Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem






Steps -
first install this script ^
second download the new physics mod
cl_ragdoll_limit -1
cl_ragdoll_gravity 386
Well, RIP. Regardless, thanks for the help! I'll try tinker with it and hopefully something will work.
I hope I can get this to work. These ragdolls physic are just too good. lol
I've loaded TUMTARA and killed three sets of infected, but there were more than 10 corpses. None of them despawned naturally. Is there another value that is causing them to linger more than 10 corpses?
What lines in the gamemode.txt should I tweak to decrease the Ragdoll Cap?
;~; I still crash at 95 ragdoll cap during finale onslaughts.