Tabletop Simulator

Tabletop Simulator

FTC Competitive 40k Map Base 10th - v2.65 (2025-05-25)
223 Comments
Weasley009 May 30 @ 7:41pm 
Hey there, fantastic update! And thank you for making a separate mod for the Pariah Nexus/Leviathan version, my friends and I like to sometimes play different decks just for fun.

I was wondering if you were planning on including the asymmetrical deployments at all and relevant cards at all? That was something my group was super interested in checking out. Again, thanks for the fantastic update all the hard work you've done!
RVB May 28 @ 8:45pm 
The tournament guide should be coming out in the next few days? weeks? hours? Soon™.
Acelee74 May 28 @ 8:13pm 
How do I even play this new mission pack? is there a rule website where I can see how to play it?
Gallicus May 28 @ 4:03pm 
Thanks for your work on this! Is there a way to get rid of the "save/restore" and "bubble" buttons? For onslaught maps the buttons impose themselves on the terrain due to the size of the additive load area.
ThePants999  [author] May 26 @ 2:45pm 
@Drazek Ironwing I've taken a look at the stat helper.

The main problem with including it is that the person who develops it is still making fixes/enhancements, which means that I'd have to spot when he makes one, figure out what he's changed and merge it over. That's not really a model that works very well, and as proof I offer the fact that Hutber's base is already behind here, having missed the last enhancement update and two fix updates!

The good news is that you can just pull it into your games yourself, since it's a standalone mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3042581302 - additively load the whole thing, or to avoid bringing in the patch notes / sample model, you can "Search" the mod in your Games window and just drag in the "WH Stats Helper" object.
ThePants999  [author] May 26 @ 2:38pm 
@Ralia aaaaaaaaargh. I tell you what - for AAAAGES now I've fought to keep the FTC Army Importer supported, even though throughout 9th edition I literally never came across a single person other than myself who used it. I got asked to switch over to the larger reserves/transports board, and I sighed and said "fiiiiiine, I guess I'll finally kill off the Army Importer, I'm sure nobody will notice". And, naturally, here you are to punish me for my sins 🤣

Honestly, there's no reason to use it any more, since multiple detachments are dead and the HQ/Troops/Fast Attack/Heavy Support/Elite distinction is dead, so laying out your army neatly on those templates is now pointless. Just save your army as an object instead, and drag it in from saved objects.
Ralia May 26 @ 12:05pm 
Can we no longer load in using the FTC Army Importer? It put my army inside of the new location for Transports and Reserves and doing so caused some of my army to be deleted?
ThePants999  [author] May 26 @ 9:45am 
I wasn't intending to add the twist cards because this is specifically the Competitive base and they're not for comp play. However, we are fast reaching the point where I'm spending more time telling people that than it would take me to add them, so I might add them in a bit :-D

Stat helper - I'll take a look.
Marty Funkhouser May 26 @ 8:57am 
Getting a bunch of WWW PDF errors, table doesn't load, error in script confirming game size for me. Gonna try reinstalling
Drazek Ironwing May 26 @ 5:53am 
@ThePants999 - will the Twist cards be added to this mod? also can I request you add the Stat Helper to this mod? it's so insanely handy :O

Great work though as usual, Thanks!
ThePants999  [author] May 25 @ 2:46pm 
Bugged out in what way?
Marty Funkhouser May 25 @ 1:31pm 
noo :( bugged out again today, great work otherwise
ThePants999  [author] May 24 @ 5:21am 
@Alec McCast - thanks, fixed
Alec McCast Apr 25 @ 2:20am 
Objective 3rd state loading issue
melmac0304 Apr 23 @ 12:22pm 
While loading into the third Map i get over 50 error messages, that it was unable to load all grafics. Also after giving me the option to import them manual it doesnt work as well
RVB Apr 14 @ 4:28am 
The PN Engage is just table quarters, minus the larger circle of Area Denial.
panzy1357 Apr 13 @ 3:56pm 
Is there a way to change the "Levathian Engage" to "Nexus Engage?
RVB Mar 20 @ 3:39pm 
I'm sure those are coming, but they do take time.
Headshot12369 Mar 19 @ 3:26pm 
any chance of adding Nachmund Gauntlet deployments and missions?
Crowcus7X Mar 12 @ 2:47pm 
Getting alot of errors! Please help!
Custom PDF not working, custom asset bundle, custom models are all the popups i get.
CD1337 Mar 8 @ 4:37pm 
Everytime I try and load a map, it constantly gives errors for some of the textures of objects and doesn't load them properly. Is there a fix for this?
TheHarbinger Mar 6 @ 5:53am 
I guarantee you're wrong. I started rolling them manually and no longer experience the huge spikes constantly, whereas my friends who use the box still do.
ThePants999  [author] Mar 4 @ 2:08am 
It is 100% observational bias. The dice roller is as random as a computer can be. Completely random throws up results that don't LOOK random sometimes, because we humans are hardwired to pattern-match. But that's a fault in us, not in the results. The roller here is no different to well-balanced dice in real life, except for the fact that it lines up the results neatly so that the pattern-matching bit of your brain can go into overdrive ;-)

The code is linked above, you're welcome to go check.
Willjar Feb 28 @ 5:11pm 
Hey is there a plan to update the dice roller in this cause there does feel a huge bias towards Red side. I'm aware this could be observational bias but it feels brutal
RVB Feb 10 @ 8:19am 
I have also noticed that, when my opponent is lagging, he has consistently poor rolls. out of 100 dice rolled, only 5 were 4+.
TheHarbinger Feb 8 @ 7:45pm 
The RNG on the diceroller is absolutely abysmal, I've had several cases of rolling the exact same pair of dice several times in a row, or rolling 5 1s and 2 non-1s out of 7 dice. Or if you're my opponent, the opposite. It is EXTREMELY swing-y, and almost never gives results even remotely approaching an average random roll, to the point of games being unenjoyable and nearly unplayable because of it.
PanzerVillari Jan 20 @ 10:10pm 
Wondering if anyone can help me with creating my own mod for the OPR ruleset. My group plays a modified version and have used this mod as a proxy. We are looking for any videos or help to get deployment zones set to buttons and so on.
Ryovite Jan 18 @ 9:35pm 
Why wont any of my textures load anymore
JungleRat Jan 12 @ 7:28am 
Hi All. for some reason I do not have any maps on my FTC. how do I solve it?
ThePants999  [author] Jan 4 @ 10:21am 
Sorry folks - I don't check this page often, please report issues via the GitHub repo. That said, I ALSO just discovered that I wasn't getting GitHub notifications, ooops - so thanks to the folks that had reported the issues there, and apologies to everyone for the delay in fixing the PDF URLs! 2.63 now released.
Hutber Jan 3 @ 7:59am 
@street_Preacher I fixed it over on my fork of this version:
https://steamcommunity.com/sharedfiles/filedetails/?id=3398190636
Street Preacher Jan 2 @ 9:05pm 
I keep getting an error and a requirement of a PDF. Has this been resolved?
Zuck Berg Dec 27, 2024 @ 10:48pm 
Epic
KotQI Dec 20, 2024 @ 2:57am 
как расшифровывается FTC ?)
Sly_Sylvan Dec 12, 2024 @ 10:38am 
Love the mod! thing is great but it seems like one side gets all high rolls and depending on custom dice it seems almost 100% of losing.
Spotted Dick Dec 10, 2024 @ 12:01pm 
I cant get the maps to load at all, I keep getting red error messages when it attempts to load anything. Is anyone else having this issue or is there a troubleshooting/user guide?
lord d1ma Nov 30, 2024 @ 12:51am 
Hi there, first of all id like to say: wonderfull work on this mod. I was thinking about one extra feature. It would be great to see at any point of the game sum and average roll each player did. Do U think its possible to add?
MrTronc Nov 21, 2024 @ 8:07pm 
Regarding the pdf issues, there's a PR opened by Powens that fixes the link ! I believe it just need a repo owner to merge it :)
eggroll8215 Nov 3, 2024 @ 5:43pm 
Looks like we are still getting errors and it asking for PDFs.
The Booty Bard Oct 30, 2024 @ 4:05pm 
also looking for help with the mission cards. for me the secondaries are present, just invisible in one of the deck slots by the timers but no main mission cards
[FK] Fears Oct 30, 2024 @ 3:36pm 
Cant read Pariah Nexus Mission Cards. Any Solutions ?
gunner Oct 27, 2024 @ 12:59pm 
table is a missing texture. any fixes?
Bophades Oct 26, 2024 @ 9:35am 
The mission cards aren't showing up for me, any advice?
nameq Oct 21, 2024 @ 12:54pm 
Still lots of errors, fixes by updating the links works until next game and u have to repeat pasting links
LisanAlGaib Oct 18, 2024 @ 1:54pm 
@Thiccy, those scripts are yellowscribe scripts, not the table.
Insane Ruffles Oct 15, 2024 @ 8:53pm 
It seems like the board is completely broken for me, I cant load the assets. Tried reinstalling and restarting a couple of times as well.
Thiccy P Oct 15, 2024 @ 7:14pm 
Currently unable to use the numpad scripts (add/remove wounds, etc)
Dux Mortis Oct 13, 2024 @ 9:17am 
If the pdf links are not working for you, all they are trying to load is the quick start guide, the core rules book and something else (I'm not sure what it is, but I chose to load the balance dataslate).

When you get this error, it will ask for a link to import. Go to the warhammer community page (link below), expand core rules and key downloads, and click the Quick Start and Core Rules links. Copy their URLs into the import error to have the pdfs load onto the table. If you have a 3rd error, just choose another of the community resources to load.

https://www.warhammer-community.com/en-us/downloads/warhammer-40000/
xaviorswarmshadow Oct 11, 2024 @ 9:43am 
is the dice rollers bugged? cause right now, i've had several games where one side has dice rolls that are abysmally high, and the other being abysmally low.