Crusader Kings III

Crusader Kings III

Gamerule Gadget
116 Comments
Rosalie Nov 5 @ 7:41am 
Crashed my game when I tried using it for the most recent version (1.18/All under Heaven)
GandalfXLD Sep 30 @ 5:30am 
Does this mod still work or is it in bad need of an update?
peequi Sep 4 @ 10:54am 
@Siberian Frontier, thank you. The MIV mod is crazy cool, it does more than what the mod initially was suppose to do.
Siberian Frontier Aug 12 @ 7:20am 
Oh nevermind... My mistake. It was a mod. Called "More Interactive Vassals"

"Game rules can now be changed even after a game begins. Open the game rules menu in the settings to enable or disable features of your choosing in existing saves!"
MADROX Aug 12 @ 1:50am 
how?
Siberian Frontier Aug 11 @ 1:35pm 
You can already change game rules in game without mods? This mod may not be needed
MADROX Jul 7 @ 10:58am 
update pls
king0billy Jun 5 @ 6:03am 
Update for 1.16 needed.
1.Bug: difficulty options(hard & very hard) added in 1.16.2 are unshown
2.Doesn`t work. In the main menu with all settings lists, I don`t see tabs as in ur screenshots.
GreyApache May 25 @ 12:51pm 
Mod doesn't work
-=Illumifant=- May 1 @ 3:18am 
Does this mod need to be updated for the latest DLC?
Falvick Apr 20 @ 10:57am 
Doesn`t work. I see mod`s icons just in drop down menu, in main menu with (all settings list) i don`t see tabs as on screenshots
Azerty Apr 15 @ 8:52am 
Thank you for your mod !
Please find here its french localisation:
GG_l_french : {LINK REMOVED}
GG_changelog_l_french : {LINK REMOVED}
FF_game_concepts_l_french : {LINK REMOVED}
π_GG_game_rules_l_french : {LINK REMOVED}
LHR_Olorin Apr 2 @ 8:24pm 
Legend! Thank you for updating :)
Falvick Mar 31 @ 1:51pm 
May you add in description where to place this mod in mod order, please
Stik' | Mostly Mechanical Mods  [author] Mar 12 @ 9:26am 
Updated for 1.15
LHR_Olorin Mar 8 @ 5:34pm 
Why was this updated before the dependency of Foundational Framework?
Tren Abuser Jan 24 @ 10:27pm 
can't change faith acceptance. Damn, gonna have to restart my entire empire.
-=Illumifant=- Jan 22 @ 4:47pm 
All praise to the Lord and Savior!
TheDeadWave Jan 19 @ 5:33am 
the mod corrects the errors of the saves after the game update, thank you.
TheLoneWanderer Jan 18 @ 1:27pm 
Thank you!
Troubool Jan 18 @ 11:08am 
Return of the GOAT
PhantomImmortal Jan 18 @ 9:53am 
WE ARE SO BACK
mairao Jan 18 @ 8:43am 
Welcome back, Stik. :)

Will you be updating the remaining MMMs? Cheers.
Stik' | Mostly Mechanical Mods  [author] Jan 18 @ 7:18am 
Updated for 1.14
p0xus Jan 2 @ 2:29pm 
This does still work - you just go into the game rules menu from the main menu to change them.
Dogface_08 Nov 21, 2024 @ 12:53pm 
Just realised when it was last updated-
Dogface_08 Nov 21, 2024 @ 12:52pm 
I can't find any option for it in character menu, decisions or settings
Fimconte Nov 12, 2024 @ 7:49pm 
How do you access it in-game?
finallyciv Oct 28, 2024 @ 9:09am 
A German localization for Gamerule Gadget has been integrated into this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3355568022
Scyobi_Empire Oct 11, 2024 @ 10:22am 
Is this updated to 1.13.x
Jet Oct 9, 2024 @ 2:49pm 
@Lord WoffinShire is it safe to remove after changing the game rules?
Alexander Pistoletov Oct 8, 2024 @ 10:04pm 
@Lord WoffingShire how do u change rules ingame in MIV?
Lord WoffingShire Oct 7, 2024 @ 11:59am 
Everything this mod does is now included (and working with the new update) in the More Interactive Vassals mod. If you're only interested in what this mod does you can simply disable all the features of MIV in the gamerules.
lotherius Oct 3, 2024 @ 5:02pm 
nyyfandan: The whole foundational framework set of mods needs redone as most of them depend on each other.
nyyfandan Oct 3, 2024 @ 2:38pm 
Anyone know if this still works with the new update? Given the nature of it, it seems likely that it could really mess up a save file, which is why I'm nervous to check
Mightus Sep 12, 2024 @ 11:13am 
Hey, I noticed that the mod does not have "epidemic_frequency_disabled" as a potential rule, which is referenced in epidemic vanilla files, which I think may cause unexpected behaviour with plagues.
Börnerchen Sep 6, 2024 @ 10:44am 
Doesn't seem to work with AGOT sadly.
Spacewolf Sep 4, 2024 @ 7:02am 
I can't tell if this is a GG thing or caused by Vanilla or what. (Maybe other mods) this links to a screenshot of what I'm talking about. In short: Lots of rules have descriptions that are too long for the space allotted, and there's no way to read the complete descriptions?
fang3412 Aug 24, 2024 @ 11:24pm 
doesnt no plagues just disable achievements?
Kharnath Aug 24, 2024 @ 1:45am 
this mod causes the no plagues settings to disable achievements
Miir Aug 22, 2024 @ 2:49pm 
Why am I getting no plagues
theDehumanized Jul 18, 2024 @ 2:10pm 
How to access game rules menu?
Ronald Delecroix Jul 15, 2024 @ 1:43pm 
i second the notion that this mod kinda undoes Paradox fix for plagues frequency - with it even "very rare" freq is super frequent (even for smaller realms it's like a plague every 10 years). can you look into it, Stik' ?
⭕⃤ Sex Haver ツ Jun 18, 2024 @ 6:42pm 
nice mod, I wonder if you can do something about the plague frequency? Thanks!
Stik' | Mostly Mechanical Mods  [author] May 4, 2024 @ 12:21pm 
Hold on, I'm a moron, I can just revert to the previous version, sorry I didn't think about it sooner, I'll do that real quick
Stik' | Mostly Mechanical Mods  [author] May 4, 2024 @ 12:20pm 
Yes, I'll remove it as soon as I get access to my PC back
hamletsdead May 4, 2024 @ 8:37am 
@Stik', are you going ot remove the ModCon ad from the mod now that ModCon is over?
消化不了酪蛋白 May 3, 2024 @ 5:56am 
Beware that this mod hijacks your loading screen with a giant mod con ad. Don't download it if you don't want the ad.
伊蕾娜 Apr 13, 2024 @ 7:46am 
Unable to modify the plague rules. The new version of the plague frequency and mortality rate is too high. I would like to reduce them a bit
Stik' | Mostly Mechanical Mods  [author] Mar 29, 2024 @ 4:50pm 
@Jet the mod would need to add a flag to their game rule settings for GG to enable changing them.
I don't enable all game rules to be changed by default, because some can break games if changed mid-way through, so I keep this opt-in.
Get in touch with them and ask them if they can handle compat, it's quite easy to do and doesn't cause issues if their mod is used without GG either.