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Tysm
There's a shadow issue—some brushes have a missing or bleeding shadow at the base. Hard to explain, only a video or screenshot would show it right. I've also noticed shadows under NPCs faces like their nose shadows look
Would be nice if it disabled itself when there's no env_sun.
Quick question—any chance of something similar for indoor lighting? Like an equivalent to light entities?
if the "High" option doesn't exist, you can use these steam launch options to make it show up:
"-force_vendor_id 0x10DE -force_device_id 0x1180"
I wanted to know if you could add my Discord (__judge) or Steam to discuss your custom VRAD compiler.
Regards,
Judge.
Definitely a requirement for anybody trying to get the most out of the source engine all these years later.