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But I am struggling with the number puzzle on the train. I fended off the dementors, but I am unsure as to which number belongs to which turntable. Can you give me a hint?
diagon alley is bugged fyi you can touch the stones in any order you want not 1 to 5.
the trolley being linked to picking up that piece of paper is odd as a tidbit of feedback. dont understand why that is the way it is.
think the ticket to the train is bugged if you pick up the ticket before opening the wall and putting the placard on it. if you get the owl, wait a while then do the wall with the placard it can not trigger the animation or its player dependant or something but if you go, unlock door, placard, then owl then ticket it works without issue and the triggers go off ok.
again, nice world, built well, just really let down by some of the bugs
There is something very wrong with the last room and I cant figure out what it is. the order of the puzzles is clear it MUST be lantern and rope solve first to get the two pieces of the puzzle board but i had to do the map twice in solo mode for it too work meaning it didnt work in multi mode didnt work first time in solo mode and then worked in solo mode the second time round, and I went in LOOKING to identify what we did wrong so my steps were monitored and detailed and i can say with certainty that i did the exact same things in both solo modes and in multi mode we figured out what the puzzle was but it didnt fire, possibly because the torches were lit first and not in order but when we extinguished them all then relit them all in the correct order (which i now know is correct) it didnt work.
1/2
the ticket with the brick wall did not work at all. no amount of running at the wall worked. think thematically the game was very fun enjoyed the puzzles throughout and the styling of everything was really nice. think overall Cico has made a good fun map, just think some small bits could be improved or made more clear
...and nothing happening. What did I expect, magic?
The design of this is very well done! The animation is excellent. I did spend forever in Diagon Alley trying to get into the other shops before I got on the right trick. The dementors were a bit of a jump scare I was NOT expecting, but fun rather than scary . All the elements worked for me.
I look forward to trying other rooms from you in the future. Thanks for sharing!
To Chris: I also had trouble with the torches but I switched them all off and ignited them again in the right order, that opened the final chest
Ran in to 2 glitches:
Used the wand on the flowers, but wasn't allowed behind the desk. The exclamation mark showed up, but the flowers were already there? (And I don't think I saw the note ever).
Way later I futzed with the torches before realizing what they were about, and after that the "correct" answer didn't open the chest.
For the problem described by Mikser: @Cico have to tried to add a trigger field, that will come up after solving the wall puzzle (triggered by human), with the action of teleporting to the next location? Maybe that will solve the problem of doing the same puzzle for every player.