Tabletop Simulator

Tabletop Simulator

Forgotten City Temple Combat Map DnD (large)
38 Comments
spahrial Dec 9, 2024 @ 11:46pm 
you said you do requests.. i have one for you...

Hagia Sophia

i would love to see any kind of digital rendering of it that people aren't trying to charge 300$ for
Outlaw Wolf  [author] Aug 20, 2024 @ 2:06am 
@Izaak75 Thank you kindly! glad people are still using them.
izaak75 Aug 20, 2024 @ 12:11am 
your maps are Amazing! keep up the good work, my players love them
Outlaw Wolf  [author] Jul 4, 2024 @ 4:31am 
@BuffoTheWizard Thank you.

Life has been getting in the way of doing more right now, but I have had a few nice comments recently, so I will attempt to do more soon. If anyone wants to suggest something, I will give it a go.
BuffoTheWizard Jul 3, 2024 @ 6:19pm 
Came here because I saw the note about feedback, love your maps I wish every map on workshop was like yours, minimal enought to be able to add stuff too but theres enough character in these maps to make them fun and engaging for my players to be in.
Outlaw Wolf  [author] Jun 18, 2024 @ 9:32am 
@miltonian
Thats very cool. I can see that working well.
Miltonian Jun 17, 2024 @ 11:05pm 
Hey man, thanks for the map! This is great. Going to be using it for definitely not its intended purpose, but as a ruined part of "Disney World" in my Fallout Tabletop Game.
Kabeça May 26, 2024 @ 11:16am 
Still working, and man; Your maps rock! Thank you so much, I'm using most of them in my Runeterra campaign :)
Waungaer Feb 20, 2024 @ 1:40pm 
Still works great, well built and interesting. I really like how the elevations are built in "height map" tokens lol
Outlaw Wolf  [author] Sep 14, 2023 @ 10:38am 
Thank you all, sorry i havent done any more in a while, life is busy right now but i will come back to this.
MaxRunes Sep 13, 2023 @ 3:40pm 
saw u were looking for feed back dude every map u do is killer!
mudunugu Apr 1, 2023 @ 7:16pm 
we re lucky to have you mate.Thank you for all those maps you ve built all this time. They are all in my ready to use maps folder
PicklePolice Mar 27, 2023 @ 10:02am 
fantastic map, i will definitely be using this
Outlaw Wolf  [author] Oct 13, 2022 @ 3:33am 
@Staheli you are welcome.
'Staheli* Oct 12, 2022 @ 9:05am 
Thank you
Outlaw Wolf  [author] Aug 11, 2022 @ 2:04am 
@Cozee Thank you kindly.
Cozee Aug 9, 2022 @ 9:43pm 
Responding to the note: really enjoy your stuff and as long as it keeps bringing you joy I personally will continue to enjoy your creations!
Outlaw Wolf  [author] Jul 19, 2022 @ 10:20am 
Than you all. I guess I will continue then.
Zer0 Jul 19, 2022 @ 10:18am 
Some of the most usable maps on the workshop for all kinds of board games. Awesome work, you are not wasting your time at all my man <3
sidewaysjim Jul 15, 2022 @ 8:24pm 
Amazing work man, absolutely the best dnd maps on TTS. The style with grid images and 3D assets works really well, and I also love that all the 3D assets you use are consistent in their art style and realism. 10/10 and thanks so much from me and my players for your effort.
Outlaw Wolf  [author] Jul 15, 2022 @ 9:59am 
@Xenonagai As requested I have just added a town market place. hope its ok.
Xenonagai Jul 15, 2022 @ 1:07am 
ps : maybe a small town or marketplace would be a map you can consider....though given the work you do, i can't imagine it's easy to make one... So take your time :)
Xenonagai Jul 15, 2022 @ 1:04am 
Re: Feedback

Dear Mr Wolf,

Are you kidding me, this is awesome honestly... I can decorate the spaces with stuff from other places, i can make up stories and fights and give my players frights... all things considered, i have very little issue with this map. If there's an underground level or a larger map, that would be fine, otherwise, i love the work you've done here :)

With best regards,

Ann In Sane. D.M
Outlaw Wolf  [author] Jul 12, 2022 @ 1:43am 
@Mr.ugly Thank you kindly!
Mr. Ugly Jul 11, 2022 @ 5:36pm 
As requested: this looks *fantastic,* as do all your maps. Depending on the direction my party goes, they may be seeing this one shortly.
Outlaw Wolf  [author] Jun 9, 2022 @ 1:46am 
@Lord Zong that's fair, exterior locations are much easier. might have gotten a little lazy.

@ BuckDitkus. Thank you!

@Myriad my bad. My biggest fear as a dyslexic, putting stuff out on the Internet. Thank you.
Myriad Jun 8, 2022 @ 6:18pm 
You spelled wasting wrong on the intro card, great map all around.
BuckDitkus May 24, 2022 @ 4:27pm 
Look forward to more, good job
Coward May 10, 2022 @ 2:52pm 
If you're looking for recommendations, I'd love to see some more urban interiors / city stuff
Outlaw Wolf  [author] May 6, 2022 @ 8:14am 
@Vzlin. Thank you and good point.
Бабазаки Гений May 6, 2022 @ 6:09am 
keep up the good work!
Бабазаки Гений May 6, 2022 @ 6:09am 
I like the token-style card, it loads the system less
Coward May 3, 2022 @ 3:12am 
It depends, from my experience they're good for like 1-2 months. If someone loads up a workshop item after a long while or after reinstalling it might not load properly.
Outlaw Wolf  [author] May 2, 2022 @ 10:19am 
@Lord Zong. Thanks, I shall pay closer attention to scale. Do assets fail a lot then? my players seem to do ok loading it so I never thought about it.
Coward May 2, 2022 @ 12:42am 
I like your maps. Although, I don't know if the cloud is very reliable for tabletop simulator (I.E. your pieces that make up the terrain) I usually utilize imgur as it always provides a reliable link from what I can tell?

Also, I would suggest using a "Sizing" piece. I.E. one figurine that will be a baseline for all of your assets. That way you avoid things like how the body on the spike in this map looks like it's a giant compared to how big the figurines will be if they fit in the grid squares.

Keep up the good work!
kyetan22 May 1, 2022 @ 2:59pm 
they dont look bad, Im just a very visual person (as are my players) and it's nice to see different assets sometimes. I do love the use of the tokens for the floor and to show elevation changes but I also know from experience that it can get tedious to make those sometimes. I honestly couldn't think of anything else to suggest for you as all of your maps are fantastic, thanks for all your hard work!
Outlaw Wolf  [author] May 1, 2022 @ 2:30pm 
@kyetan22 so more uses of assets. that's fair. brake up the awful looking sides of the tiles. I think I just got used to them.

Thank you
kyetan22 May 1, 2022 @ 9:10am 
Hello!
First off, I'd like to say your maps look great! You asked for some feedback and as someone who has spent 2,500+ hours making maps on TTS, I think I can help with that :) I would suggest (on this map in particular) instead of using the tokens for the walls, try using some 3D pillar and wall assets. It will make more parts of the map stand out and I think overall it just makes them look better. (Of course this is not the case for all maps, some maps look better done with the token method)
There is a workshop that has some really nice marble pieces that would look great on here (though it DOES look good as is) I will link it below

KafkaLovesYou's Dungeon Tiles

https://steamcommunity.com/sharedfiles/filedetails/?id=1853913971

and here's another great one for walls - Vess's Wall Pack

https://steamcommunity.com/sharedfiles/filedetails/?id=566610317

and of course anything by Saught is fantastic-

https://steamcommunity.com/id/showoffs/myworkshopfiles/?appid=286160