Transport Fever 2

Transport Fever 2

Dynamic Arrivals Board
165 Comments
N0neGiv3N Jul 9 @ 4:13am 
I have put the link in the discussion post here.
Jimbo0310 Jul 3 @ 12:37pm 
@N0neGiv3N oh dang! your gonna need to sent me how to do that for myself :p
N0neGiv3N Jul 1 @ 7:25pm 
@Jimbo0310, I was able to fix the issue myself.

The issue was in bh_engine.lua file
I had to add a few lines to compare values to "~= nil" so that way it handled those situations better. Now the clock updates even faster than before!
Jimbo0310 Jun 19 @ 8:03am 
@N0neGiv3N this is not the mod's falt, but an issue with transport fever 2, its well known TPF2 is built on a bad platform, even with a good pc your game will start to slow down (you may notice your speed ups wount work and the trains running slower), theres no way to fix this, and no way to make a new one to get around it.
Renayon Apr 1 @ 12:00pm 
I wish you could make it so you can choose the destination it displays for each route.
AussieCruiser96 Mar 9 @ 5:41pm 
Would it be possible to make this for Brisbane Australia. We use TV Screens with the Lines Defined Colour. Would that be possible. happy to pay a few dollars.
emo hoe shiro Nov 20, 2024 @ 7:47am 
Can you make old ones without digital displays, please?
郑局驻段 Nov 4, 2024 @ 3:47am 
A
Jimbo0310 Feb 25, 2024 @ 9:24am 
I have no issues with it and ive used it for a long time now so i think you broke something.
NotGoodPlayer.vldc Feb 25, 2024 @ 5:38am 
When I put the arrivals board it gives me "Internal error: an error has just occurred" before it didn't give it to me but when I put it on the game it froze and now when I put it this happens. do you know by any chance if it's a bug of the Mod own or something else?
Jimbo0310 Nov 10, 2023 @ 8:55am 
i thinks its just arrival times that are supposed to be shown not departure
Huschelkopf Nov 10, 2023 @ 6:36am 
Hi

I have a little problem with the mod.

If I assign the display as described and connect it to a stop, no departure times are displayed. Is the problem known or how can it be fixed?
MarcoK_78 May 23, 2023 @ 7:19am 
Can you make it für the German Station Mod?
1567546 May 14, 2023 @ 9:45pm 
this mode is really great to be able to know in how long the train arrives and so on really bravo :steamthumbsup:
Jimbo0310 Apr 18, 2023 @ 11:53am 
@Cedrick no and no (as of yet)
@briansyston coading
briansyston Apr 18, 2023 @ 9:10am 
How will the know my stations and lines ????
Cedrick Feb 6, 2023 @ 2:22am 
Is there any way the boards display the Line Name as well? And also: is it possible to somehow transfer your code (which calculates the terminus of a line) on to a vehicles front display?
David Mitchell Jan 19, 2023 @ 4:16am 
Please add station announcements!
K4smo Nov 12, 2022 @ 12:55pm 
Very nice mod. Thanks



@Reddragon792

To DELETE: Just PAUSE the game. Delete in pause mode
Refleccos Aug 6, 2022 @ 6:31am 
maybe add a option for the big display, so it shows line name
Reddragon792 Jun 5, 2022 @ 9:34am 
Can anyone help me to delete this mod from a station ., no matter what I tried it just does not deleted misplaced sign on a wall or on a platform. Super mod if only I can delete signs that I no longer need or have been falsely placed
briansyston May 25, 2022 @ 10:28am 
Which clock will this run off the real time windows? If on the game clock then what happens at high speed play, and Trains and Bus's don't run to any timetable anyway they just go there and back when the path is free!
nanao May 8, 2022 @ 12:44am 
Excellent work!
May I make a mod-on-mod to edit the display on the board?
Such as translating to other language or putting on other information.
CarlR May 1, 2022 @ 9:57am 
This is awesome, Nice work! :)
mongolteiko Apr 27, 2022 @ 2:32pm 
Looking good! Ta.
Jimbo_1977 Apr 27, 2022 @ 11:53am 
Very nice!
fuzzy  [author] Apr 27, 2022 @ 11:26am 
Updated: Added "Calling at" display showing stops on the line between this station and the vehicle destination, and a basic pole support model for the larger boards
Jimbo0310 Apr 16, 2022 @ 1:35am 
@gordon.pilcher1 its based off UK height platforms like the NS/NSE/kings cross ones and is plased like the signals (but can go into stayshons) if your using the vanilla platforms just lower the Z by 1 on the lower Z settings hope that helped (also sorry for the spellings)
gordon.pilcher1 Apr 16, 2022 @ 12:45am 
wish it was easier to place
Jimbo_1977 Apr 13, 2022 @ 11:51am 
Excellent work as always, cant wait to see it in action again
fuzzy  [author] Apr 13, 2022 @ 10:11am 
Updated with support for alternate terminals (in the beta version of the game).
When a vehicle approaches an alternate terminal, the sign displays the new terminal in a flashing pattern, and any signs on the new terminal update to display the incoming vehicle.
Jimbo0310 Apr 6, 2022 @ 11:19am 
thanks @badgerrhax i tryed with the boats and it seems to work with them as well
scorpio.1948 Apr 6, 2022 @ 11:08am 
@ badgerrhax: Thanks for your answer. (Board time v station clock time)
I was worried in case I missed some set-up or something.
Didn't want problems later down the line.
Brilliant:steamhappy: mod
fuzzy  [author] Apr 6, 2022 @ 9:46am 
Side note - I'm still looking into how the game handles this new multiple terminal feature. Currently a train can come to some other terminal but the sign will always show the primary terminal. Considering options for how to present the platform change on the sign, if at all
fuzzy  [author] Apr 6, 2022 @ 9:45am 
@Bravura Lion updated with beta support (station detection works in both beta and release versions)

@johnathan000o works for trains and buses (stations and street-side stops) - not tried with boats because i don't use them, maybe it works, maybe not. the larger sign doesn't work properly with street-side bus stops though, only the smaller single-terminal ones
Jimbo0310 Apr 6, 2022 @ 9:01am 
can both boards be used for busses and boats as well or are they just for trains (using the beta and yes i know the boards don't display yet but it has already been menshond)
fuzzy  [author] Apr 5, 2022 @ 11:47pm 
I am still in the process of testing on the beta since it was only released yesterday. Be assured any updates needed will be made during the beta period.
Bravura Lion Apr 5, 2022 @ 12:03pm 
Doesnt seem to work with the latest beta.. doesnt show anything on the display
fuzzy  [author] Apr 5, 2022 @ 8:01am 
Board is in-game time. Station clocks are system (real) time.
scorpio.1948 Apr 5, 2022 @ 7:20am 
This is an excellent mod and works as expected on all the stations I have tried.
One small problem. The main time showing (Digitally, under the arrival/departure display), don't correspond with the Station clock. Example ::::: Board shows 19:05, Station clock shows 12:39.
Unless I'm reading something wrong.
Anything I can do to correct this.
Anyway, A terrific Mod.
LeLu112 Apr 4, 2022 @ 7:05am 
This. is. so. cool!
Servitium Ursi Apr 1, 2022 @ 3:24pm 
This is fantastic! Thank you very much for your work! :D
DJ Kuzya_UA Mar 30, 2022 @ 11:24am 
Mod super, but there is one but), the most annoying. This is his installation)))) I have a skewed roof)
jazb98 Mar 15, 2022 @ 7:15pm 
superb mod! I'm sure this has already been said but it would be even superber if you could integrate it with Celmi's Timetable mod and the CommonAPI line destination functionality, both as an option in the GUI
fuzzy  [author] Mar 15, 2022 @ 11:01am 
@Tanf Not sure how this mod would trigger out of memory errors - it's one tiny sign asset and otherwise mostly just a script mod. Does it work for you on another map with less mods?

@Dennis0102 If it's a new line or with new vehicles it will take some time, the vehicles have to complete the line at least once for it to calculate timing info
Dennis0102 Mar 15, 2022 @ 2:58am 
Hmm......it is not showing the arrival time for me, is it a bug or did i do something wrong?🤔
Tanf Mar 14, 2022 @ 7:20am 
When I check the mod before starting the game, the game tells me: installing this mod may have unexpected consequences. Okay I understand. When I start the game, I have indeed unexpected consequences: the game crashes during loading with an error: out of memory, and when I uncheck the mod, the game loads without problem. Do you know how to make this mod not trigger an error? Thanks a lot. And this is far from the only mod that tells me the game might crash if I check it. Not huge but some 15 mods out of 500, do you know what happens with these mods? Thanks again and sorry for my probably bad English.
Remi Gio Mar 4, 2022 @ 3:32am 
Excellent mod! The only thing is the time displayed - it should match the standard time.It is so confusing as other clocks in game display real time ;) Anyway - great work! :steamthumbsup:
butterflyck Feb 23, 2022 @ 5:44pm 
i have been waiting for this my entire life
berndthebread Feb 14, 2022 @ 2:21am 
could we maybe also get single platform displays that show time till departure and not arrival? that would be especially helpful to use together with the time tables mod. so if i make a train wait at the station the display shows when it will leave again