Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem






Spawned filters - no option to add them to the mask.
They do not drain from inventory either, so that doesn't work either.
If you got time please advise.
Solution(?)
@zefirr: No, they are not meant to be used together.
u get more option but dont take all gas mask :\
the Zones spawn in themselves or if you have to spawn them in yourself, cause I don't wanna go around the map, spawning them in myself, etc.
Example: /SetAccessLevel | Lowercased. "NAME" ADMIN <--- MUST BE CAPITAL
Thanks for the great mod. Didn't think to do it based on this mod. Anomalous zones? Approaching the marked area, for 2 tiles would generate fire in front of the player or thick smoke.
For the toxic zones, do you have to spawn the in the game yourself or are they randomed?
Every time you try to put the toxic zones, the server is closed. What could be the problem?
Level 1 - weak
2 level - medium
3 level - strong
And the higher the level the more expensive the artifacts