Crusader Kings III

Crusader Kings III

No More Levies (updated for Horde Conversion)
121 Comments
夏末余韵 Jun 6 @ 3:22am 
Thx to you, it's necessary mod for me to play. And would you consider modify the nomad levy nomadic riders ?
S A I N T I R N B R U  [author] Jun 5 @ 5:42pm 
Added a link for that!
牛奶大魔王 Jun 3 @ 8:47pm 
Greeting! what a great mod, I want more Chinese player used it so i have translation it in CK3 mod Chinese submod,
would u make a line in description?

here's my Chinese translation:
https://steamcommunity.com/sharedfiles/filedetails/?id=3403925213
isma Jun 1 @ 12:31am 
Please update your MAA vassal contracts mod. The game is so much better with these changes!
Pedro May 20 @ 6:04pm 
By disabling levies contribution to liedge, you also disable barony's contribution, which makes no sense. These should always contribute to their master.

Anyway, congrats on your mod! It gives the player the possibility to play a more real game.
Sol May 16 @ 11:36pm 
What I like about this, is your mod addresses a major fault in the game, stack overflows. We've all seen in game or on YouTube some 300 trillion person levy or some stupid stuff.
zakdbn May 16 @ 8:43am 
The greatest ck mod of all time. Thank you. It seems to force the ai to fill out their maa more, as opposed to relying on dog s*** levies to keep their army sizes respectable. Also, the lack of unrealistic 100k+ late-game armies is nice too.
hamletsdead May 15 @ 1:14pm 
Any idea how this interacts with the levy rules from Dark Ages, which also provides game rules for levy size and costs? Is it just lower mod overwrites, even with conflicting game rules?
Dramat Apr 24 @ 4:26am 
hey, can youy play make that so that maa is to expansive to create/mainatain while siege weopans are at normal price
VenecoHead Apr 21 @ 3:45pm 
@S A I N T P E P S I You fixed it! Now I can finally play theocratic religions without having to create a new one with lay clergy. <3

Thank you. :crusader_helmet:
S A I N T I R N B R U  [author] Apr 19 @ 10:56pm 
@VenecoHead
I apologize for the delay. It's taken me several day-long sessions in the modding discords to get it; I believe it's been corrected now
VenecoHead Apr 2 @ 10:56pm 
Can you please fix getting levies if you have a theocratic religion? If I set the levies to 0 and my character is Catholic, I will still get the levies from my realm priest regardless of the setting being set to 0.
Thecattestcatknight Mar 28 @ 9:27am 
uptade to 1.15.0 pls i cannot play without this mod
TomTheMedic Mar 4 @ 8:27pm 
I'm not sure where else to go to ask this. I use your mod, with the only change being I set the 25% levy option to be 10% instead. I have maxed out the levy size with different modifiers ive gained to offset this, but despite saying I should be getting 700 levies from my capital barony, I get none from it and only get levies from my other holdings.

I wanted to ask if you have ever experienced a bug like this, related to having levy size percentage modifiers add up so high that they buffer overflow back to no levies. Would you have any advice on what I might need to do to fix this issue?

Thank you
VenecoHead Mar 2 @ 6:11pm 
I see why you get levies. Whoever has theocratic clergy will get levies as a result of them providing them in exchange of holding your churches. I.E. Pope, Patriarch, etc. I get no levies from any of my vassals, but the ones I do I get from my head of faith. And it increases the amount the more you expand. That is where the issue is at. May be a line of coding, or may be a deeper issue. If you get lay clergy then you absolutely get no levies.
Thecattestcatknight Feb 28 @ 8:33am 
uptade to 14.3 pls this mod is essential for me
Cap'n Squidward Feb 14 @ 8:00am 
I tried this mod with AEP and it works so good
S A I N T I R N B R U  [author] Feb 14 @ 6:29am 
Mods have been achievement compatible since version 1.8, so you're all good!
Cap'n Squidward Feb 14 @ 2:35am 
Is this compatible for achievements?
S A I N T I R N B R U  [author] Feb 9 @ 2:38pm 
I've been running through the numbers for a while, and I'm still not sure why youse are getting that result. Can some of you share some screenshots/save files of your campaigns and note what other mods you have running?
Running long observer games is producing fewer levies across the board.
ma0tje Feb 8 @ 9:55am 
I think it has to do with temples. From my Vassals I'm getting 0 levies but my temple holdings are the ones that are giving me levies.
ryanuuy Jan 25 @ 4:14am 
Hi! Yeah the mod doesnt seem to work as intended. It initially lowers the amount of levies but as the game progresses, i seem to get even more levies.
Shishko Dec 19, 2024 @ 2:52pm 
Does this change how much income the AI reserves for levies?
VenecoHead Dec 12, 2024 @ 4:06pm 
I get the extra title and MAA regiment increases. The problems with my game (I say mine because I don't know the specifics of what other may be experiencing) is that I reduce both the levies that my vassals give me and the innate ones produced by my holdings, but my levies are not reduced and when checking the Feudal contracts and reducing them to "Levies exempt" they still donate the full amount. A vassal of mine with large territory is exempt from contribute me with levies and still shows him donating 10k. I really don't know what the issue may be. :steamsad:
VenecoHead Dec 12, 2024 @ 3:59pm 
Yeah, not working for me still. I got even more levies now lmfao
The_Last_Mando Dec 12, 2024 @ 9:05am 
Spoke too soon, once again it doesn't work
The_Last_Mando Dec 12, 2024 @ 3:58am 
Seems to work now!:steamhearteyes:
S A I N T I R N B R U  [author] Dec 11, 2024 @ 8:56pm 
It's still working on my end, so I republished it; someone let me know if it's working again or if you're having issues
If so, please double check your rules and share a screenshot of what's not receiving the correct modifier (please hover over the item so it shows the calculation).
S A I N T I R N B R U  [author] Dec 11, 2024 @ 7:35pm 
I'm unfortunately going to be busy through this weekend, but I'll see what I can do next week to see what's up. It was working in my playtest when I took screenshots of the Title MAA, so I'll have to review what's happening
Are you all getting any of the modifiers to alter levy/MAA amounts, or is nothing happening?
VenecoHead Dec 11, 2024 @ 6:22pm 
Yeah. Not working for me either
The_Last_Mando Dec 11, 2024 @ 5:51am 
Idk this doesn't work for me, used to work fine and i haven't added any mods since then either:steamsad:
ryanuuy Dec 7, 2024 @ 3:54am 
The mod doesnt seem to be working since i still start with levies. Does this work with the more game rules mod and COW?
dawid69929 Nov 27, 2024 @ 12:00pm 
Woooooooohoooooo
S A I N T I R N B R U  [author] Nov 27, 2024 @ 11:04am 
@dawid69929 I have been, and now I've finally done it
I've also included Title MAA rules for those playing with RtP's Administrative realms
dawid69929 Nov 8, 2024 @ 8:49am 
ever considered fixing localization for game rules?
S A I N T I R N B R U  [author] Nov 1, 2024 @ 5:42pm 
should be
CptRolan Oct 26, 2024 @ 11:56am 
is it working?
Adena.Lilys.Samleter Oct 4, 2024 @ 12:01am 
plz~:crusader_helmet:
S A I N T I R N B R U  [author] Sep 26, 2024 @ 5:44pm 
I won't have time until this weekend
RichardRuppig Sep 25, 2024 @ 1:47am 
Will you update this for RtP? This is a must-have for me to start playing
NPC233333 Sep 24, 2024 @ 11:48am 
更新
socialcat98 Aug 31, 2024 @ 11:12pm 
is this mod compatible with dark ages?
Ryse Aug 28, 2024 @ 1:13pm 
@Thexppkiller I've tested it with AGOT and it works.
Ryse Aug 28, 2024 @ 11:25am 
@Thexppkiller I'll try it and share the result, hope it's compatible with AGOT.
Thexppkiller Aug 27, 2024 @ 12:21pm 
Compatible with AGOT?
S A I N T I R N B R U  [author] Aug 20, 2024 @ 4:35pm 
I had that idea when I was making the garrison reductions, but, for some reason, the value of a garrison always gets set to 25 even when I try various multipliers to reduce it further. Even without the Marshal on Organize Army, it still remains at 25.
https://files.catbox.moe/szwrzv.jpg
Dramat Aug 20, 2024 @ 1:13am 
hey bro can you make option to disbable garrison? beacsue i would love to play ck3 with only real characters battles
S A I N T I R N B R U  [author] Aug 18, 2024 @ 7:12am 
all good
H0tD4amn Aug 17, 2024 @ 10:49pm 
ahh just realize that the initial game that makes the levies spawn, after that the levies are gone. thanks for the mod
H0tD4amn Aug 17, 2024 @ 9:27pm 
hmm in my playthrough the AI does not have any levies which is expected, but I still got the levies not sure what config that is wrong though