Kenshi
Holy Nation Rebels (5.2)
15 Comments
末寂 Apr 29 @ 10:42am 
Here is a method to delete the author's town:
Locate the mod folder and delete the following 6 files within it:
zone.20.32.zone
zone.20.33.zone
zone.23.33.zone
zone.21.32.zone
zone.21.33.zone
zone.21.34.zone
I hope this is helpful to you.
末寂 Apr 29 @ 10:41am 
我这里提供一个删掉作者城镇的方法:
找到mod文件夹删除里面的
zone.20.32.zone
zone.20.33.zone
zone.23.33.zone
zone.21.32.zone
zone.21.33.zone
zone.21.34.zone
共6个文件
希望对你们有帮助。
Madame Satrapie Sep 15, 2024 @ 2:52am 
Understandable, I stopped playing for two years myself haha :er_wave:

I'm going to see how the debug menu and fcs work to remove your outposts, if I succeed, will you allow me to post a patch on the workshop?
pnciampo  [author] Sep 6, 2024 @ 4:50pm 
I'm not playing Kenshi a lot anymore - first time in months today... I've pretty much abandoned this mod.
Madame Satrapie Aug 22, 2024 @ 7:15pm 
Love the mod, but looks like your outposts are still there in the 5.2 version
白凪瑶尘 May 12, 2024 @ 9:26am 
are there any World States about Holy Nation Rebels?
Saiku May 25, 2023 @ 5:18pm 
Hi pnc, it does appear that your outposts were saved in this mod. I found your outpost south of Canyon Town by the hub, I have not gone to see if the Sho Battai or Northern Coast outposts are present but it is safe to assume they are too ( if you'd like to make the fix you talked about last year). Either way, excellent mod c:
pnciampo  [author] Oct 16, 2022 @ 9:14am 
@ Paradieser: Thanks.

@MGJ: True.
Paradieser Oct 1, 2022 @ 2:48pm 
What i would love to see is, after Killing Holy Nation Leaders taking over the Holy Land, but so far i've only seen the Shek do that. But overall a great Mod, love it.
MGJ Sakazaki Jul 15, 2022 @ 10:58am 
That's explain why there is a town near south hub that I didn't remember building it xd
Good mod, btw. Too much underrated.
But I don't think Floatsam want to make another war after taking down the Phoenix, they know why the war is so bad, they felt it, they just went after Phoenix cuz they were living in constant fear of cannibals and holy nations patrols alike. If Rebels fighters don't hate women they will do just fine. There are a lot of women still okranites at heart in Floatsam base.

Obs.: As HNR are trying to incorporate women back into their socities as equals, you could put them also in their fight force, such as female paladins. =)
pnciampo  [author] Jun 5, 2022 @ 7:55am 
As of V5, I've learned to make Modded Towns. This is my first one. Please, I am concerned that my own player built outposts were saved in the mod. Test it for me? I had an outpost further down the canyon bottom going south from Canyon Town. Another by the Fishing Village in the Northern Coast. Another south of Sho Battai. An easy fix if they were saved.
pnciampo  [author] Jun 2, 2022 @ 12:41am 
I am also trying to balance it against my other mod so they work together. So if this rate is high, so is the other mod.
pnciampo  [author] Jun 2, 2022 @ 12:39am 
Thank you for the criticism. I may decrease it in the future with V5.0. 1 is way too low. if anything I can decrease it to 50, as a start to testing. The point was so that it isn't such a rare occurrence but if it's happening too often, that's a problem too.
Gevurah Jun 1, 2022 @ 10:02pm 
Cool idea, but their spawn rate is so high they almost replace the Starving Bandits and Dust Bandits altogether. I'd just set them to 1 so it's a rare encounter (it's more special that way).
pnciampo  [author] Jun 1, 2022 @ 4:39pm 
Future Plans: Planning to create a unique dialogue package for Ex-Inquisitor Sixtus so that you can ally them and receive reinforcements for campaign events. Might add a mercenary function to that as well, to complement my other mod, Faction Mercenaries. Undecided.