Escape Simulator

Escape Simulator

The Parable of Stanbert
94 Comments
Shinnizle Dec 11, 2024 @ 9:33pm 
@Khadgar Nevermind, I wasn't looking in the right place. My bad!
Khadgar  [author] Dec 9, 2024 @ 3:14am 
@Shinnizle I just loaded up this map and tried it out, and it seemed to work fine for me. I walk to the back-right of the desk, click-and-drag to move the white draggable object blocking the path, and then continue forward and go out the window . At what step does that stop working on your computer?

There were cases in the past where, for some people, for some inexplicable reason, some objects had erroneously large hit boxes. It wasn't everyone, maybe like 1% of people, but for those 1%, it was consistently wrong every time they loaded the map, and it took me a long time to figure out specifically which object was causing the problem, since it doesn't happen for me. (it was a potted plant & a pencil last time).
Shinnizle Dec 8, 2024 @ 5:32pm 
I can't for the life of me get the out of bounds ending . Was it fixed again?
Chikara Aug 12, 2024 @ 8:19am 
This was a lot of fun! Few rooms that have you laugh out loud :D Clever puzzles, fun settings and cheeky narration. I love how at the end the door was just crudely drawed on like a "nope, not going right anymore!" Great room!
Manik May 20, 2024 @ 8:50am 
have you gotten the broom closet ending? the broom closet ending is my favorite!
s&s Apr 14, 2024 @ 4:50am 
A brilliant homage to The Stanley Parable. Challenging puzzles, amazing narration, and this map hits the nail on the head in terms of humour and tone of voice.
Khadgar  [author] Feb 6, 2024 @ 12:41pm 
You were right Explo, some update in the past changed the size of certain obstacle's collider boxes to be <slightly> larger than before, which blocked access to some areas of my map. I think I fixed it? I barely remember how to use the editor though, so hope I didn't break anything else! :cqlol:
Explo Feb 5, 2024 @ 8:39pm 
Amazing map! Unless I'm mistaken, the Out of map ending doesn't work anymore. An update must have increased the player size by a little bit so you can't sneak behind the desk anymore.
bigTbone59 Nov 14, 2023 @ 6:46pm 
If you love The Stanley Parable, you'll love this room. It's exactly what The Stanley Parable in Escape Simulator should be. Great job, creators!
DogeFaerie Sep 13, 2023 @ 1:13am 
This is just brilliant. 11/10 for the amount of detail that went into this map to make it actually feel like the original game itself. Narration on point :steamthumbsup:
Kevinatoro Jan 31, 2023 @ 7:15pm 
such a fun map with great memories. even added in some difficult endings. haha
and the cabinet naming, quite phunny

real problem is it is way too difficult to find tiny switches and no indicator what so ever to progress... thats why im very happy for the hints guide :P
Jinshushei Oct 2, 2022 @ 8:16am 
Well made. Hope to see more maps from you in the future!
littleladylumi Sep 21, 2022 @ 1:21am 
truly just like The Stanley Parable. I do wish the broom closet ending was as long at the original. the narrator was the best part
schreica Sep 7, 2022 @ 5:30am 
Brilliant!! I loved how EVERYTHING was labeled! Such wit! Please make another! You have such creative talent!
jezeen_windruner Aug 7, 2022 @ 1:41pm 
awsome and very very funny
Mystic Dragon Jul 20, 2022 @ 5:54pm 
This is so freaking clever! You even did narration, just like in the Stanley Parable...and there's a Broom Closet! This was so much fun, and I was amused the entire way through.
Hana Aoi Jul 5, 2022 @ 6:09pm 
Please never again do something like the light puzzle. Otherwise great room :D You did great recreating the stanley parable feel
Khadgar  [author] Jul 2, 2022 @ 6:44pm 
That was EXACTLY the reaction I was hoping for. Annoyance, followed by relief :winter2019coolyul:
eechristman Jul 2, 2022 @ 5:18pm 
Hits secret button.
Red secret button appears
Hits red secret button
More red secret buttons appear
Hits more red secret buttons
Even more red secret buttons appear
Hits even more red secret buttons
All the red secret buttons appear
Me: "OFFS!"
Narrator: "Just kidding."
:steamhappy:
Khadgar  [author] Jun 26, 2022 @ 2:16pm 
Yeah, I am quite aware the light puzzle isn't very good, but the map is finished, and I don't want to go back and change it now. I learned a lot from making this map, and if I ever go make another one, there will hopefully be better puzzles.
Shrimps Jun 26, 2022 @ 12:21pm 
After finishing Stanley Parable Ultra Deluxe I was sad there wouldn't be more of the same for a long long time. Thanks to you, there was more, so much sooner than I had thought possible.

Btw, can the 3 locks on the excessively locked door be opened? I could brute force it but too time consuming. Just curious.

Thanks again for what was probably the best room I've played so far, minus your damn light puzzle :D. But the hints were smart and well placed so wasn't too bad thanks to those.
Mr. Videogame Jun 25, 2022 @ 3:31pm 
The excessively locked door was a bastard because I figured out the first lock and I figured there had to be more solutions that I didn't see. Whoops!
Dyslexic Trash Panda Jun 21, 2022 @ 5:50pm 
I hope so. if you can figure out a way to and aslong as the devs of the original game don't get mad at you do this stuff do you think you would make more of different parts in the game or even new stuff using the same concept or was this just more of a one and done.
Khadgar  [author] Jun 21, 2022 @ 3:17pm 
The reason it wasn't really doable in multiplayer was just an audio concern. It might now be possible with the new update, using the Lua scripting! I haven't managed to wrap my head around it yet though.
Dyslexic Trash Panda Jun 21, 2022 @ 2:43pm 
I have no clue if it's possible but you should make a excape room like this that's multiplayer or make this multiplayer I know it's would be hard but it was so fun and playing this with people would be amazing. You did a amazing job on the room tho keep up the good work
Ty ツ Jun 18, 2022 @ 9:46pm 
I had so much fun playing the room. I had a really hard time in the last room. I thought I needed a tool to do something with the worn carpet, like a knife or something to peel back the carpet . I did get softlocked once in the Excessively Locked Door, after you retract the vertical bars, I stepped on them to get closer to the door and got instantly softlocked. I even tried to type in the codes at an obtuse angle :p

Anyway, such a great room, thank you for all the work. Creative AND great recording work.
lifeisshortberandom Jun 12, 2022 @ 1:23am 
I thought this was an excellent map. I love the small details put into it, like the different names you have for objects. One of my favorites was the Grey and Gray cabinets! so simple but it made me laugh!
Emtu Jun 11, 2022 @ 8:33pm 
Or even just a way to detect when you've been intersecting a non-pickable/draggable object for a certain period of time and pushing you out of it. Or making it non-colliding until you move out of it.
Khadgar  [author] Jun 11, 2022 @ 5:13pm 
@Emtu Oh no! I should fix that! I really wish the devs would add in an /unstuck command, though.
Emtu Jun 11, 2022 @ 4:22pm 
I managed to get stuck in the meeting room - I was behind the tipped-over cabinet when I clicked on it, and when it stood up, I was inside it. Softlocked!
Khadgar  [author] Jun 5, 2022 @ 3:57am 
Un-rude.
f/x/ Jun 4, 2022 @ 10:09pm 
my fault
Khadgar  [author] Jun 4, 2022 @ 9:52pm 
Rude.
f/x/ Jun 4, 2022 @ 9:09pm 
fuck you
Khadgar  [author] May 30, 2022 @ 7:33pm 
Thanks so much for your kind words! I did, in fact, spend a couple hours making this map. A coooooooouple, even.

The lights puzzle was, in opinion, the worst part of the map. It was a case of me wanting to do an 'actual' puzzle on the map, instead of different variants of "Find the hidden object". On the original meeting room, some of the lights were turned off, so my first concept was just remaking the entire ceiling, but with some of the lights turned off. And once I'd spent the effort making the ceiling, I thought "There's a puzzle in here somewhere!". A standard "Lights out" style puzzle felt uninspired, and a 15x6 grid felt too big. Clearly, what I did wasn't it either! xD

Turns out, the hardest part of making a custom map for a puzzle game is making puzzles, who knew? :CatStarla:
Paquito ★★★ May 30, 2022 @ 5:07pm 
With that said: it was really really difficult sometimes, but it isn't impossible. When you look up for the hint here, you realize it was allways there. But yep, despite 1 or 2 puzzles that were waaay too much to reason (man... the lights and trying to find THE button turning into buttons).
Great development, it's amazing that it has those great voices in there, really big map (that's enjoyable) and one of the best parts that it has, is the multiple endings.
Paquito ★★★ May 30, 2022 @ 5:04pm 
This was, no doubt, the best map i've ever played in this game. Not only it's so loyal to the original game "Stanley Parable", it is REALLY amazingly developed. You've sure spent a coooooooouple hours making this map. Omg man, it was amazing (it's A GAME inside the game).
Khadgar  [author] May 29, 2022 @ 4:36pm 
@donobodude I found a playthrough video on youtube. Check out the timestamp 5:00 at this video for what is supposed to happen with that door. I don't see why it wouldn't be happening, but I could totally understand if what happened wasn't apparently enough and people missed it. I realize it's very obtuse and doesn't actually make sense.

https://youtu.be/za2Ox-1iTUg?t=303
donobodude May 29, 2022 @ 1:40pm 
@Khadgar I can't figure out how to get through the door at the right turn
Khadgar  [author] May 29, 2022 @ 11:47am 
@donobodude Stuck how? Like, you unlocked the next door but can't progress? Or physically stuck and cannot move?
donobodude May 29, 2022 @ 11:25am 
I'm stuck in the corridor right after stanberts office XD
Khadgar  [author] May 29, 2022 @ 10:07am 
@Skayo, Yup, the narration is me. I considered using an accent to sound more like Kevan Brighting, but decided against it in the end, as I didn't think it made the experience any better.
SkayoDev May 29, 2022 @ 8:30am 
I'm curious who the narrator is because he's so on point and hilarious! Love him! Did you narrate this yourself?
zen azel May 10, 2022 @ 7:00pm 
Keep getting stuck whenever I use the red key to the 2nd door
BlueRaja May 10, 2022 @ 12:40am 
Wasn't able to get through the second door. The red key went into the door and turned, but then never came out and the door never opened.
MyouiXuan May 8, 2022 @ 8:33pm 
LOVE IT! the narrations are so on point ahahah, I'm a dumb and stubborn Stanbert XD
CanardMan May 8, 2022 @ 4:01am 
Great map congrats
Marty McTry May 6, 2022 @ 12:36am 
I cannot like this enough, one of the best escape rooms I have played
Kalieum May 5, 2022 @ 9:16pm 
I threw the axe over the fence and I think I'm now stuck.
10/10, enjoyed every minute of it.

My one criticism would be that it was rather counter-intuitive that throwing the trash in the bin would would somehow remove the trash already there and make the paper - that I'd already seen and found I couldn't interact with - accessible .
Khadgar  [author] May 3, 2022 @ 8:51pm 
<3