Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
ноооо я сейчас занимаюсь разработкой игры в которой будет гаил и лили
и также много новых персонажей
So True!
The function "StarFall:AddCallback(ModCallbacks.MC_POST_RENDER, function(_)"
is crashing at this line of code:
"if EID.player:HasCollectible(CollectibleType.COLLECTIBLE_THE_WAND) or EID.player:HasCollectible(CollectibleType.COLLECTIBLE_BOOK_OF_ALCHEMY) then"
Hopefully this helps in diagnosing the issue.
Stack Traceback:
.../starfall_resetted_2706613500/scripts/Mod Compat/eid.lua:2: in function at line 1
What's ths?
Some showcasers, like Lazy Mattman, may find this standalone version, and when a full version of Lily will be released, they may just skip it because they will think they have already played it.
I'd rather add some secret way to play as Lily in the Gail mod. Maybe some button in the Dead Sea scrolls menu.
"MC_POST_RENDER" from "woah, StarFall" failed: .../starfall_resetted_2706613500/scripts/Mod Compat/eid.lua:2: attempt to index a nil value (field 'player')
Stack Traceback:
.../starfall_resetted_2706613500/scripts/Mod Compat/eid.lua:2: in function at line 1