Crusader Kings III

Crusader Kings III

Native Language for AIs' courts
27 Comments
Istvan Ivan  [author] May 9, 2023 @ 2:32am 
@StoutCrow I'm not really playing this game recently so I don't know if this mod breaks although it's unlikely as long as paradox doesn't change the one file this edits. I don't know what EK2 does (what files it does edit, although looking at the mod it would also surprise me if it changes something with the file in question). Is it possible that the realm thats changing their court language just has the wrong native language? (I think the native language is defined by the language of the capital county). Since nobody else has reported an issue of this mod not working, I think the issue has to be on the side of EK2 or some other mod.
Oli_G May 8, 2023 @ 6:39pm 
Does this still work? Playing EK2 and Bosmers keep changing their court language to Cyrodiilic
Soz Mar 12, 2023 @ 3:45am 
This mod has saved my game. Glad it still works.
PhazezGova Dec 28, 2022 @ 2:19am 
I will test it the days, thanks for the quick answer :)
Istvan Ivan  [author] Dec 27, 2022 @ 4:05pm 
@PhazezGova Since the last update didn't change anything about court languages (at least as far as I know) I think it should still work. I'm not playing CK that much at the moment so I probably won't realise this mod breaking before someone tells me, but I didn't read anything in the update log that could cause issues with this mod.
PhazezGova Dec 27, 2022 @ 2:16pm 
compatible with the last update?
Istvan Ivan  [author] Jul 17, 2022 @ 10:21am 
it doesn't enable court rooms for dukes or counts, it only makes AI rulers use their native language in court and lets them ignore any other thing for their court language decision.
wankerQAQ Jul 17, 2022 @ 5:12am 
does this mod require dukes have court rooms too? or this mod already enables court rooms for all?
Istvan Ivan  [author] Jul 16, 2022 @ 5:35am 
@yogorsey it is
Spencenado Jul 15, 2022 @ 9:48pm 
Is this mod Comp with Fate of iberia?
Swordsman Chinchilla Jun 3, 2022 @ 7:39am 
Thanks a lot mate!!! :D
Istvan Ivan  [author] Jun 2, 2022 @ 10:33pm 
You're welcome, should work without update but I'll do it anyway
Swordsman Chinchilla Jun 2, 2022 @ 3:37pm 
Thanks for the mod!!! Could you update it, pls?
Imij Mar 24, 2022 @ 10:57am 
Great job with this mod. It's a must-have in my opinion.
Istvan Ivan  [author] Mar 24, 2022 @ 10:01am 
@Riwebo pls try again and tell me if it's fixed. If not I don't think the "bug" is due to my mod.
Riwebo Mar 23, 2022 @ 6:56am 
When I use this mod, the foreign language level goes to 0... for my and for all other characters.
Istvan Ivan  [author] Mar 21, 2022 @ 11:31am 
:happy_yeti:
Misha Krinkov Mar 21, 2022 @ 3:34am 
all fine now(no problem with hybride divergent or culture acceptance)
seem fixed
Misha Krinkov Mar 21, 2022 @ 3:16am 
will see and check asap
Istvan Ivan  [author] Mar 20, 2022 @ 4:23pm 
@Misha_Krinkov if it does fix it could you tell me if stuff like cooldown for diverging or forming a hybrid culture, any cultural acceptances differs from their usual values, thanks
Istvan Ivan  [author] Mar 20, 2022 @ 4:07pm 
the only connection I could see is that that value this mod edits is in the same game file the tradition_base_cost is set in. I'll now add the line to the mod file and hope it does fix it.
Misha Krinkov Mar 20, 2022 @ 10:55am 
more tradition mod and more cultural retinue mod
i checked your mod file and confuse too as your mod did not got into cultural tradition base value =w="
Istvan Ivan  [author] Mar 20, 2022 @ 6:01am 
@Misha_Krinkov that's strange since this mod should only alter the way the ai chooses their new language but I'll look into it soon. could you tell me which other mods you are using that influence culture in any way?
Misha Krinkov Mar 19, 2022 @ 2:43pm 
not sure if it mod conflict or not but when i use this mod it cause base cultural tradition cost to 0
which mean it free culture reform (ai will simultanous pick new reform)
G.Strategos Mar 18, 2022 @ 5:44am 
A sensible mod IMO.
Cheers!
Istvan Ivan  [author] Mar 17, 2022 @ 8:25am 
you are welcome :happyhearthling:
Fangvyr Mar 17, 2022 @ 7:07am 
Thank you!