The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Stackeable items multipliers
31 Comments
Oderr Apr 24 @ 8:32am 
js use stackable items mod v2
Xydred Apr 15 @ 2:03am 
this doesnt work for some reason (at least polyphemus)
Usturlap Feb 24 @ 5:42am 
doesnt work Rep+ beta
Bottom Frog Jan 31 @ 2:44am 
Does it work in Rep+?
Saul Goodman Dec 23, 2024 @ 3:46pm 
can you make this apply to the peeper too?
Chipakom Nov 27, 2024 @ 11:12am 
does this mod add crickets head and magic mush multiplier stack?
Serval Aug 25, 2024 @ 12:59pm 
doesnt work on repentogon
FrEsH Jul 13, 2024 @ 2:51pm 
add stackable perfection ive been searching for a mod like that for a couple days now
Punai Jun 16, 2024 @ 6:03pm 
@phee There is no double-counting. Multiplier are multiplied if you pick two of them in base game. For example, if you have 2x and 2.3x it would be 4.6x in base game. This mod only makes it so that the two of the same type of multiplier (e.g. two "sacred heart multiplier") will actually apply twice.
jean👖👖👖 Jan 5, 2024 @ 8:00am 
:C
jean👖👖👖 Jan 5, 2024 @ 8:00am 
where bird eye
anstmdfls Dec 22, 2023 @ 5:42am 
nice
AReads Oct 21, 2023 @ 11:53am 
Imo subsequent copies should have diminishing returns. Aka First sacred heart gives a 2.3 damage multiplier, but the second only adds a 1.15 damage multiplier onto this one for a 3.45 damage multiplier (which is still strong af).
Сын Мияги Sep 21, 2023 @ 10:13am 
what about magic mush?
Schabowe_YT Jun 30, 2023 @ 10:49am 
i think this is good mod
Anoxgatai Jun 14, 2023 @ 3:09pm 
Does the mod work without Repentance?
phee Jun 12, 2023 @ 5:37pm 
err if I’m understanding right, this mod makes it so that if one has a damage multiplier of 2.3 and then grabs a second sacred heart, the damage multiplier increases by 2.3 to 4.6, right? which seems like it doublecounts the base damage multiplier of 1, which Sacred Heart only increases by 1.3 not 2.3. So I was going to suggest that it’d be nice to have an option in the mod to disable to the doublecounting, so that for example having 2 sacred hearts gives a damage multiplier of 3.6 instead of 4.6, 3 hearts would give 4.9 instead of 6.9 and so on.
sorry if my explanation is hard to understand and feel free to ignore this suggestion if you don’t feel like implementing it for whatever reason, having a mod for stacking damage multipliers is already cool enough.
Spoopy Jun 12, 2023 @ 2:09pm 
@Sir. Money Man : I'ts a single person game if you think its cheating dont download it otherwise get it play the game as vanilla or as modded as you want
X404Frisk Nov 25, 2022 @ 11:10am 
why is breakfast the only item that doesnt go away when taken
spider smoking Sep 26, 2022 @ 6:55am 
nah it don't work
Cosmic Jul 27, 2022 @ 7:56am 
does it work?
Cubic Sune Jul 22, 2022 @ 6:40pm 
Hmm yes, one shop and all items become breakfast :thinking:
AReads Jul 6, 2022 @ 5:42pm 
Item pool drainage
System Shock Jun 25, 2022 @ 8:09am 
Also are you going to include items like glitched crown?aka if you have 10 of them somehow , all peadestals will cycle between 50 items
Sir. Money Man Jun 24, 2022 @ 10:22am 
any way epic mod bro
Plaffy46™  [author] Jun 24, 2022 @ 10:04am 
@Frost Winter 88 it does not really work with the damage multiplier stat unless I edit this mod and publish it myself
@money man Um, not sure why, this is more fixing an oversight than giving you an unfair advantage
System Shock Jun 24, 2022 @ 8:01am 
Maybe in a future update?The mod is really cool though
Sir. Money Man Jun 23, 2022 @ 6:32pm 
does this count as cheating?
Reixen  [author] Jun 23, 2022 @ 6:31pm 
The multiplier shown here is purely for visualization, I don't think it's compatible with Damage Multiplier Stat mod sadly, you can try if you want.
System Shock Jun 23, 2022 @ 3:33pm 
Does it work correctly with the Damage Multiplier Stat mod?
ItzDFPlayer Jun 23, 2022 @ 12:53pm 
based