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If you still can't figure it out, don't worry. I'll be releasing an updated version of this mod soon that'll switch over from applicable materials to hexed models.
"P2_Vertical_Door" works with "vert_door_locked"
"Portal_Vertical_Door" works with "vert_door_frame" "vert_door_lower" & "vert_door_upper"
"Update2020_Vertical_Door" works with "vert_door_frame" "vert_door_lower" & "vert_door_upper"
"Mind_Escape_Vertical_Door_01" works with "vert_door_locked"
"Mind_Escape_Vertical_Door_02" works with "vert_door_locked"
If you're having trouble with texturing Portal's vertical door, texture "vert_door_frame" "vert_door_lower" & "vert_door_upper" and then combine them with a bonemerging tool, like this one: https://steamcommunity.com/sharedfiles/filedetails/?id=170917418&searchtext=bonemerge+tool