Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://github.com/guiYMOUR/mindustry-Extra-Utilities-mod/releases/tag/1.1.8.x
下载第一个jar文件后导入
Caused by: java.lang.NoClassDefFoundError: arc/KeyBinds$KeyBind
at ExtraUtilities.ExtraUtilitiesMod.init(ExtraUtilitiesMod.java:331)
at mindustry.mod.Mods.lambda$eachClass$34(Mods.java:989)
do you have any ideas on how to return the mod to the previous version?
(I don't want to switch to the beta test because of other mods that don't work on the new version)
BE版本可以修复废墟直接占领了,EU也适配了BE版本,可以去尝试一下
BE版本为测试版本,可能会存在部分内容无法使用的问题
and the map issue will be fixed in the next version...ALL map issue...
- 新增了两个建筑
- in this update, mainly for the experience of hard mode. However, the new attack mode of Storm(Rainboom) has been taken out separately, which can be experienced without opening the hard mode.
- add new buildings * 2
English ver. : https://github.com/guiYMOUR/mindustry-Extra-Utilities-mod/releases/
## 重大更新1.1.6.0
- T2钍反发电1800 > 1680
- T2涡轮发电780 > 690
- 地热反应堆基础发电276 > 258
- 地热网格基础发电22 > 20
- 霰弹枪相位物子弹伤害39 > 35,43 > 37,石墨 29 > 25,硫不变,铜 21 > 19
- 樱花霰弹枪主子弹伤害61 > 52,花瓣子弹伤害38 > 31
- 彩虹霰弹枪所有子弹伤害-5,静止buff改为眩晕buff
- 以上3个霰弹枪的冷却系数均有削弱
- 燃液发电机基础发电660 > 630,消耗12/s > 6/s,建造消耗20相位物 > 15合金
- 修改采矿据点和采矿核心的选择矿物方式,改为点击地面可用矿物直接选择(理论foo端不会再闪退了)
- 重新适配了黑洞导弹,优化黑洞效果,不再使用贴图
- 重新适配了修复投影,优化渲染和展开动画,改为固定值修复
- 光束合金墙生命值提升
- 效果优化,内存占用优化
regarding your proposal, I will consider it. If possible, this will be added to the next version
however, regarding the production time per unit, I believe this is a limitation on the game progress. I should also consider not letting an auxiliary mod excessively disrupt the game balance
You have made a great mod for this game that I love so much but that has so few good mods and I therefore feel the need to tell you once more that your mod is great and you should feel pride in that, once again, thank you.