Kenshi
Wakigawa's Animation Overhaul
170 Comments
Bekamu May 26 @ 2:19pm 
Этот мод делает костёр объектом для которого требуется работник. Долго искал причину из-за какого мода я не мог просто пожарить мясо. Оказалось, что если у персонажа нет руки и ноги, то он не сможет пожарить мясо на костре с этим модом.
cc May 23 @ 10:22am 
好像会导致其他mod的种族人物.丢失坐和睡觉姿势只是站着
dowdicus Apr 26 @ 12:34pm 
When I have this mod installed nobody will sit down on stools or what have you.
Hura Jan 12 @ 8:33pm 
This mod is breaking other animation mods, doesn't you have a version with only the fix injurie animation?
Jango Nov 28, 2024 @ 8:27am 
congratulation Waki, thank you for your great animations which let enjoy more Kenshi!
Van Damme  [author] Nov 28, 2024 @ 6:04am 
You are all free to use my mod in any mod list or modpack you want

Sorry guys, i have a kid right now and can't support the mod or do custom patches anymore
[PIGZ]MrTango Nov 27, 2024 @ 1:05pm 
My guys sometimes after playing the lie down animation, ping back up sitting upright in bed. How to fix?
Hideo Jun 25, 2024 @ 6:47am 
no video tutorial custom race cant sit
ent-2-ene May 26, 2024 @ 3:46pm 
@Zetyr you dont need to merge any animations? just create a mod/patch on fcs and add the animation file to your custom race. simple as, no merging needed
ent-2-ene May 26, 2024 @ 3:44pm 
@Face this adds no combat animations. you tweaking
Beezy May 20, 2024 @ 9:32am 
bruh Mid & high level enemies have this 1 shot kill(no matter how much you train) animation that is god ugly.
No Mic Tweetus May 13, 2024 @ 9:59pm 
You mentioned custom animations for each race, I assume south hivers would use the same animations as western/normal hivers?
Zetyr Apr 12, 2024 @ 7:55am 
Hi. I've had a request to make a patch for my Main Character Mod for your animations. I've done a little front end checking and I don't believe animation files merge well. I believe I would need to work from a copy of yours and merge my stuff in, rename, ect. Do I have permission?
bakerroy99 Apr 9, 2024 @ 10:44pm 
Could make a patch for other modded races?
Dr.Majora Apr 5, 2024 @ 4:49pm 
Animation Bug, Characters can't sit.
Enrage Toxin Apr 2, 2024 @ 2:55pm 
For some unknown reason I can't cook raw meat at a campfire with this installed?
RedWardog Feb 8, 2024 @ 6:08pm 
great mod, just causes characters to be unable to sit which is a bummer.
Хьорх Dec 28, 2023 @ 9:19pm 
No more teleportation!
Pelito Nov 30, 2023 @ 8:05pm 
IW is needing a comp patch :(
Mehdi Nov 27, 2023 @ 8:01am 
@Kifyi i have the same problem with skeletons
Ketra Oct 29, 2023 @ 3:11pm 
Not sure why, but when using this mod all -vanilla- skeletons stand in their seats. I use 0 skeletons mods cause they're perf as is. I narrowed it down to this mod through much trial and error. lol
Gideon Oct 4, 2023 @ 8:50pm 
no it works. but certain modded races need patches for them.
Beep Oct 3, 2023 @ 10:19am 
Sadly this mod causes characters to not be able to sit anymore
ILUVGAMES28 Aug 10, 2023 @ 5:28am 
Im sorry but i dont like it i like the other animation
Sullis Jul 7, 2023 @ 5:34pm 
Some characters not sitting centrally on some sitting objects? Not sure if this mod is the cause, anyone know?
Ужас Степного 2004 Jul 7, 2023 @ 1:17pm 
Mod is dead. I'm sad
Xyttra May 6, 2023 @ 5:46am 
The animations doesn't work with "XT-MKIII & XT-MKIV - Concept Art Skeletons", needs a patch.
DR Kien Apr 1, 2023 @ 3:43pm 
Faction Furniture Overhaul patch please:beeped:
SØNNE Mar 27, 2023 @ 4:03pm 
Doesn't work with the beds from the Faction Furniture overhaul, is there a compatibility patch?
Gojira54 Mar 14, 2023 @ 11:30pm 
One thing I'll add is that I've messed around with animations files before (making my personal compatibility patches and such). So I'm guessing your animations are just different files for each action instead of being a "new" animation (For instance, getting into bed is part of the sleeping animation, and then the laying down in bed is part of the same animation).
Gojira54 Mar 14, 2023 @ 11:23pm 
Bit of a dumb question, but i use Immersive Non-Combat Animations and I was just curious about whether or not they work together? What I mean by this is for instance the getting into bed animation and then the laying in bed animations from IN-CA.

I assume that they don't work together but I just wanted to ask anyway to see what you got to say about it.
Van Damme  [author] Feb 4, 2023 @ 3:03am 
@The Fork Microwaver
Sure thing buddy
Canadianeurysm Feb 4, 2023 @ 2:39am 
Hello, I am creating The Equinox Overhaul - A lightweight approach to overhauling Kenshi. I wanted to ask if I could include your mod with original credit to you as an internally loaded component of my mod.

This means your mod will be loaded within Equinox, not as a link to the Steam Page. I would greatly appreciate being able to feature the fixes included in your mod within mine. Please let me know if I could use it, thanks.
Sam Jan 13, 2023 @ 7:27am 
Can confirm this mod removes the sitting animation from modded skeletons
Blasman Dec 19, 2022 @ 7:52am 
i love this mod, work well " even with genesis and the imersive animation " mods, no longer slow-sleep, however the exotic races ( skeletons, praetorian hiver are the ones i have ) do not sit, they stand still, they sleep well, the animation play perfectly but they don't sit, i've tryed to place the mod before and after genesis and all the animations mod, nothing works, any ideas ? )
Ужас Степного 2004 Nov 21, 2022 @ 6:43am 
Is the modification still alive? I hope the author is doing well, it's not everyday you see such an ambitious project!
CollapsibleChair Nov 20, 2022 @ 3:04am 
I want to use this but the sleep animation is too slow, otherwise this is a good mod
Sanitation Technician Nov 14, 2022 @ 1:56pm 
Think the stomach wound animation is broken. Also placing people in beds while in X speed modes makes the animation play is slomo.
mountainofcheezo Nov 8, 2022 @ 2:15pm 
anyone been able to fix the slo mo sleeping?
Alastor Nov 7, 2022 @ 3:16pm 
@Locust where can I learn how to make a patch myself?
Antifact Nov 6, 2022 @ 6:29am 
To anyone with issues with custom/mod races and animations, you will need to patch them yourselves to function with any animation meant for vanilla races. Best bet is to see if the modder released a compatibility patch with their custom race or its a fairly simple matter to do it yourself, no technical knowledge required other than some trial and error.
Alastor Nov 5, 2022 @ 10:29am 
@Den4ik I have been having the same issue that it seems custom races are now unable to sit when this mod is active, they just stand in the chair rather than have a sitting animation
Vanilla Gorilla Nov 4, 2022 @ 11:34am 
i want to love this mod but my primordial hive also stands on chairs ect
Den4ik Oct 26, 2022 @ 1:58pm 
after installing this mod Mod characters when interacting with chairs, etc. stand as if rooted to the spot:steamfacepalm:
Mercer Sep 19, 2022 @ 1:18am 
Nooo maaan, wtf, you are a genius. love it.
MinorityMan Aug 29, 2022 @ 11:30am 
If your doing all of that. Where that donation button to support this endevour
Subject Ω Aug 27, 2022 @ 8:44am 
Such an excellent mod. It's one of those times when I have to ask: "Why isn't this in vanilla?"
Billy Aug 25, 2022 @ 1:27am 
very good mod, looking forward for your Future Plants:steamhappy:
funny bunny Aug 14, 2022 @ 9:59pm 
It should be noted that this mod adds a worker requirement to campfires.