Garry's Mod

Garry's Mod

Simple Weapons: Base
189 Comments
grunker Nov 18 @ 1:34pm 
could you quickly make the config accept whole numbers i want to for example make it deal 0.15 damage but it just rounds up to 0.2 Thanks.
Glowstick Gizmo Oct 31 @ 9:18pm 
The lack of weapon mods using this base is a crime yo, ♥♥♥♥ TFA, use THIS for star wars stuff. 10/10
Snekenjoyer6 Sep 22 @ 8:55pm 
hey so, i'm trying to mak ea weapon burst fire, but cant seem to figure it out, any assistance hre?
TankNut  [author] Aug 21 @ 8:38pm 
Probably not, no. Not with this base at least.
Hi Aug 21 @ 7:29pm 
Do you ever expect to make any more packs? :wogball:
Hi Aug 3 @ 12:56pm 
bru
TankNut  [author] Aug 3 @ 8:38am 
I don't know, if there was a pack like that it wasn't developed by me.
Hi Aug 2 @ 7:12pm 
Do you know what happened to the DOD source weapons for this base? They were so cool. I miss those
sinchangwonsung2 Jul 20 @ 5:22am 
how about half life 2 beta weapons
石榴LY Apr 25 @ 8:51am 
When you pick up an NPC's dropped weapon mag, the bullet count doubles. Is this a bug or what?
Vinnie Sift Heads Apr 19 @ 3:37pm 
this is OICW this is missing Textures a Need Fix!
[IFP] Foze Feb 19 @ 3:03pm 
@tanknut i do have a suggestion: possibly add a auto ready weapon for client or server option. when running you cant shoot but when walking you can shoot
Mr. Blue Feb 10 @ 10:58pm 
@TankNut can you make half life 2 beta weapons with his base? it would be perfect for rp and stuff. if not, can you make hl1 weapons?
TankNut  [author] Feb 8 @ 2:36pm 
No
Aicey Feb 8 @ 10:19am 
will this mod gets a Partial reload , Inspect animation and Sprinting function? (for example if you're using Half life 2 reanimation pack which has Inspect + Reload animations and has Partial reloads (Non empty reloads I mean)
CARCAT Feb 1 @ 4:33pm 
every time i use any melee weapon (css knife, dod spade and knife, hl2 crowbar) it uses pistol animations in thirdperson
ScoutMan Dec 6, 2024 @ 9:37am 
Still a great add-on though!
ScoutMan Dec 6, 2024 @ 9:36am 
For me melee has been "broken" in the way that it kills everything in one hit.
alien_ogre Dec 4, 2024 @ 6:39am 
to players, still does do damage to npcs
alien_ogre Dec 4, 2024 @ 6:39am 
MELEE DO NO DAMAGE ANYMORE!!!
감귤감귤 Nov 20, 2024 @ 5:48am 
And one more thing that needs improvement
the order of weapons in the same slot changes, with newly acquired weapons being placed above earlier ones. This becomes quite annoying when playing through the HL2 campaign. So, I hope it becomes possible to adjust the weapon order using addons like a weapon editor or to have a different default weapon order.
감귤감귤 Nov 20, 2024 @ 5:30am 
Cant control the rpm?
that smg rpm is a little lower than the HL2 smg
Industrial_Loyalist Nov 3, 2024 @ 9:08am 
This is the simplest, yet best weapon reanimation pack I have ever seen. Thank you so much!
ʞritzo Oct 19, 2024 @ 11:36pm 
weapons seem to play a sped up version of their draw animation upon first pickup
TankNut  [author] Sep 24, 2024 @ 6:14am 
Not
A.D.F. Sep 24, 2024 @ 6:11am 
And how can a non-coder do this?)
TankNut  [author] Sep 23, 2024 @ 1:32pm 
You could add that to single weapons but you have to understand that it kind of goes against the design that I was going for when first making this base. That's why it's not a part of the base itself
A.D.F. Sep 23, 2024 @ 10:02am 
Well, let's try... is it possible to add aiming like in this addon?
https://steamcommunity.com/sharedfiles/filedetails/?id=3290536124
Mr. Blue Aug 21, 2024 @ 8:26pm 
the view models are bugged.
Mr. Blue Aug 17, 2024 @ 12:08pm 
10/10 Best weapon base I ever seen, can be used by players and npcs, and can toggle safety. this is my kind of mod.
Hi Aug 5, 2024 @ 8:23pm 
I think there's a problem here. My gun draws twice when I take it out for the first time (this is new) and even after I disable everything else it still does that. I only have the base addon enabled so I'm not sure what's going on.
Hi Aug 3, 2024 @ 1:33pm 
FR ?
pixel0poprocks!! Jul 17, 2024 @ 2:09pm 
I'm porting the entire TSP base to this base, I feel like tsp Is outdated and needs at least an quick update so I'm gonna use this.
Juhopi[FIN] Jul 6, 2024 @ 3:16pm 
Could you make it so that when you have a two handed weapon lowered, it would use the passive animations even while crouching? Because at the moment they use regular crouch animations.
OmerTigin Jun 27, 2024 @ 1:04pm 
Hey, the weapon holster mechanic is broken for me, it acts like it does the animation from outer view, but in first person it doesn't. help pls.
TankNut  [author] Jun 27, 2024 @ 7:08am 
Not planned no
check availability Jun 26, 2024 @ 9:13am 
would you consider adding support for sprinting and inspect animations? similar to how the hl2 mmod reanims have them
BOT Leon S. Kennedy May 29, 2024 @ 3:30pm 
thank you so much
TankNut  [author] May 29, 2024 @ 2:12pm 
Run the command "find simple_weapons_" in your console to get a full list
BOT Leon S. Kennedy May 29, 2024 @ 2:04pm 
Hey uh, does this addon have any commands i can use to enable classic mode and infinite ammo? trying to figure stuff out for things
๖ۣۜ.Froze๖ May 24, 2024 @ 10:47pm 
Movement speed is the same as running. Can't I change that setting?
TankNut  [author] May 19, 2024 @ 3:30pm 
TTT is supported, how to get the weapons in is your problem.
Ray May 17, 2024 @ 5:25pm 
ttt support?
salman May 7, 2024 @ 11:16am 
i want to spawn with the weapons
ishowblackish May 1, 2024 @ 3:47am 
add weapons quick swap support
Lombaxtard Apr 16, 2024 @ 10:12am 
So is "hold" mode for RMB ain't never coming?
kuz-(kuz) Apr 15, 2024 @ 4:37pm 
Will you add shotgun third person reload animations?
deded6750 Mar 20, 2024 @ 12:53am 
damn
TankNut  [author] Mar 19, 2024 @ 2:02pm 
Also not happening
deded6750 Mar 19, 2024 @ 9:31am 
bashing abillity?