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Note: the reason he would normally have trouble with werepig is because you need to be able to use a special tool to free the beast in order to fight it, thats all. for balance and roleplay reasons i prefer him unable to equip anything else but glad the option is there!
There is a configurable option to unequip the Great Knife if you want to use tools like pitchforks.
I have no idea what you're referring to with the werepig. I don't recall them requiring specific equipment to spawn?
I tried replicating the glitch with the option turned on and off and it turns out to be a hard one to reproduce, so maybe there is more to it than just the worm hole factor. I did, however, get an instance of spamming it against shadow creatures for a while until it glitched out by not being executed at all, resulting in being hit, with predictive lag compensation on. I am not sure if the option does anything when playing solo, though.
Please provide your log files; instructions on how to do so are in the BUG REPORTS/KNOWN BUGS DISCUSSION.
By "ice", I am assuming you're talking about this item [dontstarve.fandom.com]? Ice isn't crashing on my end, and Pyramid Head doesn't really have any code that could conflict with it either... I would suggest looking into your other mods to see if one of them is causing it or is incompatible with Pyramid Head (or a different mod) somehow.
It works like a charm! Woohoo! And ofc, no worries, least I could do.
Thank you for taking the time to narrow down the mod conflict! I believe I've pinpointed the issue and updated with a bugfix. Please let me know if it works for you!
Good news! I found out where the conflict came from. It wasn't Clean hud/extra slots/myth words.
It's a mod called Cherry Forest!
Is there any way to patch it so they can work together? Cherry Forest is an awesome mod too and I'd like to play it with Pyramid Head.
Thanks fro all your help :))
I'll try what you suggested!
Hmmmmmmm, staring at this crash log a bit more... does this server run properly if you have all of your currently enabled mods EXCEPT for Pyramid Head? None of the crash info is actually pointing to Pyramid Head's code, so I'm not sure where the issue with him could possibly be.
Do you know what mod "forgedarts" is from? Is that Myth Words Theme? The crash seems to be trying to add that to your starting items, but the forgedarts prefab can't be found which causes the crash. (At least, I think that's what's happening... It's pointing to Myth Words code but everything in that mod is obfuscated so I can't open it to confirm.) If disabling Clean HUD doesn't work, then try disabling Myth Words next, or whatever mod is adding that item to your inventory?
https://controlc.com/368f165e
No, sorry. It only works for pyramid head.
Any meat items that give health- jerky, fishsticks, and pierogi come to mind, though there's obviously more.
He can also use bandages and healing salves.
Can you list your enabled mods?
Alternatively, send me your log files if you played Pyramid Head the last time you opened DST. Instructions on accessing log files are in the BUG REPORTS/KNOWN BUGS discussion.
nope I don't think there's that kind of modes
Do you have another mod enabled which is modifying character stats or absorption rates?
Any meat items that give health- jerky, fishsticks, and pierogi come to mind, though there's obviously more.
He can also use bandages and healing salves.