Garry's Mod

Garry's Mod

The Backrooms
3,659 Comments
fabio.soares.j 13 hours ago 
Everytime i play this map alone, i feel that there's something lurking in the corners.
egglord  [author] Aug 16 @ 5:45am 
That would break the map and blow up the file size
BLOCKS Aug 15 @ 8:44pm 
is there a way to turn off the power?
im tryna make the power turn off for hide n seek but im lost and pressing everything interactable
TacticalBoy Aug 12 @ 6:02pm 
when i join my character looses textures
TacticalBoy Aug 11 @ 6:48pm 
what?
egglord  [author] Aug 11 @ 6:45pm 
That’s all you twin
TacticalBoy Aug 11 @ 6:23pm 
it doesnt have textures
egglord  [author] Aug 11 @ 2:33pm 
I could see about adding those areas back now, since changing all the ceiling lights to props made compiling way less demanding. My PC (or the compiler) couldn’t handle the extra areas on top of the shoddy light placement before.
fabio.soares.j Aug 11 @ 12:00pm 
@egglord you could add some new rooms or complete the map with the "Backrooms Gmod Map" Roblox game parts, but you said that you can't because of the hardware or something like that.
egglord  [author] Aug 11 @ 11:54am 
I could, but I don't know what else to add aside from small details
fabio.soares.j Aug 11 @ 11:30am 
@egglord do you wish to come back to this map?
Ryan Aug 5 @ 11:55am 
really love the map and the lab thing love it all :D
Ryan Aug 5 @ 11:53am 
pov backrooms be like bzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
Free ᠌ ⁧⁧bar Aug 4 @ 11:09am 
E G G
egglord  [author] Jul 21 @ 9:19pm 
First one is probably a result of the shadow control entity having a max casting distance. For the second one, “cast entity shadows” isn’t enabled for light entities by default. I have it off due to the way light is spread in office buildings: you wouldn’t really have a shadow in most places due to the abundant overhead lighting. It would be an unrealistic (and unnecessary) change that would probably just serve to increase compile time and lag.
Nullacron Jul 21 @ 5:52pm 
I having a player shadowing issue, for one thing it clips off the farther the shadow goes and 2 nt sure it's a bug but isn't all light sources supposed to cast a player shadow?
Cream Jul 17 @ 5:25pm 
This and the poolrooms map is got to be in the top 10 best maps :steamthumbsup:
egglord  [author] Jul 14 @ 10:43am 
Thank you!
Tyutycop Jul 14 @ 10:10am 
Very good map, I really like it:steamhappy:
SeggVakaró Jul 11 @ 1:35pm 
saw you updated it not so recently, how long are you going to keep adding to it? ps. I really like what you've done so far!
IkeaLover Jul 11 @ 6:26am 
is the entities
Houndy Jul 9 @ 3:38am 
thanks :)
egglord  [author] Jul 8 @ 2:34pm 
I haven’t heard any complaints about this map’s nodes as of yet, but I appreciate it! I’ll put it in the description :missing:
Houndy Jul 8 @ 8:46am 
and i might maybe node your map:houndeye:
Houndy Jul 8 @ 8:45am 
btw your a good map creator you probaly dont know how to place info_nodes very well i might help you with that just send a request and send me the bsp
Houndy Jul 8 @ 8:44am 
also i might reavamp nodes from more of your maps if the placement is bad
Houndy Jul 8 @ 8:30am 
hey the nodes doesent look that good so im making a revamped nodegraph for this map too
thatguytimoshi_ Jul 3 @ 10:09pm 
man you got me messed up if you think im going in there *goes anyway* *fear*
(OG) Darizux Jul 3 @ 2:27pm 
Where do you find that weird room with engines or smthng that can be seen on the cameras in the ASYNC facility
Evolya Jul 2 @ 7:00am 
Why Nexbots can tlearn this map?
it reloads but nexbots doesnt change
PeachXway Jun 20 @ 7:21am 
so nice mann
Adam_Gamer95 Jun 14 @ 3:31am 
Is there a way to activate the alarm?
TharTrainGamer Jun 4 @ 2:38pm 
Oh yeah, I remember that Backrooms video on YouTube. Thank you for the kind of an early nostalgia type Gamer. The year of 2022 was when The Backrooms community is starting to grow on the internet.
Here is the video link if anybody has never heard of before: https://www.youtube.com/watch?v=_sKPCPELp40&ab_channel=Hoot
Gamer Jun 1 @ 10:08pm 
I think someone already made a video on that. I believe it was called "When you get sent to the Backrooms but it's not that bad"
steve jobs Jun 1 @ 4:55pm 
im gonna place the tf2 mercs in the backrooms and make them fight some creatures
fabio.soares.j May 26 @ 5:15pm 
i'm alive
Newstrom0 May 23 @ 10:58am 
this map is realy cool so good job
ViperTrollz May 22 @ 9:27am 
where is that secret boiler room on the map? when you scroll through the cameras in the office area, there is 4 cameras. The last camera is pointed at those rotating boiler looking things. L372-A is written on them
egglord  [author] May 21 @ 10:38pm 
I am now open to map commissions! My friends list and message wall are open for inquiries.
lquaranta5 May 10 @ 12:56pm 
it says failed to download:steamthumbsdown:
crazynate9 Apr 26 @ 10:32pm 
I think you're right, though I'm unsure. I easily get maps confused. Your map is still very good though, and I wish you good luck in your future projects. Have a good day.
egglord  [author] Apr 25 @ 11:30pm 
Thank you so much! (Are you sure you're not thinking of schlimbo's Backrooms map? That one is fantastic.) And I do plan to eventually get back to this map and add those areas, yeah
crazynate9 Apr 25 @ 11:12pm 
Any plans on updating this to include what was in the latest videos of Backrooms - Found Footage #3 and Backrooms - Static Dead End?

Your work is amazing, and I'd say that this is the best rendition I've seen of this in Gmod. I've learned about it from watching Wendigoon, Alex Kister, and Kane Pixels playing it together.
T.C.O Apr 18 @ 12:51pm 
I don't think that's even possible.
giorgibob152 Apr 18 @ 8:31am 
Are there maps that already have entities spawned?
solofourohsix Apr 12 @ 7:18pm 
12 backrooms
Not Chris Apr 11 @ 3:39pm 
Ok ill try and uninstall all my backrooms maps thanks:steamthumbsup:
T.C.O Apr 11 @ 11:32am 
Hey Egglord, I have an map update idea.

You know that room with the hole in the center and and upper floor area?
Well I was thinking you could maybe extend it and make some odd areas, like a tilted pillars room or a slanted room, or smth.
egglord  [author] Apr 11 @ 11:14am 
You likely have another Backrooms map conflicting with this one