Wildermyth

Wildermyth

Velvetclaw's Mods and Fixes Pack
26 Comments
GOGATSY Sep 8 @ 4:51am 
Additionally, it appears that the quiver from the Ranger mod provides ranged accuracy.
GOGATSY Sep 6 @ 6:23pm 
Is it possible that this modpack could include fixes for the Smoker's Expanded Weapons mod? For instance, two-handed arbalests from that mod still have ranged accuracy.
Robur Velvetclaw  [author] Aug 27 @ 2:19am 
You can use this mod without any of the prereq mods. It should not break your game.
Fenekku Kitsune Nov 16, 2024 @ 2:25am 
It's not entirely clear here... If I download this mod WITHOUT all the requirements (I only have expanded off-hands) will it still work, or will it cause issues? I don't want to add a bunch of mods I'm not going to use.
Dark_Crow Oct 17, 2024 @ 3:35am 
请问哪些模组已经翻译完成了呢?
Dark_Crow Oct 17, 2024 @ 3:34am 
作者加油
Robur Velvetclaw  [author] Jul 15, 2024 @ 2:03am 
@jerrydraeke:


Purtroppo esiste questa soltanto in frammenti ed elementi dispariti. Sto facendo una traduzione italofonico per questo gioco, ma il progresso è lentissimo. Sono spiacente.

@Prophetic_Seer:
These were mods such as the Ranger Pack which used to have a RANGED_ACCURACY modifier. Following some changes in Wildermyth proper, the use of this parameter in-game was discontinued and so, mod items that solely touched this parameter became useless.

I have since then started to add fixes to this project that replace the RANGED_ACCURACY modifiers with those that instead affect charisma and tenacity, since there are a couple of mods, including my own, which utilise these stats.

I have no clue about smoker's defense mod, and don't know if I'd be touching it.
jerrydrake Jun 22, 2024 @ 1:50pm 
ciao, nella descrizione c'è scritto che c'è integrata una traduzione in italiano ma a me il gioco non viene tradotto. Come posso farE?
Grazie
Prophetic_Seer Jun 19, 2024 @ 1:43pm 
Hello, I was wondering about something in the description since it is slightly confusing me. Because of the change in Update 1.10, it states accuracy changes were made, affecting some of his mods. Did you mean this mod made the changes to better adjust the values for his Combat Expanded: Defense mod? Should I take that mod off after those changes, or is it now okay to keep it on after the changes? Also, I noticed that Smoker's defense mod makes the ability Riposte+ really......awful. Do you think you could make a fix regarding the ability riposte or no? Im sorry if I am being stupid, but I was really hoping if you could clarify some stuff to me. Thank you.
Kinasin May 16, 2024 @ 11:17pm 
I love this thank you
Robur Velvetclaw  [author] Mar 17, 2024 @ 2:26am 
[NEWS FLASH] A new project for Wildermyth is in the works: https://www.patreon.com/posts/coming-soon-100524378?
。○͘ Jan 4, 2024 @ 2:34am 
man i uninstalled expanded humans: traits and was still getting traits in character generation lmao finally found the source
Robur Velvetclaw  [author] Dec 24, 2023 @ 10:55pm 
@飞洒 :
不完全是,这只是我的第一MOD。
飞洒 Dec 13, 2023 @ 12:38am 
这是我在漫野奇谭的工坊里见到的最正经的MOD了
Robur Velvetclaw  [author] Aug 6, 2023 @ 7:37pm 
@小梦大半 XD ^_^
小梦大半 Jun 24, 2023 @ 5:41am 
Robur Velvetclaw  [author] May 21, 2023 @ 4:32pm 
THYRON'S MAGIC STORIES, SILVERKITSU'S YONDERING FOR WANDERING
- Missing dialogue files have been identified and patched in.
Robur Velvetclaw  [author] Apr 18, 2023 @ 5:58am 
Cleanup of Boojum's MiniPlots has begun. We are in the process of reading through and fixing bad wording, punctuation, the grammar and the works - after which, Italian and Chinese translations will be tricked out, followed with German, French, and Portuguese in no time.

It remains to be seen however if Boojum will accept the new files, or if we will host them - and where.
Robur Velvetclaw  [author] Apr 7, 2023 @ 10:58pm 
WARNING! hat hairs from this mod are being spun off to other mods. Download any of these mods - the Battlemage pack, Kavacham 2 or the Millinery mod from https://www.patreon.com/posts/80713708 to stop your Legacy characters from going bald!
Litton Apr 4, 2023 @ 7:22pm 
Ah, gotcha, thank you Mr. Robur! Again, amazing work on the mod!
Robur Velvetclaw  [author] Apr 2, 2023 @ 12:34am 
@Gogatsy, Litton:
Actually, no. Although, IMHO, Smoker's Morale Mod + Kavacham are highly recommended, especially since Kavacham has drastically increased the penalties from demoralization, and also blocks some monsters from becoming demoralised.
GOGATSY Mar 27, 2023 @ 6:49pm 
Is it absolutely necessary to run this mod with Smokers morale mod?
Litton Mar 26, 2023 @ 10:26am 
Ah, howdy, fine work good sir! Do I also need all of Smoker's mods to play this or do I only need the listed required mods?
Robur Velvetclaw  [author] Jan 10, 2023 @ 10:19am 
@Naravolian:
My advice is that while all the mods displayed are recommended, anything by Smoker or ComRat (or whatever name he is using) are a must.
Naravolian Jan 10, 2023 @ 9:51am 
Do I need every mod listed here for this mod to work properly, or will it only patch the mods that I DO have installed? I use some of the mods listed here, but not all of them.
Robur Velvetclaw  [author] Sep 10, 2022 @ 9:04pm 
通知:
这个 mod 现在包含了对其他项目的中文翻译支持,特别是 Knight's Starter Pack 项目和 Gilded Magpie 的项目。 该项目的文件也支持 KAVACHAM 项目然而,翻译支持仍然不完整,并且是一个持续的过程。