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You could add a burst mode where you can select number of projectiles bursted out of the gun and the time between shots (the time you can fire each burst is reload time)
projectile acceleration (Default 0 i think): can be negative, how fast the the projectile will accelerat/decelerate
Projectile falloff: how fast the projectile will fall (sometimes you want a slow projectile that doesn't fall)
Projectile effects: Displays effects on projectiles, RPG? Flame effects
Fire effects: (Not so usefull but why not) literrary muzzle effect
Against blocks
Block damage: How many projectiles required to destroy a block (usually 1 but for high rate of fire)
Block penetration: How many blocks the projectile can hit before dissapear (goes trough hit blocks)
Block level: Higher level means projectile can damage blocks with higher durability, if lower then it cannot damage them
sadly you can only fire both barrels at once but i understand
adjustable handheld spudling gun
the normal handheld adjustable spudgun but it needs some rev up time and with no option to toggle the continous fire (it would alyways be on)
An adjustable handheld spud shotgun!
It would shoot 1 type of projectile from each barrel
example:
Left barrel:
Projectile-tape
dmg- 147
velocity-790
projectile number-10
spread-18
reloadtime-25
continous fire-Yes
Right barrel:
Projectile-small potato
dmg-5000 (this is the dmg i managed to add to a spudgun)
velocity-8000
projectile number-1
spread-0
reload time-0
continous fire-Yes
so basically it would need a "Switch" so lets say you have 2 options to fire the 2 barrels at once or to fire a barrel one after another like Right, Left, Right, Left and I think you get my point
and basically you can duplicate the gui and title one right and one left.
And i personally think this is a really good concept tho it might be a little to hard to code but its just a suggestion.
i made so that the spud's shoot so fast you can't see them even if shooting in the air!
And i killed more than a 100 farmbot's for sure even when dealing only 5 dmg per spud!
But the mod is great keep up the good work!
only work on creative mod
but is only for monted spudgun
the handled work normal in same modes