The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Aegis Shield Ward
26 Comments
shardinhand Jul 1, 2021 @ 1:36am 
perfect, just the spell i was lookin for m8 <3
Haushold Aug 27, 2018 @ 5:21am 
С этим щитом мой довакин чувствует себя увереннее. Observe спасибо за твои работы.
Rei Xi Sep 29, 2016 @ 6:40pm 
Could you please make a version without the magicka/stamina drain on hit? Thanks!
jordan99.evans Jul 23, 2015 @ 9:52am 
you should make a magic mod based off of this http://fairytail.wikia.com/wiki/Heavenly_Body_Magic
NightShadeX62 Dec 11, 2013 @ 10:27pm 
Love your mod. I think it very helpful.
Norby33 Apr 26, 2013 @ 4:32pm 
Nice spell to aware you from any attacks if you're join to an mage, thats allmost practiabal!
jjb-54 Feb 27, 2013 @ 4:43pm 
I like this spell a lot and use it a lot - Thanks for your Time & Effort --- I'm doing a little house cleaning of MODS and found some I've not said a simple THANKS! too ... :)
merkU Sep 1, 2012 @ 4:20pm 
So can I block or shield bash with this or is it just a more powerful ward? Also does it level restoration, block, or both ?
oskar.engesvik May 14, 2012 @ 11:16am 
Awsome! this really makes it easier to play as a mage without using the alteration school. One question though, is it supposed to level the restoration school? cus' it does'nt for me and without it i think is't pretty much just a waste to use it.
TheMrPancake May 5, 2012 @ 6:54pm 
That did the trick; thanks. (uncheck, load, save, quit, check, load... and tomes were deposited)
Observe  [author] May 5, 2012 @ 6:36pm 
@Mr.Pancake: I checked the mod on my end and it is installing all 3 spells.

As a test, please try loading from an early savegame prior to when you installed the original version. That would tell us if you somehow are having a conflict with the new version (possible).

Otherwise, you might try loading a recent savegame with the mod unchecked and save it. Then, check (select) the mod again and run from that new savegame. This might flush out any residue from before.

Short of that and depending on results, you might try manually deleting the mod and then reinstalling. If this becomes necessary, I can list the files involved.

Please let me know what if anything you come up with.

Thanks!
Observe  [author] May 5, 2012 @ 6:16pm 
I will look into it and get back with an anwer.

Thanks
TheMrPancake May 5, 2012 @ 5:34pm 
After you split them into three, I only have the novice...??? I tried reinstalling the mod but the second two never show up. Any ideas?
Observe  [author] May 4, 2012 @ 5:30pm 
@Black_Albert: Yes, I tend to agree the shorter name (Aegis) would be best in the menu.

It's too late to change for now, but I will for next update (no estimate)
gorin May 4, 2012 @ 3:42pm 
I have an idea for the name, it's not important but maybe just call it Aegis or Aegis ward?
Observe  [author] May 4, 2012 @ 1:24pm 
New version 2.0 now available.

Thanks for you feedback in helping with this update.
Observe  [author] May 4, 2012 @ 12:50pm 
@Parcivall: Short of complex scripting (read unrealiable in this case) there isn't any "easy" way to prevent concentration spell interruption.

I am in the process of an update that will include 3 version of the spell (Novice, Adept and Master).

Thanks for feedback!
gorin May 4, 2012 @ 12:47am 
I just think the invisibilty and absorbation effects are unnecessary.
Parcivall May 3, 2012 @ 10:03am 
By the way dont you think it would be better with a higher damage absorption? All the wards kinda dissapoint me in the way that they can be broken really easily
Parcivall May 3, 2012 @ 10:01am 
Dude just yesterday i was thinking how something like this would be awesome! Thanks and GOOD JOB!!!
Observe  [author] May 2, 2012 @ 9:08am 
As you know, "balanced" is in the eye of the beholder.

FYI: To those who feel this spell is too powerful: I designed this because I play Dead is Dead (start over if killed) and I wanted to play as a robed (unarmored) Mage and without having to carry around a shield or weapons (I use a bound sword and bow).

I challenge anyone to survive the game (let's say make it to level 30 for example) as an unarmored Mage without using a traditional shield AND without dying.

The existing Ward spells are useless except debatably against other Mages. This is why I decided to combine Ward with Shield effects - to make Mage a more viable character.
gorin May 1, 2012 @ 12:45am 
Aw ok, would be cool if you could make a gameplay balanced version though :).
Observe  [author] Apr 29, 2012 @ 11:41am 
I may take out the 3 second invisibility. This, not because invisibility makes it too overpowered, but because it is a bit of a visual distraction, and I don't think invisibility adds much protection in this case, because most NPC's can "see" the ward effect anyway.

As for the other features, I'm leaving them in based on my own experience. Some may like, some may not.
gorin Apr 28, 2012 @ 8:16pm 
This sounds pretty overpowered, I don't think that "When hit, the Caster becomes invisible for 3 seconds, staggers the Attacker and absorbs up to 20 points of Magic and Stamina." should be in the spell, a simple ward that acts as a physical shield would be nice.
TheycallmeQ Apr 28, 2012 @ 11:10am 
Very nice, I love this - and nice custom cover too :)
-BFB- DOW Apr 28, 2012 @ 2:08am 
Sounds good, ill give this a try.