安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
@Spencer Added
@Joelio (Hannah's Space Pirate) Added
@Jasden As far as I know, haven't tested B42, to be honest I don't really care about it untill multiplayer is added for it.
@Space Sprout Prolly too late for you but yeah no issues, as long as something isn't just a reupload with no work put in I don't mind what anyone does with it.
@ttv/xFlufyFox Dunno, seems to still work for me, honestly the shirt needs to be done from scratch so changing that is like the last priority since it requires me relearning blender and materials etc.
@R8ch Literally just started looking at the game files and mods I already downloaded for an idea of what people were doing. Like for example, I had no idea how item spawning worked so I just looked at mods that add items to the game, saw how they were doing it then went from there.
@Paku Probably Clothsbox Redux or Authentic Z.
https://steamcommunity.com/sharedfiles/filedetails/?id=3299928676
I have one request I have NoirsAttachments installed and want to duck to be attached to show them off.
So I have edit the Ducks_items file to have the duck have attachments and use the static model
example of what i have edited:
item Rubberducky_Green
{
DisplayCategory = Junk,
Weight = 0.1,
Type = Normal,
DisplayName = Green Rubber Duck,
Icon = GreenRubberducky,
WorldStaticModel = GreenRubberducky,
AttachmentType = SpiffoPlushie,
StaticModel = GreenRubberducky,
}
This would include you extending your creative license to us, allowing our mod team to add/edit/use your mod to suit our server. As such we would not publish our edits to the workshop. We will include credit to you as the original creator of the mod, of course.
If this is agreeable to you or would like to discuss this further, please let us know. Thank you for all your effort.
Kai (Sprout), Day’s End Mod Team