Stellaris

Stellaris

Private Military Companies
13 Comments
Faust Von Sekendorff Dec 30, 2025 @ 1:03am 
The game has a resource called trade, I understand it's an analogue of money. If it doesn't break the balance, can it be made to be used to a greater extent than alloys and energy resources? And the question is, can you somehow make more of these enclaves spawn? Because in vanilla, there usually isn't that much of it. Thank you
Luke Nov 13, 2025 @ 6:42am 
It was a great mod, although a bit unbalanced, maybe make it more expensive?
Donofett  [author] Oct 16, 2025 @ 8:16am 
I forgot I made this ngl

I'll see if I can make an update, I'd be shocked if it still worked
Black Pearl Oct 16, 2025 @ 7:56am 
Does this mod still work?
Luke Aug 25, 2023 @ 7:56pm 
Does it still work, and is it save game compatible?
barricadedpurifier Feb 19, 2023 @ 6:17pm 
Very well. I have a few ideas. Maybe one special merc enclave army type depending on the type of ethics or gov't type that you've chosen. Or maybe a one-off army type that you can only get once from the enclave where the only way to get another is if that existing troop were to perish or if you dismiss it (the empire limit is 1).
Donofett  [author] Feb 19, 2023 @ 4:20pm 
Mercenaries already have two types of army to hire in the base game, but if you can give me some specifics on what additional armies could be hired I'd be happy to make them!
barricadedpurifier Feb 19, 2023 @ 1:21pm 
I wanna suggest something: more armies you can get from mercenary enclaves. But specialized and have their own custom icons. Like a merc tank battalion or merc CAS.
Donofett  [author] Nov 22, 2022 @ 5:23pm 
Finally got around to updating this. Should work now.
Trevor Parsons Oct 9, 2022 @ 4:25am 
Doesn't seem to work. Im still getting alloy upkeep from mercenary fleets. I have released and re-hired them to be sure
Donofett  [author] Jun 16, 2022 @ 11:18am 
Update: Mercenaries have much higher energy upkeep (agreed, it did need a higher cost)
Manaka Nemu Jun 16, 2022 @ 12:28am 
I think the credit upkeep of the ships should be significantly increased. With them being free in terms of Naval Capacity, the cost of maintaining mercenaries is extremely small, and there's little reason to not keep every mercenary hired at all times, since once the mercenary's opinion of you is high, the up front payment is very small. Keeping the alloy upkeep at 0 makes sense, though.
Syrett Jun 11, 2022 @ 4:14pm 
go go mercenaries