
Taco  [author] Aug 27, 2022 @ 6:31pm 
You don't have to actually give over Calor, just show him to her, and you should move to the next stage, then do whatever you want with him.
LlanwBancYouTube Aug 27, 2022 @ 3:05pm 
The bounty quest doesn't work, or at least, it doesn't activate, there is no way to make Calor have a bounty either.
Vision Aug 26, 2022 @ 7:13pm 
Will try this mod!
Hulubulo Aug 26, 2022 @ 7:02am 
Are there any other mods like this that we can add to our games in addition to this one? Like if someone wanted to build their own empire? Uhh... Asking for a friend >.>
MGJ Sakazaki Aug 25, 2022 @ 5:46pm 
Wow! I was about to use the Dreg region for my mod too xd
Nice that I could see this earlier. =x
Taco  [author] Aug 24, 2022 @ 9:42am 
Hi Kal, Genesis also adds some content in the dreg region, it does not overlap with the changes made by this mod but might reduce immersion somewhat. Also i believe the changes made to mongrel by Genesis remove Calor from mongrel. If you realy wanted to make it work, you could do the initial bounty quest without genesis active, then import into a version with Genesis, and you will keep your status as leader. If there is enough demand i can make a version with Calor moved somewhere less likely to conflict. tldr: yes if you are going to go through some hoops.
Kal Aug 23, 2022 @ 11:50pm 
Anyone know if this is compatible with Genesis?
Black knight Aug 23, 2022 @ 12:57pm 
Hey Taco, I turned off the other mod I was using and now calor spawns in mongrel thank you for your help
Asur Aug 23, 2022 @ 12:48pm 
Taco, thanks!
Taco  [author] Aug 23, 2022 @ 10:36am 
Also i would recommend an import if you are adding the mod to your game.
Taco  [author] Aug 23, 2022 @ 10:33am 
And Hack, feel free to include my mods as long as you credit me.
Taco  [author] Aug 23, 2022 @ 10:32am 
Hi Black Knight, do you have any mods that modify mongrel? he should be in one of the bars.
NPC Aug 23, 2022 @ 9:50am 
this looks cool
Black knight Aug 23, 2022 @ 9:28am 
I like this mod but I'm having trouble finding calor in mongrel
Asur Aug 21, 2022 @ 9:19pm 
Hi! I am the developer of the Second Life of Kenshi mod, can I include your mods in my modpack?