Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Gmod ports are not allowed the thing is they dont know if we do private ports heck you wouldnt even know and heck even ive done private ports on ufmp 1 time and i understand why they cant go to gmod missing textures thats why but you can easily fix that
I'm referring to them being claimed as UFMP
Gmod ports are not allowed
Then why are you here?
They have a void left there, one you desire to fill. Due to this it feels wrong to use the models. I've always felt this way to newer models, I never knew why until UFMP.
Accuracy modeling is basically just a lack of improvement.
Not because you ignored rules, no
Because I absolutely hate UFMP with a passion