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LAKE_mage_grey_1 line 472
LAKE_mage_grey_2 line 1461
LAKE_mage_grey_3 line 2461
All need to be timed modifiers if I understood correctly.
Lines 1975 and 2885 should be "duration = 1875" as otherwise you can't progress the missions after them.
I'm honestly not a huge fan of the new tree's artificer modifiers being removed by duration instead of by events as it's definitely more error prone (though slightly more reliable if it's working compared to the event scheduler).
As a side note-- thanks for making this submod!
To answer questions:
The Command, Elikhand, and The Lake Fed all seem to be working for me, does the modifier stay even after it's supposed to expire? Also make sure you aren't using any other mods that alter mission trees as they can overwrite this mod.
Dartaxagerdim missions have events that remove those negative modifiers, they are the same without this mod.
Also noticed same issue again when you reach the section for mage's.
have you continued ur run and the event didnt fire for x years?
The modifier is a positive one so i recommend removing the requirement from the mission instead of putting a duration on it.
For anyone who need help with finding the file, it is located in:
C:\Program Files (x86)\Steam\steamapps\workshop\content\236850\2849930252\missions
Simply delete the Ovdal_Tungr_Missions.txt file to fix it
I've tried playing with just Anbennar and this mod enabled and I am pretty sure it is something in this mod doing it, since it works fine the moment I disable it.
This mod is great and I really appreciate the work you are doing on this, and honestly not really sure if it is just something on my end since no one else is mentioning it.
@Galaxy I try and make them not last, but it's not realistic to find them all myself so I rely on people telling me if they find one to fix it.
@Bleopsome This mod wasn't updated for the most recent patch, but if you still find problems after this update let me know.