Total War: WARHAMMER III

Total War: WARHAMMER III

(SFO and Zharrhammer Submod) Dead's Kislev Units
25 kommentarer
Gator Hugger 23. maj 2023 kl. 5:52 
there are new unit added pls update
Castellan of sea 24. feb. 2023 kl. 5:58 
Yep I've seen it. thank you! There's not much sfo compatibilty mods so your mods are the only soulution for now
HashutChampion  [ophavsmand] 24. feb. 2023 kl. 5:10 
I did updated it
Castellan of sea 7. feb. 2023 kl. 8:00 
update please for new units and hero
Hell Brothers 3. feb. 2023 kl. 3:18 
update plz
HashutChampion  [ophavsmand] 7. dec. 2022 kl. 1:22 
I will definitelly be changing description later and it will be gonna require Zharrhammer and SFO but balancing will be Zharrhammer
POLSKI KRZYŻOWIEC 6. dec. 2022 kl. 7:10 
does this still works?
HashutChampion  [ophavsmand] 11. aug. 2022 kl. 5:35 
@TorgueUser I will working on that once my Twitch stream is over
LimeUser 11. aug. 2022 kl. 5:10 
Could you doublecheck if the units count as "kislev" units? The ranged units are not getting bonuses from the pirate weapons technology. Already informed the main mod creator about this but they couldn't find anything.
HashutChampion  [ophavsmand] 11. aug. 2022 kl. 1:50 
@BrokenBridge it is optimal but not require but then again I don't like some SFO Changes around Units soo I tend to do fix those
BrokenBridge 10. aug. 2022 kl. 13:49 
Do I have to subscribe to Zharrhammer Unit Overhaul AKA HashutChampion's Version of SFO?:steamhappy:
LimeUser 5. aug. 2022 kl. 7:53 
Just noticed that the Droyashki actually have more hp but less entities so i may actually need to start playing games with my glasses on.
LimeUser 5. aug. 2022 kl. 7:51 
The infantry units might need a hp boost to be closer to the other units of the same tiers. Giving the melee units more hp would offset the fact they have no armour abit and ngl if they can walk around almost completly naked in a winter country they're probably beefier than normal people (even by kislevian standards).
HashutChampion  [ophavsmand] 31. juli 2022 kl. 9:57 
@Deviant no problem I am glad to listen feedbacks and yes I am streamer on Twitch aswell since I been only playing With Modded SFO and Zharrhammer
Deviant 31. juli 2022 kl. 7:48 
TY:steamhappy:
HashutChampion  [ophavsmand] 31. juli 2022 kl. 5:33 
@Marcus Aurelius yea I will
Marcus Aurelius 30. juli 2022 kl. 10:51 
You should also reduce the armor of Droboviki in addition to Deviant suggestion because their look is less armored than streltsi
Rusty313 18. juli 2022 kl. 22:51 
Thanks for the good work. The mod does not balance the initial buying price of a unit ? - or am I doing something wrong. All my "dead's Kislev units" are half price of everything else
Deviant 18. juli 2022 kl. 6:00 
"Droboviki" is too much out of balance and balancing patterns in SFO. I have several suggestions:
1) General: make this unit more similar to Streltsi, but for medium combat.
1.1) That is, to start with, increase the cost from 800 to 850 (like Streltsi)
1.2) Increase the number of units from 90 to 100 (like Streltsi)
1.3) Increase total HP from 9900 to 1300 (same as Streltsi)
Deviant 18. juli 2022 kl. 6:00 
2) Reduce damage and number of projectiles. Damn, these values ​​are TOO high.
2.1) The number of projectiles needs to be reduced from 40 to 24 (similar to their classmate unit "Streltsi")
2.2) Reduce damage per shot from 152 to 70-75 (For rough balancing, I used Cathay "Droboviki" and added some numbers, since Streltsi is more expensive)
3) Reduce range from 120 to 90 (I used Cathay "Droboviki" for rough balancing)
4) Add a shot modifier "Shieldbreaker" (like the Cathay "Droboviki")
5) Remove resistance to damage and shots (5% and 10%).
6) Slightly change the melee parameters. I will not write exact figures, the main thing when balancing is to compare with the Streltsi detachment.
BOOGEYMANE 2. juli 2022 kl. 1:18 
eighter this or the original version is bugged. the shotgunners have long alienfingers
FezForeigner 19. maj 2022 kl. 16:58 
sweet thanks
HashutChampion  [ophavsmand] 19. maj 2022 kl. 1:13 
@FezForeigner it should work
FezForeigner 18. maj 2022 kl. 16:57 
do your sub mods still work with this new update?
Horny Jail 11. maj 2022 kl. 10:01 
thk