Wildermyth

Wildermyth

Drauven PCs V0.30.3
233 Comments
Ironskink  [author] Sep 10 @ 11:30am 
@ Kiki Shontelle Sparkles - Is there a button showing up to fix their aspects in their combat bar? If not then I might need to loosen the targeting that makes it show

Short answer: If you enable dev mode (https://wildermyth.com/wiki/Testing) , you can add the aspect "heroicActions" to the affected character to fix their bugged state.

Longer answer: Are you able to join our Discord server to share a few screenshots of the hero's Aspects and History pages to help me diagnose what went wrong so that I can make sure it can't happen again?
Kiki Shontelle Sparkles Sep 9 @ 7:35am 
My mystic drauven cant move, tried playing legacy 7 chapter (shortened). Help please!
Ironskink  [author] Aug 28 @ 9:21pm 
Oh, sweet! I blame Steam being slow to ship you the last update then. Glad to hear the problem's solved! If you notice any other weird behaviour in the future, don't hesitate to let us know!
Londomo Aug 28 @ 3:17pm 
@Ironskink It appears to be working for me now! Thank you so much!
Londomo Aug 28 @ 3:08pm 
@Ironskink - No thank you for addressing it so promptly. Please take your time, i appreciate all you're doing. So the game opens normally, but characters in the background are dressed weird/missing faces/naked and then when combat actually starts i can click the individual characters, but i can't attack, move or use abilities and i cant even see the option to do so.
Ironskink  [author] Aug 28 @ 2:05pm 
@Londomo - Sorry to hear that the first round fix didn't do it for you, but thank-you so much for the mod list. I'll work through that and will find where the conflict lies as soon as I can - it might take me a few days, but we want the Drauven to be compatible with as many other mods as possible so I will definitely make sure to find & fix the problem ASAP.

And to confirm the problem that you're seeing, the game is actually crashing/freezing when Drauven are enabled along with all the rest of the mods, is that correct? Or is it becoming unplayable in some other way? And is the problem happening as soon as you try to start/load a game, or is there something you have to do first before it breaks? (Just want to make sure that I'll be looking at the right thing when I try to replicate it on my end)
Londomo Aug 28 @ 10:27am 
@Ironskink The List Continued:
Seafolk Theme
Improved Skunk Tail
The Village Fool
Expanded Humans: Skills
Expanded Items: Weapons
Expanded Items: Armors
Expanded Items: Weapons + Shadow
Expanded Items: Armors (DLC Fix)
Expanded Items: Off-hands
Expanded Items: Dualwield
Expanded Items: Artifacts
Expanded Items: Spirits
Expanded Items: Helms
Expanded Humans: Traits
Expanded Humans: Themes
Expanded Utility: Themes
Expanded Overland: Stables (and mounts)
Expanded Visuals: Scenery
Unique Augments Over Legacy
Level Caps (Adjusted)

The following mods I have downloaded, but am not using currently:

Legendary Weapons
Town Market
FFF X 10,000
XAbilities
Beard Variety
Taras' Hair Pack
Guns of the Yondering Lands
Ranger Pack
Unlockable Story Weapons
Expanded Overland: Warehouse
Londomo Aug 28 @ 10:27am 
@Ironskink Nope, unfortunately it’s still not working even after redownloading.
I’m sure it’s because of the sheer number of mods I have.

The List:
Legacy Event Augments
7 Woodwind Transformation
Radiant Additional Head Shapes
Love is in the Air
M10,000 Faces of Wildermyth!
Chestnut's Scissors
Ficeny's Hair Pack
Freaky's Fresh Faces
Devi's Pretty lil Heads
More Face(Compatible with FOW)
Freaky's Feminine Hairdos
Faces of Fantasy
Choose your relationships
More Peacetime Variety
7 Procedural Campaign Variants
Free Ability Rerolls
Knight's Starter Pack
Fantastic Hair Colors for Heroes NPC
Moss Hair Emporium
A Gorgon in the water
Wracke's Incursion Defense Pack
Even more Faces!
Drauven PCs (BETA)
Boojum MiniPlots
Dragonkin Theme
Magpie's Lammas Augments
Skyrim Amulets as Necklaces
Angel Theme
Memories of the Past
Mystic's Raiment
10,000 Faces of Wilder myth! - fix
Dynamic Events
Mothly Skins - Fantasy
Ironskink  [author] Aug 28 @ 6:17am 
@Londomo @jaguarrach - The issues you're seeing should be fixed with the most recent update, please let me know if anything still isn't working for you
Ironskink  [author] Aug 28 @ 4:43am 
Thanks for the report @Londomo! Can you try uninstalling/reinstalling thus mod to make sure you're not on an old version? If that doesn't work, can I trouble you for a list of other mods you're running so that I can test for compatibility?
Londomo Aug 28 @ 1:59am 
hey now my game isnt working at all. like unplayable. i am running smoker's expanded and ill turn it off, but theres still issues.
Ironskink  [author] Aug 27 @ 9:21pm 
@jaguarrach - Thanks for the report! Are you running Smoker's Expanded Traits as well, by chance? I pushed out a fix earlier today that was supposed to resolve some interesting interactions where that mod was causing an unexpected upswell in the Drauven population.

If it's still happening, could I trouble you to share some screenshots of the affected hero Aspect and History screens (preferably with the 'Show Hidden Lines' turned on for History, if you have devMode enabled)

Easiest way to share is through our Discord server, but if that's not convenient for you let me know and we can figure something else out.
jaguarrach Aug 27 @ 7:31pm 
Also all the background NPCs in story events in random campaigns are Drauven with the same appearance.
jaguarrach Aug 27 @ 4:42pm 
Lots of humans are now getting Drauven names.
Ironskink  [author] Aug 18 @ 6:43am 
A BIG update to how Humans and Drauven are separated just went out! As far as our own QA/Playtesting could tell, there should be no actual impact to your games, either new or in-progress, but please let us know if you notice anything odd!
justEthaniguess  [author] Jun 5 @ 4:17pm 
Hi @Red SuperNova, this is an aspect created in this mod! I believe most newly generated Drauven PCs should get this tag automatically upon their creation. The only exception to this are Drauven recruited through the initial 'The Abandoned' quest line or Drauven PCs who were created many versions of the mod ago before this tag was created by us. In which case, once per campaign, a comic before a battle should trigger where a Drauven PC without the tag talks about their past and experience learning Yandric, and the Drauv will be given this tag immediately after the comic (however this comic can only appear once per campaign). Humans cannot get this tag, as it is assumed that they're already fluent!
Red Supernova Jun 5 @ 6:51am 
Out of curiosity, how does one get the "fluentinYandric" tag naturally?
Ironskink  [author] Jan 29 @ 9:32am 
@MajorMILFSimp - Just pushed a fix that should resolve any instances of the Naming Bug that were outstanding. A recent update to the base game made it possible for us to finally fix them, and with our latest release I'm pretty sure we've solved it on our side as well!

Please let us know if you find any remaining places where Drauven are generating without proper Drauven names!
WyldFaerie Jan 28 @ 9:28am 
Can you rename them without that bug this time? I'm talking they turn up with a non-Drauv name.
justEthaniguess  [author] Dec 21, 2024 @ 5:42am 
Hi @Inkaral, thank you for reporting this! I think this a bug that is affecting the villagers/classless Drauven that you can get from a Drauven start campaign which we'll need to put on our bug list. Once you get into the campaign and your Drauven have gotten their class, can you confirm if you can place helmets on them after this? Additionally, I think the Stormthroat head is the only head that doesn't have some kind of headgear right now.
Inkaral Dec 20, 2024 @ 5:37pm 
Found another issue. I think. Can't put helmets on new drauven PCs, though I have older ones with helmets. Dunno what's changed, other than maybe an update at some point? In other news, I did not know about the personality thing, and I see why I've been having issues there now haha.
BowShatter Nov 29, 2024 @ 6:12am 
@Inkaral I was able to get them to form friendships (default), rivalries and romances as any character would. You might just be unlucky since according to the wiki these are affected by their personalities (bookish, snark etc).
Ironskink  [author] Nov 29, 2024 @ 5:06am 
@Inkaral: Relationships should be able to form as usual, and if a Drauven and Human are in a romantic relationship any children they have should be randomized between being human or Drauven. If your characters continue to not form other relationships, feel free to drop into our Discord server and we can help figure out what's going on.
Inkaral Nov 27, 2024 @ 5:17pm 
Are relationships between Drauven PCs and Human PCs disabled or something similar? Haven't had any relationships occur between any of them other than the basic friendship. Not even rivalry.
BowShatter Oct 30, 2024 @ 12:32am 
Got my first two Drauven heroes and already loving this mod. They may not be as tanky upfront when compared to Human heroes due to lack of body armor, but make up for it with passive health regen and unique abilities that encourage more aggressive play.
psionusoid  [author] Sep 25, 2024 @ 4:41pm 
You may just want to turn the event picking cheat on to see what is blocking it (or see if you are just unlucky).
psionusoid  [author] Sep 25, 2024 @ 4:40pm 
@Vaporeon: "Love is in the Air" is known to prevent other wilderness scouting events, including "Abandoned" from occurring when enabled, but there may be others. Which other mods are you using?
Vaporeon Sep 25, 2024 @ 4:28pm 
Is there any other mods or anything that may interfere with the events happening?
psionusoid  [author] Sep 20, 2024 @ 6:31pm 
@Vaporeon: The first event will typically happen in the first chapter because of the initially boosted weight, but it can happen in any of the first through fourth chapters.
Vaporeon Sep 20, 2024 @ 5:15pm 
I only get the first event on the third chapter. Is this intentional?
psionusoid  [author] Aug 17, 2024 @ 10:19pm 
@Bofrab: The main issue is that the first event in the quest line("Abandoned") is blocked from happening in All the Bones of Summer. Otherwise, we temporarily boost the event weighting and waive the personality requirements for the event to occur, so it should be very likely to happen in any other campaign where Drauven are present as an enemy. You pretty much just need any two (or more) heroes to scout a wilderness tile.

Since the second event in the quest line requires a hostile site occupied by Drauven, it's easier to get in a generic campaign where Drauven are the main enemy, and it should normally happen on the first hostile drauven site in the chapter after the one where you had "Abandoned" (I think 11 years need to have passed since that event).
Bofrab Aug 17, 2024 @ 8:34pm 
@psionusoid What are the requirements for this questline to start? Like do I need a high amount of a certain personality or a certain class? (Like show Spell-Touched requires a Hotheaded Warrior and a Poet Mystic) Also I should probably mention I'm currently doing the campaign All the Bones of Summer (just started Chapter 4), and I don't use Love is in the Air, but I do have a couple mods that add more random events.
psionusoid  [author] Aug 15, 2024 @ 9:17pm 
@Bofrab: Unless something is blocking it (e.g., "Love is in the Air" events), the first event will likely happen the first time it's possible, and the requirements are not strict. The second event is potentially a bit more rare, but the easiest way to make it extremely likely to happen is by doing a generic campaign with Drauven as the main enemy.
Bofrab Aug 15, 2024 @ 2:40pm 
How rare is the quest line to obtain the Drauven?
Gaby305 Jul 24, 2024 @ 11:16am 
Bonjour @Ironskink

je tien a dire que ton français est très propres, very nice ^^

As far as I'm concerned I would have been delighted but not the time or skills to help you unfortunately, then I'm not talking about my conjugation either, however a quick Google translation might be able to help you with the bulk of the work on the texts ?

in any case good luck to you and I really appreciate your mods ^^
Ironskink  [author] Jul 23, 2024 @ 9:53pm 
Bonjour @Gabby305!

Mon français n'est pas bon pour traduire tous ces événements, mais nous sommes toujours heureux d'avoir plus d'aide !
(Hopefully my rusty Grade 10 French was understandable!

But yes - I would love to have our mod available in more languages, but doing that will require somebody fluent enough in both to dive in to that. If you would like to pitch in, feel free to join our Discord server (linked in the description) and we can try to work out a way to get you set up to help with that!

Cheers!
Gaby305 Jul 22, 2024 @ 11:13am 
Well hello, is it possible to have a French translation of this mods for the dialogue if it is possible please? ^^
psionusoid  [author] Jul 4, 2024 @ 10:24am 
@jaguarrach: No worries! Thanks for the confirmation
jaguarrach Jul 4, 2024 @ 9:07am 
I have. That must be it. Sorry about that.
justEthaniguess  [author] Jun 30, 2024 @ 2:45pm 
@jaguarrach Thank you for reporting this! Have you subscribed to the XXXIII abilities/skills mod or any other similar skill mods? I believe that mod at least adds Drauven Blood as a new level-up deck ability.
jaguarrach Jun 30, 2024 @ 1:17pm 
Yes, it's in the level up deck for both.
psionusoid  [author] Jun 30, 2024 @ 12:36pm 
@jaguarrach: You mean as a level-up ability? That's supposed to be something drauven automatically have; it shouldn't even be in a level-up deck.
Xherdos Jun 30, 2024 @ 10:14am 
Hmm Maybe some of the Humands have a Drauven as a Ancestor :D?
jaguarrach Jun 30, 2024 @ 10:00am 
I've noticed the Drauven Blood ability cropping up as an option for human heroes.
psionusoid  [author] Jun 23, 2024 @ 12:04pm 
@Aeon: We don't have any plans for that right now, but we'd be happy to assist anyone else who is interested in doing so. Ironskink/BoldestDungeon made a write-up on the wiki that would be a good place to start: https://wildermyth.com/wiki/Modding_alternate_races
Aeon Jun 23, 2024 @ 12:10am 
Do you think you'll be creating mods for each enemy factions?
Ironskink  [author] Jun 8, 2024 @ 3:29pm 
@jaguarrach - It looks like my auto-update command may have broken something. I have reverted to the previous version and am investigating what went wrong. Thanks for the message!
jaguarrach Jun 8, 2024 @ 3:15pm 
The new update wouldn't download, so I unsubbed and resubbed. That seemed to work, in that it downloaded something, but now I haven't got the option to add this mod in my game, even on a new profile.
Ukatan Hunter May 27, 2024 @ 1:40pm 
Thanks a lot! I appreciate you getting back to me!
justEthaniguess  [author] May 27, 2024 @ 12:59pm 
3. If you're playing in a version other than English, any comics that we edited from the original game should still display in your language, so dialogue will not reflect the characters being Drauven and might be missing some text where we've added additional options into comics, but you should still experience these comics in your preferred language. New comics we have added will display in English. Drauven names have currently been set up to generate for English, German, Spanish, Portuguese and Simplified Chinese versions of the game (however Drauven names in Chinese will still display using the Latin alphabet rather than Chinese characters). We have yet to update the game to include names for Drauven for languages added to the game more recently, such as French and Russian, but we will plan to do this.

Thank you for considering our mod, I hope you decide to give it a go! :)