Serious Sam 4

Serious Sam 4

Laser Projectiles Replacement
5 Comments
Neiser  [author] Aug 18, 2024 @ 12:17pm 
@Cat_N_Flammen Yeah, it basically makes it so that if you have bloom disabled the projectiles look like the OG lasers, and if you have bloom enabled you'll see no difference
Cat_N_Flammen Aug 18, 2024 @ 8:19am 
I thought this mod will ruin my game by making every encounter with blue biomech to overbright laser show but... I was mistaken! Thanx for this mod!:cinnamon2:
Bad English Forever!:emilieDare:
steak jacobs May 31, 2022 @ 6:18pm 
you are a god
TheBigH May 30, 2022 @ 5:34pm 
I always thought minor biomech lasers peaked in 3 and was disappointed to see how...intangible they were in 4! Thanks so much!
YeKeaROCKampleage&Player 2025 May 29, 2022 @ 2:44pm 
ENG. I didn’t really pay attention when I played since the release and later realized that something was wrong with the laser beams that fired enemies like Octanians and Small Biomechanoids, as if they were shooting bullet tracers or something like that, like Croteam could, excuse me for the taftology - lose f**k off detail of the effects from Classic Sams 2001, 2001 CARL!:bombrip: