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For scripting, you'd need to change deck setup scripts to not take a specific deck object but whichever one is placed at a certain spot on the table when the button is pressed (which shouldn't be too hard to do). Ideally, there would be a dot or text on the table so we know where a deck should be placed.
Your best bet is to reupload this to your own workshop, then I unlist this and instruct people (in my mod) to subscribe to yours.
When replacing the image urls for the decks, edit the .json save file directly instead of doing it through TTS. Not only would that be a lot faster, it will prevent the deck setup script from breaking.
I'll make a note as such in the mod; anyone is free to take this and run with it. If you do, I'll link that in the mod as well.
https://imgur.com/Ckx3y7I
To Do, in no particular order and no guarantees of timeliness:
* "Clear Meter" buttons.
* "Buy Card" buttons.
* "Top" button to take top card of market deck.
* "Take Wound" button.
* Clean Up" button to discard hand and remove action cards from your player area.
* Shuffle deck button.
* Philosophical aesthetics of the color of the + and - buttons on the incoming gems counter.
* Spread out pets during setup.
* Color the edges of the rulebook because I notice things like that.
In regards to solo/co-op stuff, someone make a nice-looking playmat for the Dragon before I even consider anything else.
There is a new version 6.5 of the base game rulebook (https://sirlingames.com/rulebooks) .
It changes how the Grand Finale works and it gets rid of the recently introduced height bonus to blocks.
Would it be possible to add a "Discard hand" button south of the discard pile?
How would other people feel about the colour of the +/- button to modify the amount of incoming gems? Lowering the number of them has positive game effects and adding is negative, so I would personally find it more intuitive if the "-" buttons were green and "+" were red.
https://gist.github.com/Davidy22/8db526c9b807a6e4577e342463324821#file-gistfile1-txt
Also, you should mention that the mod has the expansion in the mod's title
* Fixed pets oversight
* Buttons for resetting incoming gems and remaining actions.
* Buttons for sliding gems down.
The "discarding your hand" button is the "G" key on your keyboard.
A more general button that cleans up your play area as well would be helpful, but I'm too lazy to do it any time soon.
* Grabbed the expansion rulebook, thanks Goblin.
* Added the market refill button.
Everything else mentioned is low priority for me so go nuts.
Btw the rules for the steampunk deck are actually available (but tricky to find): https://static1.squarespace.com/static/575f8cb8ab48de461197681a/t/61e9cf2e17f19e5a8049b8ba/1642712880652/puzzlestrike2_expansion_rulebook_2-2.pdf
Once you're done grabbing my assets tell me and I'll pull mine down to clean up the search results a little
I can get images from your workshop item.
You should probably write that this might be what the link symbol represents on your lil' warning symbol
Any chance you'll add the expansion decks as they're revealed like Haunted House which got revealed and put on the card gallery?
https://sirlingames.com/puzzle-strike-2-card-gallery