Stellaris

Stellaris

Colossus Limit Increase
8 Comments
DarkMein Jun 25 @ 8:27am 
Tried and working on 4.0, it will appear as incompatible, just ignore the warning, it works fine.
NickSh2022 Jun 15 @ 5:15am 
4.0?
1_kevin Nov 4, 2024 @ 6:03pm 
any updates? not working
afsasfafasfsafa Mar 18, 2024 @ 9:42am 
currently works for 3.11 (for anyone wondering)
Journeyman Prime Mar 3, 2023 @ 4:13pm 
This still work in 3.6? about to test it and find out!
Scarabaeus  [author] Jan 10, 2023 @ 3:16am 
@MtvYoloSwag

No problem but shouldn't your "base" value be 256 and "max" 1024 if you want 1 additional ship for every 512 fleet capacity? Otherwise you got the concept right.
MtvYoloSwag Jan 9, 2023 @ 4:28pm 
Thank you for the math lesson here for editing.
Used for a unique ship from another mod.
base = 258
max = 1032
naval_cap_fraction = 0.5
If I understand correctly, every 512 I get to build another one up to maximum of 4.
Shumiry Jun 7, 2022 @ 5:29pm 
I was just wondering why this wasn't how it worked earlier today. Thank you!